Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "isaverestore.h"
#ifndef STDSTRING_H
#define STDSTRING_H
#if defined( _WIN32 )
#pragma once
#endif
#ifdef _WIN32
#pragma warning(push)
#include <yvals.h> // warnings get enabled in yvals.h
#pragma warning(disable:4663)
#pragma warning(disable:4530)
#pragma warning(disable:4245)
#pragma warning(disable:4018)
#pragma warning(disable:4511)
#endif
#include <string>
#ifdef _WIN32
#pragma warning(pop)
#endif
class CStdStringSaveRestoreOps : public CDefSaveRestoreOps { public: enum { MAX_SAVE_LEN = 4096, };
// save data type interface
virtual void Save( const SaveRestoreFieldInfo_t &fieldInfo, ISave *pSave ) { std::string *pString = (std::string *)fieldInfo.pField; Assert( pString->length() < MAX_SAVE_LEN - 1 ); if ( pString->length() < MAX_SAVE_LEN - 1 ) pSave->WriteString( pString->c_str() ); else pSave->WriteString( "<<invalid>>" ); } virtual void Restore( const SaveRestoreFieldInfo_t &fieldInfo, IRestore *pRestore ) { std::string *pString = (std::string *)fieldInfo.pField; char szString[MAX_SAVE_LEN]; pRestore->ReadString( szString, sizeof(szString), 0 ); szString[MAX_SAVE_LEN - 1] = 0; pString->assign( szString ); } virtual void MakeEmpty( const SaveRestoreFieldInfo_t &fieldInfo ) { std::string *pString = (std::string *)fieldInfo.pField; pString->erase(); }
virtual bool IsEmpty( const SaveRestoreFieldInfo_t &fieldInfo ) { std::string *pString = (std::string *)fieldInfo.pField; return pString->empty(); } };
//-------------------------------------
inline ISaveRestoreOps *GetStdStringDataOps() { static CStdStringSaveRestoreOps ops; return &ops; }
//-------------------------------------
#define DEFINE_STDSTRING(name) \
{ FIELD_CUSTOM, #name, offsetof(classNameTypedef,name), 1, FTYPEDESC_SAVE, NULL, GetStdStringDataOps(), NULL }
#endif // STDSTRING_H
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