Counter Strike : Global Offensive Source Code
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  1. #include "stdafx.h"
  2. using namespace System;
  3. using namespace System::Reflection;
  4. using namespace System::Runtime::CompilerServices;
  5. using namespace System::Runtime::InteropServices;
  6. using namespace System::Security::Permissions;
  7. //
  8. // General Information about an assembly is controlled through the following
  9. // set of attributes. Change these attribute values to modify the information
  10. // associated with an assembly.
  11. //
  12. [assembly:AssemblyTitleAttribute("responserules_cli")];
  13. [assembly:AssemblyDescriptionAttribute("")];
  14. [assembly:AssemblyConfigurationAttribute("")];
  15. [assembly:AssemblyCompanyAttribute("Valve")];
  16. [assembly:AssemblyProductAttribute("responserules_cli")];
  17. [assembly:AssemblyCopyrightAttribute("Copyright (c) Valve 2009")];
  18. [assembly:AssemblyTrademarkAttribute("")];
  19. [assembly:AssemblyCultureAttribute("")];
  20. //
  21. // Version information for an assembly consists of the following four values:
  22. //
  23. // Major Version
  24. // Minor Version
  25. // Build Number
  26. // Revision
  27. //
  28. // You can specify all the value or you can default the Revision and Build Numbers
  29. // by using the '*' as shown below:
  30. [assembly:AssemblyVersionAttribute("1.0.*")];
  31. [assembly:ComVisible(false)];
  32. [assembly:CLSCompliantAttribute(true)];
  33. [assembly:SecurityPermission(SecurityAction::RequestMinimum, UnmanagedCode = true)];