Counter Strike : Global Offensive Source Code
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  1. // MFC_DEMODoc.h : interface of the CMFC_DEMODoc class
  2. //
  3. /////////////////////////////////////////////////////////////////////////////
  4. #if !defined(AFX_MFC_DEMODOC_H__B7D0AFEC_20A7_11D2_B1B0_0040053C38B6__INCLUDED_)
  5. #define AFX_MFC_DEMODOC_H__B7D0AFEC_20A7_11D2_B1B0_0040053C38B6__INCLUDED_
  6. #if _MSC_VER >= 1000
  7. #pragma once
  8. #endif // _MSC_VER >= 1000
  9. #include <list>
  10. #include "point.H"
  11. using namespace std;
  12. class CMFC_DEMODoc : public CDocument
  13. {
  14. list<point> * pt_lst;
  15. protected: // create from serialization only
  16. CMFC_DEMODoc();
  17. DECLARE_DYNCREATE(CMFC_DEMODoc)
  18. // Attributes
  19. public:
  20. list<point> * GetLst( void ) { return pt_lst; };
  21. // Operations
  22. public:
  23. // Overrides
  24. // ClassWizard generated virtual function overrides
  25. //{{AFX_VIRTUAL(CMFC_DEMODoc)
  26. public:
  27. virtual BOOL OnNewDocument();
  28. virtual void Serialize(CArchive& ar);
  29. //}}AFX_VIRTUAL
  30. // Implementation
  31. public:
  32. virtual ~CMFC_DEMODoc();
  33. #ifdef _DEBUG
  34. virtual void AssertValid() const;
  35. virtual void Dump(CDumpContext& dc) const;
  36. #endif
  37. protected:
  38. // Generated message map functions
  39. protected:
  40. //{{AFX_MSG(CMFC_DEMODoc)
  41. // NOTE - the ClassWizard will add and remove member functions here.
  42. // DO NOT EDIT what you see in these blocks of generated code !
  43. //}}AFX_MSG
  44. DECLARE_MESSAGE_MAP()
  45. };
  46. /////////////////////////////////////////////////////////////////////////////
  47. //{{AFX_INSERT_LOCATION}}
  48. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  49. #endif // !defined(AFX_MFC_DEMODOC_H__B7D0AFEC_20A7_11D2_B1B0_0040053C38B6__INCLUDED_)