Counter Strike : Global Offensive Source Code
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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. /**
  19. * \file SDL_blendmode.h
  20. *
  21. * Header file declaring the SDL_BlendMode enumeration
  22. */
  23. #ifndef _SDL_blendmode_h
  24. #define _SDL_blendmode_h
  25. #include "begin_code.h"
  26. /* Set up for C function definitions, even when using C++ */
  27. #ifdef __cplusplus
  28. extern "C" {
  29. #endif
  30. /**
  31. * \brief The blend mode used in SDL_RenderCopy() and drawing operations.
  32. */
  33. typedef enum
  34. {
  35. SDL_BLENDMODE_NONE = 0x00000000, /**< no blending
  36. dstRGBA = srcRGBA */
  37. SDL_BLENDMODE_BLEND = 0x00000001, /**< alpha blending
  38. dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
  39. dstA = srcA + (dstA * (1-srcA)) */
  40. SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending
  41. dstRGB = (srcRGB * srcA) + dstRGB
  42. dstA = dstA */
  43. SDL_BLENDMODE_MOD = 0x00000004 /**< color modulate
  44. dstRGB = srcRGB * dstRGB
  45. dstA = dstA */
  46. } SDL_BlendMode;
  47. /* Ends C function definitions when using C++ */
  48. #ifdef __cplusplus
  49. }
  50. #endif
  51. #include "close_code.h"
  52. #endif /* _SDL_video_h */
  53. /* vi: set ts=4 sw=4 expandtab: */