Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef VCOLLIDE_H
  8. #define VCOLLIDE_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. class CPhysCollide;
  13. struct vcollide_t
  14. {
  15. unsigned short solidCount : 15;
  16. unsigned short isPacked : 1;
  17. unsigned short descSize;
  18. // VPhysicsSolids
  19. CPhysCollide **solids;
  20. char *pKeyValues;
  21. void *pUserData;
  22. };
  23. #endif // VCOLLIDE_H