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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef ANALOGBAR_H
#define ANALOGBAR_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/vgui.h>
#include <vgui_controls/Panel.h>
namespace vgui {
//-----------------------------------------------------------------------------
// Purpose: Status bar that visually displays discrete analogValue in the form
// of a segmented strip
//-----------------------------------------------------------------------------
class AnalogBar : public Panel { DECLARE_CLASS_SIMPLE( AnalogBar, Panel );
public: AnalogBar(Panel *parent, const char *panelName); ~AnalogBar();
// 'analogValue' is in the range [0.0f, 1.0f]
MESSAGE_FUNC_FLOAT( SetAnalogValue, "SetAnalogValue", analogValue ); float GetAnalogValue(); virtual void SetSegmentInfo( int gap, int width );
// utility function for calculating a time remaining string
static bool ConstructTimeRemainingString(wchar_t *output, int outputBufferSizeInBytes, float startTime, float currentTime, float currentAnalogValue, float lastAnalogValueUpdateTime, bool addRemainingSuffix);
void SetBarInset( int pixels ); int GetBarInset( void ); virtual void ApplySettings(KeyValues *inResourceData); virtual void GetSettings(KeyValues *outResourceData); virtual const char *GetDescription();
// returns the number of segment blocks drawn
int GetDrawnSegmentCount(); int GetTotalSegmentCount();
enum AnalogValueDir_e { PROGRESS_EAST, PROGRESS_WEST, PROGRESS_NORTH, PROGRESS_SOUTH };
int GetAnalogValueDirection() const { return m_iAnalogValueDirection; } void SetAnalogValueDirection( int val ) { m_iAnalogValueDirection = val; }
void SetHomeValue( float val ) { m_fHomeValue = val; }
const Color& GetHomeColor( void ) { return m_HomeColor; } void SetHomeColor( const Color &color ) { m_HomeColor = color; }
protected: virtual void Paint(); void PaintSegment( int &x, int &y, int tall, int wide, Color color, bool bHome ); virtual void PaintBackground(); virtual void ApplySchemeSettings(IScheme *pScheme); MESSAGE_FUNC_PARAMS( OnDialogVariablesChanged, "DialogVariables", dialogVariables ); /* CUSTOM MESSAGE HANDLING
"SetAnalogValue" input: "analogValue" - float value of the analogValue to set */
protected: int m_iAnalogValueDirection; float _analogValue;
private: int _segmentCount; int _segmentGap; int _segmentWide; int m_iBarInset; char *m_pszDialogVar; float m_fHomeValue; Color m_HomeColor; };
//-----------------------------------------------------------------------------
// Purpose: Non-segmented analogValue bar
//-----------------------------------------------------------------------------
class ContinuousAnalogBar : public AnalogBar { DECLARE_CLASS_SIMPLE( ContinuousAnalogBar, AnalogBar );
public: ContinuousAnalogBar(Panel *parent, const char *panelName);
virtual void Paint(); };
} // namespace vgui
#endif // ANALOGBAR_H
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