Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2008, Valve LLC, All rights reserved. ============
//
// Purpose:
//
//=============================================================================
#ifndef STEAMUNIVERSE_H
#define STEAMUNIVERSE_H
#ifdef _WIN32
#pragma once
#endif
// Steam universes. Each universe is a self-contained Steam instance.
enum EUniverse { k_EUniverseInvalid = 0, k_EUniversePublic = 1, k_EUniverseBeta = 2, k_EUniverseInternal = 3, k_EUniverseDev = 4, // k_EUniverseRC = 5, // no such universe anymore
k_EUniverseMax };
#endif // STEAMUNIVERSE_H
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