Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef VCOLLIDE_H
#define VCOLLIDE_H
#ifdef _WIN32
#pragma once
#endif
class CPhysCollide;
struct vcollide_t { unsigned short solidCount : 15; unsigned short isPacked : 1; unsigned short descSize; // VPhysicsSolids
CPhysCollide **solids; char *pKeyValues; void *pUserData; };
#endif // VCOLLIDE_H
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