Counter Strike : Global Offensive Source Code
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//===== Copyright � 2005-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose: Helper methods + classes for sound
//
//===========================================================================//
#ifndef SOUNDUTILS_H
#define SOUNDUTILS_H
#if defined( _WIN32 )
#pragma once
#endif
#include "tier2/riff.h"
//-----------------------------------------------------------------------------
// RIFF reader/writers that use the file system
//-----------------------------------------------------------------------------
extern IFileReadBinary *g_pFSIOReadBinary; extern IFileWriteBinary *g_pFSIOWriteBinary;
//-----------------------------------------------------------------------------
// Returns the duration of a wav file
//-----------------------------------------------------------------------------
float GetWavSoundDuration( const char *pWavFile );
#endif // SOUNDUTILS_H
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