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//====== Copyright 1996-2013, Valve Corporation, All rights reserved. =======
//
// Purpose: interface to steam ugc
//
//=============================================================================
#ifndef ISTEAMUGC_H
#define ISTEAMUGC_H
#ifdef _WIN32
#pragma once
#endif
#include "isteamclient.h"
// callbacks
#if defined( VALVE_CALLBACK_PACK_SMALL )
#pragma pack( push, 4 )
#elif defined( VALVE_CALLBACK_PACK_LARGE )
#pragma pack( push, 8 )
#else
#error isteamclient.h must be included
#endif
typedef uint64 UGCQueryHandle_t; typedef uint64 UGCUpdateHandle_t;
const UGCQueryHandle_t k_UGCQueryHandleInvalid = 0xffffffffffffffffull; const UGCUpdateHandle_t k_UGCUpdateHandleInvalid = 0xffffffffffffffffull;
// Matching UGC types for queries
enum EUGCMatchingUGCType { k_EUGCMatchingUGCType_Items = 0, // both mtx items and ready-to-use items
k_EUGCMatchingUGCType_Items_Mtx = 1, k_EUGCMatchingUGCType_Items_ReadyToUse = 2, k_EUGCMatchingUGCType_Collections = 3, k_EUGCMatchingUGCType_Artwork = 4, k_EUGCMatchingUGCType_Videos = 5, k_EUGCMatchingUGCType_Screenshots = 6, k_EUGCMatchingUGCType_AllGuides = 7, // both web guides and integrated guides
k_EUGCMatchingUGCType_WebGuides = 8, k_EUGCMatchingUGCType_IntegratedGuides = 9, k_EUGCMatchingUGCType_UsableInGame = 10, // ready-to-use items and integrated guides
k_EUGCMatchingUGCType_ControllerBindings = 11, k_EUGCMatchingUGCType_GameManagedItems = 12, // game managed items (not managed by users)
k_EUGCMatchingUGCType_All = ~0, // return everything
};
// Different lists of published UGC for a user.
// If the current logged in user is different than the specified user, then some options may not be allowed.
enum EUserUGCList { k_EUserUGCList_Published, k_EUserUGCList_VotedOn, k_EUserUGCList_VotedUp, k_EUserUGCList_VotedDown, k_EUserUGCList_WillVoteLater, k_EUserUGCList_Favorited, k_EUserUGCList_Subscribed, k_EUserUGCList_UsedOrPlayed, k_EUserUGCList_Followed, };
// Sort order for user published UGC lists (defaults to creation order descending)
enum EUserUGCListSortOrder { k_EUserUGCListSortOrder_CreationOrderDesc, k_EUserUGCListSortOrder_CreationOrderAsc, k_EUserUGCListSortOrder_TitleAsc, k_EUserUGCListSortOrder_LastUpdatedDesc, k_EUserUGCListSortOrder_SubscriptionDateDesc, k_EUserUGCListSortOrder_VoteScoreDesc, k_EUserUGCListSortOrder_ForModeration, };
// Combination of sorting and filtering for queries across all UGC
enum EUGCQuery { k_EUGCQuery_RankedByVote = 0, k_EUGCQuery_RankedByPublicationDate = 1, k_EUGCQuery_AcceptedForGameRankedByAcceptanceDate = 2, k_EUGCQuery_RankedByTrend = 3, k_EUGCQuery_FavoritedByFriendsRankedByPublicationDate = 4, k_EUGCQuery_CreatedByFriendsRankedByPublicationDate = 5, k_EUGCQuery_RankedByNumTimesReported = 6, k_EUGCQuery_CreatedByFollowedUsersRankedByPublicationDate = 7, k_EUGCQuery_NotYetRated = 8, k_EUGCQuery_RankedByTotalVotesAsc = 9, k_EUGCQuery_RankedByVotesUp = 10, k_EUGCQuery_RankedByTextSearch = 11, k_EUGCQuery_RankedByTotalUniqueSubscriptions = 12, };
enum EItemUpdateStatus { k_EItemUpdateStatusInvalid = 0, // The item update handle was invalid, job might be finished, listen too SubmitItemUpdateResult_t
k_EItemUpdateStatusPreparingConfig = 1, // The item update is processing configuration data
k_EItemUpdateStatusPreparingContent = 2, // The item update is reading and processing content files
k_EItemUpdateStatusUploadingContent = 3, // The item update is uploading content changes to Steam
k_EItemUpdateStatusUploadingPreviewFile = 4, // The item update is uploading new preview file image
k_EItemUpdateStatusCommittingChanges = 5 // The item update is committing all changes
};
enum EItemState { k_EItemStateNone = 0, // item not tracked on client
k_EItemStateSubscribed = 1, // current user is subscribed to this item. Not just cached.
k_EItemStateLegacyItem = 2, // item was created with ISteamRemoteStorage
k_EItemStateInstalled = 4, // item is installed and usable (but maybe out of date)
k_EItemStateNeedsUpdate = 8, // items needs an update. Either because it's not installed yet or creator updated content
k_EItemStateDownloading = 16, // item update is currently downloading
k_EItemStateDownloadPending = 32, // DownloadItem() was called for this item, content isn't available until DownloadItemResult_t is fired
};
enum EItemStatistic { k_EItemStatistic_NumSubscriptions = 0, k_EItemStatistic_NumFavorites = 1, k_EItemStatistic_NumFollowers = 2, k_EItemStatistic_NumUniqueSubscriptions = 3, k_EItemStatistic_NumUniqueFavorites = 4, k_EItemStatistic_NumUniqueFollowers = 5, k_EItemStatistic_NumUniqueWebsiteViews = 6, k_EItemStatistic_ReportScore = 7, };
enum EItemPreviewType { k_EItemPreviewType_Image = 0, k_EItemPreviewType_YouTubeVideo = 1, k_EItemPreviewType_Sketchfab = 2, k_EItemPreviewType_ReservedMax = 255, // you can specify your own types above this value
};
const uint32 kNumUGCResultsPerPage = 50; const uint32 k_cchDeveloperMetadataMax = 5000;
// Details for a single published file/UGC
struct SteamUGCDetails_t { PublishedFileId_t m_nPublishedFileId; EResult m_eResult; // The result of the operation.
EWorkshopFileType m_eFileType; // Type of the file
AppId_t m_nCreatorAppID; // ID of the app that created this file.
AppId_t m_nConsumerAppID; // ID of the app that will consume this file.
char m_rgchTitle[k_cchPublishedDocumentTitleMax]; // title of document
char m_rgchDescription[k_cchPublishedDocumentDescriptionMax]; // description of document
uint64 m_ulSteamIDOwner; // Steam ID of the user who created this content.
uint32 m_rtimeCreated; // time when the published file was created
uint32 m_rtimeUpdated; // time when the published file was last updated
uint32 m_rtimeAddedToUserList; // time when the user added the published file to their list (not always applicable)
ERemoteStoragePublishedFileVisibility m_eVisibility; // visibility
bool m_bBanned; // whether the file was banned
bool m_bAcceptedForUse; // developer has specifically flagged this item as accepted in the Workshop
bool m_bTagsTruncated; // whether the list of tags was too long to be returned in the provided buffer
char m_rgchTags[k_cchTagListMax]; // comma separated list of all tags associated with this file
// file/url information
UGCHandle_t m_hFile; // The handle of the primary file
UGCHandle_t m_hPreviewFile; // The handle of the preview file
char m_pchFileName[k_cchFilenameMax]; // The cloud filename of the primary file
int32 m_nFileSize; // Size of the primary file
int32 m_nPreviewFileSize; // Size of the preview file
char m_rgchURL[k_cchPublishedFileURLMax]; // URL (for a video or a website)
// voting information
uint32 m_unVotesUp; // number of votes up
uint32 m_unVotesDown; // number of votes down
float m_flScore; // calculated score
// collection details
uint32 m_unNumChildren; };
//-----------------------------------------------------------------------------
// Purpose: Steam UGC support API
//-----------------------------------------------------------------------------
class ISteamUGC { public:
// Query UGC associated with a user. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.
virtual UGCQueryHandle_t CreateQueryUserUGCRequest( AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage ) = 0;
// Query for all matching UGC. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.
virtual UGCQueryHandle_t CreateQueryAllUGCRequest( EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage ) = 0;
// Query for the details of the given published file ids (the RequestUGCDetails call is deprecated and replaced with this)
virtual UGCQueryHandle_t CreateQueryUGCDetailsRequest( PublishedFileId_t *pvecPublishedFileID, uint32 unNumPublishedFileIDs ) = 0;
// Send the query to Steam
CALL_RESULT( SteamUGCQueryCompleted_t ) virtual SteamAPICall_t SendQueryUGCRequest( UGCQueryHandle_t handle ) = 0;
// Retrieve an individual result after receiving the callback for querying UGC
virtual bool GetQueryUGCResult( UGCQueryHandle_t handle, uint32 index, SteamUGCDetails_t *pDetails ) = 0; virtual bool GetQueryUGCPreviewURL( UGCQueryHandle_t handle, uint32 index, OUT_STRING_COUNT(cchURLSize) char *pchURL, uint32 cchURLSize ) = 0; virtual bool GetQueryUGCMetadata( UGCQueryHandle_t handle, uint32 index, OUT_STRING_COUNT(cchMetadatasize) char *pchMetadata, uint32 cchMetadatasize ) = 0; virtual bool GetQueryUGCChildren( UGCQueryHandle_t handle, uint32 index, PublishedFileId_t* pvecPublishedFileID, uint32 cMaxEntries ) = 0; virtual bool GetQueryUGCStatistic( UGCQueryHandle_t handle, uint32 index, EItemStatistic eStatType, uint32 *pStatValue ) = 0; virtual uint32 GetQueryUGCNumAdditionalPreviews( UGCQueryHandle_t handle, uint32 index ) = 0; virtual bool GetQueryUGCAdditionalPreview( UGCQueryHandle_t handle, uint32 index, uint32 previewIndex, OUT_STRING_COUNT(cchURLSize) char *pchURLOrVideoID, uint32 cchURLSize, OUT_STRING_COUNT(cchURLSize) char *pchOriginalFileName, uint32 cchOriginalFileNameSize, EItemPreviewType *pPreviewType ) = 0; virtual uint32 GetQueryUGCNumKeyValueTags( UGCQueryHandle_t handle, uint32 index ) = 0; virtual bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint32 index, uint32 keyValueTagIndex, OUT_STRING_COUNT(cchKeySize) char *pchKey, uint32 cchKeySize, OUT_STRING_COUNT(cchValueSize) char *pchValue, uint32 cchValueSize ) = 0;
// Release the request to free up memory, after retrieving results
virtual bool ReleaseQueryUGCRequest( UGCQueryHandle_t handle ) = 0;
// Options to set for querying UGC
virtual bool AddRequiredTag( UGCQueryHandle_t handle, const char *pTagName ) = 0; virtual bool AddExcludedTag( UGCQueryHandle_t handle, const char *pTagName ) = 0; virtual bool SetReturnKeyValueTags( UGCQueryHandle_t handle, bool bReturnKeyValueTags ) = 0; virtual bool SetReturnLongDescription( UGCQueryHandle_t handle, bool bReturnLongDescription ) = 0; virtual bool SetReturnMetadata( UGCQueryHandle_t handle, bool bReturnMetadata ) = 0; virtual bool SetReturnChildren( UGCQueryHandle_t handle, bool bReturnChildren ) = 0; virtual bool SetReturnAdditionalPreviews( UGCQueryHandle_t handle, bool bReturnAdditionalPreviews ) = 0; virtual bool SetReturnTotalOnly( UGCQueryHandle_t handle, bool bReturnTotalOnly ) = 0; virtual bool SetLanguage( UGCQueryHandle_t handle, const char *pchLanguage ) = 0; virtual bool SetAllowCachedResponse( UGCQueryHandle_t handle, uint32 unMaxAgeSeconds ) = 0;
// Options only for querying user UGC
virtual bool SetCloudFileNameFilter( UGCQueryHandle_t handle, const char *pMatchCloudFileName ) = 0;
// Options only for querying all UGC
virtual bool SetMatchAnyTag( UGCQueryHandle_t handle, bool bMatchAnyTag ) = 0; virtual bool SetSearchText( UGCQueryHandle_t handle, const char *pSearchText ) = 0; virtual bool SetRankedByTrendDays( UGCQueryHandle_t handle, uint32 unDays ) = 0; virtual bool AddRequiredKeyValueTag( UGCQueryHandle_t handle, const char *pKey, const char *pValue ) = 0;
// DEPRECATED - Use CreateQueryUGCDetailsRequest call above instead!
virtual SteamAPICall_t RequestUGCDetails( PublishedFileId_t nPublishedFileID, uint32 unMaxAgeSeconds ) = 0;
// Steam Workshop Creator API
CALL_RESULT( CreateItemResult_t ) virtual SteamAPICall_t CreateItem( AppId_t nConsumerAppId, EWorkshopFileType eFileType ) = 0; // create new item for this app with no content attached yet
virtual UGCUpdateHandle_t StartItemUpdate( AppId_t nConsumerAppId, PublishedFileId_t nPublishedFileID ) = 0; // start an UGC item update. Set changed properties before commiting update with CommitItemUpdate()
virtual bool SetItemTitle( UGCUpdateHandle_t handle, const char *pchTitle ) = 0; // change the title of an UGC item
virtual bool SetItemDescription( UGCUpdateHandle_t handle, const char *pchDescription ) = 0; // change the description of an UGC item
virtual bool SetItemUpdateLanguage( UGCUpdateHandle_t handle, const char *pchLanguage ) = 0; // specify the language of the title or description that will be set
virtual bool SetItemMetadata( UGCUpdateHandle_t handle, const char *pchMetaData ) = 0; // change the metadata of an UGC item (max = k_cchDeveloperMetadataMax)
virtual bool SetItemVisibility( UGCUpdateHandle_t handle, ERemoteStoragePublishedFileVisibility eVisibility ) = 0; // change the visibility of an UGC item
virtual bool SetItemTags( UGCUpdateHandle_t updateHandle, const SteamParamStringArray_t *pTags ) = 0; // change the tags of an UGC item
virtual bool SetItemContent( UGCUpdateHandle_t handle, const char *pszContentFolder ) = 0; // update item content from this local folder
virtual bool SetItemPreview( UGCUpdateHandle_t handle, const char *pszPreviewFile ) = 0; // change preview image file for this item. pszPreviewFile points to local image file, which must be under 1MB in size
virtual bool RemoveItemKeyValueTags( UGCUpdateHandle_t handle, const char *pchKey ) = 0; // remove any existing key-value tags with the specified key
virtual bool AddItemKeyValueTag( UGCUpdateHandle_t handle, const char *pchKey, const char *pchValue ) = 0; // add new key-value tags for the item. Note that there can be multiple values for a tag.
virtual bool AddItemPreviewFile( UGCUpdateHandle_t handle, const char *pszPreviewFile, EItemPreviewType type ) = 0; // add preview file for this item. pszPreviewFile points to local file, which must be under 1MB in size
virtual bool AddItemPreviewVideo( UGCUpdateHandle_t handle, const char *pszVideoID ) = 0; // add preview video for this item
virtual bool UpdateItemPreviewFile( UGCUpdateHandle_t handle, uint32 index, const char *pszPreviewFile ) = 0; // updates an existing preview file for this item. pszPreviewFile points to local file, which must be under 1MB in size
virtual bool UpdateItemPreviewVideo( UGCUpdateHandle_t handle, uint32 index, const char *pszVideoID ) = 0; // updates an existing preview video for this item
virtual bool RemoveItemPreview( UGCUpdateHandle_t handle, uint32 index ) = 0; // remove a preview by index starting at 0 (previews are sorted)
CALL_RESULT( SubmitItemUpdateResult_t ) virtual SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle, const char *pchChangeNote ) = 0; // commit update process started with StartItemUpdate()
virtual EItemUpdateStatus GetItemUpdateProgress( UGCUpdateHandle_t handle, uint64 *punBytesProcessed, uint64* punBytesTotal ) = 0;
// Steam Workshop Consumer API
CALL_RESULT( SetUserItemVoteResult_t ) virtual SteamAPICall_t SetUserItemVote( PublishedFileId_t nPublishedFileID, bool bVoteUp ) = 0; CALL_RESULT( GetUserItemVoteResult_t ) virtual SteamAPICall_t GetUserItemVote( PublishedFileId_t nPublishedFileID ) = 0; CALL_RESULT( UserFavoriteItemsListChanged_t ) virtual SteamAPICall_t AddItemToFavorites( AppId_t nAppId, PublishedFileId_t nPublishedFileID ) = 0; CALL_RESULT( UserFavoriteItemsListChanged_t ) virtual SteamAPICall_t RemoveItemFromFavorites( AppId_t nAppId, PublishedFileId_t nPublishedFileID ) = 0; CALL_RESULT( RemoteStorageSubscribePublishedFileResult_t ) virtual SteamAPICall_t SubscribeItem( PublishedFileId_t nPublishedFileID ) = 0; // subscribe to this item, will be installed ASAP
CALL_RESULT( RemoteStorageUnsubscribePublishedFileResult_t ) virtual SteamAPICall_t UnsubscribeItem( PublishedFileId_t nPublishedFileID ) = 0; // unsubscribe from this item, will be uninstalled after game quits
virtual uint32 GetNumSubscribedItems() = 0; // number of subscribed items
virtual uint32 GetSubscribedItems( PublishedFileId_t* pvecPublishedFileID, uint32 cMaxEntries ) = 0; // all subscribed item PublishFileIDs
// get EItemState flags about item on this client
virtual uint32 GetItemState( PublishedFileId_t nPublishedFileID ) = 0;
// get info about currently installed content on disc for items that have k_EItemStateInstalled set
// if k_EItemStateLegacyItem is set, pchFolder contains the path to the legacy file itself (not a folder)
virtual bool GetItemInstallInfo( PublishedFileId_t nPublishedFileID, uint64 *punSizeOnDisk, OUT_STRING_COUNT( cchFolderSize ) char *pchFolder, uint32 cchFolderSize, uint32 *punTimeStamp ) = 0;
// get info about pending update for items that have k_EItemStateNeedsUpdate set. punBytesTotal will be valid after download started once
virtual bool GetItemDownloadInfo( PublishedFileId_t nPublishedFileID, uint64 *punBytesDownloaded, uint64 *punBytesTotal ) = 0; // download new or update already installed item. If function returns true, wait for DownloadItemResult_t. If the item is already installed,
// then files on disk should not be used until callback received. If item is not subscribed to, it will be cached for some time.
// If bHighPriority is set, any other item download will be suspended and this item downloaded ASAP.
virtual bool DownloadItem( PublishedFileId_t nPublishedFileID, bool bHighPriority ) = 0;
// game servers can set a specific workshop folder before issuing any UGC commands.
// This is helpful if you want to support multiple game servers running out of the same install folder
virtual bool BInitWorkshopForGameServer( DepotId_t unWorkshopDepotID, const char *pszFolder ) = 0;
// SuspendDownloads( true ) will suspend all workshop downloads until SuspendDownloads( false ) is called or the game ends
virtual void SuspendDownloads( bool bSuspend ) = 0; };
#define STEAMUGC_INTERFACE_VERSION "STEAMUGC_INTERFACE_VERSION008"
//-----------------------------------------------------------------------------
// Purpose: Callback for querying UGC
//-----------------------------------------------------------------------------
struct SteamUGCQueryCompleted_t { enum { k_iCallback = k_iClientUGCCallbacks + 1 }; UGCQueryHandle_t m_handle; EResult m_eResult; uint32 m_unNumResultsReturned; uint32 m_unTotalMatchingResults; bool m_bCachedData; // indicates whether this data was retrieved from the local on-disk cache
};
//-----------------------------------------------------------------------------
// Purpose: Callback for requesting details on one piece of UGC
//-----------------------------------------------------------------------------
struct SteamUGCRequestUGCDetailsResult_t { enum { k_iCallback = k_iClientUGCCallbacks + 2 }; SteamUGCDetails_t m_details; bool m_bCachedData; // indicates whether this data was retrieved from the local on-disk cache
};
//-----------------------------------------------------------------------------
// Purpose: result for ISteamUGC::CreateItem()
//-----------------------------------------------------------------------------
struct CreateItemResult_t { enum { k_iCallback = k_iClientUGCCallbacks + 3 }; EResult m_eResult; PublishedFileId_t m_nPublishedFileId; // new item got this UGC PublishFileID
bool m_bUserNeedsToAcceptWorkshopLegalAgreement; };
//-----------------------------------------------------------------------------
// Purpose: result for ISteamUGC::SubmitItemUpdate()
//-----------------------------------------------------------------------------
struct SubmitItemUpdateResult_t { enum { k_iCallback = k_iClientUGCCallbacks + 4 }; EResult m_eResult; bool m_bUserNeedsToAcceptWorkshopLegalAgreement; };
//-----------------------------------------------------------------------------
// Purpose: a Workshop item has been installed or updated
//-----------------------------------------------------------------------------
struct ItemInstalled_t { enum { k_iCallback = k_iClientUGCCallbacks + 5 }; AppId_t m_unAppID; PublishedFileId_t m_nPublishedFileId; };
//-----------------------------------------------------------------------------
// Purpose: result of DownloadItem(), existing item files can be accessed again
//-----------------------------------------------------------------------------
struct DownloadItemResult_t { enum { k_iCallback = k_iClientUGCCallbacks + 6 }; AppId_t m_unAppID; PublishedFileId_t m_nPublishedFileId; EResult m_eResult; };
//-----------------------------------------------------------------------------
// Purpose: result of AddItemToFavorites() or RemoveItemFromFavorites()
//-----------------------------------------------------------------------------
struct UserFavoriteItemsListChanged_t { enum { k_iCallback = k_iClientUGCCallbacks + 7 }; PublishedFileId_t m_nPublishedFileId; EResult m_eResult; bool m_bWasAddRequest; };
//-----------------------------------------------------------------------------
// Purpose: The result of a call to SetUserItemVote()
//-----------------------------------------------------------------------------
struct SetUserItemVoteResult_t { enum { k_iCallback = k_iClientUGCCallbacks + 8 }; PublishedFileId_t m_nPublishedFileId; EResult m_eResult; bool m_bVoteUp; };
//-----------------------------------------------------------------------------
// Purpose: The result of a call to GetUserItemVote()
//-----------------------------------------------------------------------------
struct GetUserItemVoteResult_t { enum { k_iCallback = k_iClientUGCCallbacks + 9 }; PublishedFileId_t m_nPublishedFileId; EResult m_eResult; bool m_bVotedUp; bool m_bVotedDown; bool m_bVoteSkipped; };
#pragma pack( pop )
#endif // ISTEAMUGC_H
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