Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef NOWINDOWS_H
#define NOWINDOWS_H
#pragma once
// put defs in here to avoid including windows.h. This one allows you to declare WinMain without windows.h
#ifndef DECLARE_HANDLE
typedef void *HANDLE; #define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
DECLARE_HANDLE(HINSTANCE); typedef char *LPSTR; #endif
// int __stdcall WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow );
#endif // NOWINDOWS_H
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