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//===--- StringMap.h - String Hash table map interface ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the StringMap class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_STRINGMAP_H
#define LLVM_ADT_STRINGMAP_H
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Allocator.h"
#include <cstring>
namespace llvm { template<typename ValueT> class StringMapConstIterator; template<typename ValueT> class StringMapIterator; template<typename ValueTy> class StringMapEntry;
/// StringMapEntryInitializer - This datatype can be partially specialized for
/// various datatypes in a stringmap to allow them to be initialized when an
/// entry is default constructed for the map.
template<typename ValueTy> class StringMapEntryInitializer { public: template <typename InitTy> static void Initialize(StringMapEntry<ValueTy> &T, InitTy InitVal) { T.second = InitVal; } };
/// StringMapEntryBase - Shared base class of StringMapEntry instances.
class StringMapEntryBase { unsigned StrLen; public: explicit StringMapEntryBase(unsigned Len) : StrLen(Len) {}
unsigned getKeyLength() const { return StrLen; } };
/// StringMapImpl - This is the base class of StringMap that is shared among
/// all of its instantiations.
class StringMapImpl { protected: // Array of NumBuckets pointers to entries, null pointers are holes.
// TheTable[NumBuckets] contains a sentinel value for easy iteration. Followed
// by an array of the actual hash values as unsigned integers.
StringMapEntryBase **TheTable; unsigned NumBuckets; unsigned NumItems; unsigned NumTombstones; unsigned ItemSize; protected: explicit StringMapImpl(unsigned itemSize) : ItemSize(itemSize) { // Initialize the map with zero buckets to allocation.
TheTable = 0; NumBuckets = 0; NumItems = 0; NumTombstones = 0; } StringMapImpl(unsigned InitSize, unsigned ItemSize); void RehashTable();
/// LookupBucketFor - Look up the bucket that the specified string should end
/// up in. If it already exists as a key in the map, the Item pointer for the
/// specified bucket will be non-null. Otherwise, it will be null. In either
/// case, the FullHashValue field of the bucket will be set to the hash value
/// of the string.
unsigned LookupBucketFor(StringRef Key);
/// FindKey - Look up the bucket that contains the specified key. If it exists
/// in the map, return the bucket number of the key. Otherwise return -1.
/// This does not modify the map.
int FindKey(StringRef Key) const;
/// RemoveKey - Remove the specified StringMapEntry from the table, but do not
/// delete it. This aborts if the value isn't in the table.
void RemoveKey(StringMapEntryBase *V);
/// RemoveKey - Remove the StringMapEntry for the specified key from the
/// table, returning it. If the key is not in the table, this returns null.
StringMapEntryBase *RemoveKey(StringRef Key); private: void init(unsigned Size); public: static StringMapEntryBase *getTombstoneVal() { return (StringMapEntryBase*)-1; }
unsigned getNumBuckets() const { return NumBuckets; } unsigned getNumItems() const { return NumItems; }
bool empty() const { return NumItems == 0; } unsigned size() const { return NumItems; } };
/// StringMapEntry - This is used to represent one value that is inserted into
/// a StringMap. It contains the Value itself and the key: the string length
/// and data.
template<typename ValueTy> class StringMapEntry : public StringMapEntryBase { public: ValueTy second;
explicit StringMapEntry(unsigned strLen) : StringMapEntryBase(strLen), second() {} StringMapEntry(unsigned strLen, const ValueTy &V) : StringMapEntryBase(strLen), second(V) {}
StringRef getKey() const { return StringRef(getKeyData(), getKeyLength()); }
const ValueTy &getValue() const { return second; } ValueTy &getValue() { return second; }
void setValue(const ValueTy &V) { second = V; }
/// getKeyData - Return the start of the string data that is the key for this
/// value. The string data is always stored immediately after the
/// StringMapEntry object.
const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);}
StringRef first() const { return StringRef(getKeyData(), getKeyLength()); }
/// Create - Create a StringMapEntry for the specified key and default
/// construct the value.
template<typename AllocatorTy, typename InitType> static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, AllocatorTy &Allocator, InitType InitVal) { unsigned KeyLength = static_cast<unsigned>(KeyEnd-KeyStart);
// Okay, the item doesn't already exist, and 'Bucket' is the bucket to fill
// in. Allocate a new item with space for the string at the end and a null
// terminator.
unsigned AllocSize = static_cast<unsigned>(sizeof(StringMapEntry))+ KeyLength+1; unsigned Alignment = alignOf<StringMapEntry>();
StringMapEntry *NewItem = static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment));
// Default construct the value.
new (NewItem) StringMapEntry(KeyLength);
// Copy the string information.
char *StrBuffer = const_cast<char*>(NewItem->getKeyData()); memcpy(StrBuffer, KeyStart, KeyLength); StrBuffer[KeyLength] = 0; // Null terminate for convenience of clients.
// Initialize the value if the client wants to.
StringMapEntryInitializer<ValueTy>::Initialize(*NewItem, InitVal); return NewItem; }
template<typename AllocatorTy> static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, AllocatorTy &Allocator) { return Create(KeyStart, KeyEnd, Allocator, 0); }
/// Create - Create a StringMapEntry with normal malloc/free.
template<typename InitType> static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, InitType InitVal) { MallocAllocator A; return Create(KeyStart, KeyEnd, A, InitVal); }
static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd) { return Create(KeyStart, KeyEnd, ValueTy()); }
/// GetStringMapEntryFromValue - Given a value that is known to be embedded
/// into a StringMapEntry, return the StringMapEntry itself.
static StringMapEntry &GetStringMapEntryFromValue(ValueTy &V) { StringMapEntry *EPtr = 0; char *Ptr = reinterpret_cast<char*>(&V) - (reinterpret_cast<char*>(&EPtr->second) - reinterpret_cast<char*>(EPtr)); return *reinterpret_cast<StringMapEntry*>(Ptr); } static const StringMapEntry &GetStringMapEntryFromValue(const ValueTy &V) { return GetStringMapEntryFromValue(const_cast<ValueTy&>(V)); }
/// GetStringMapEntryFromKeyData - Given key data that is known to be embedded
/// into a StringMapEntry, return the StringMapEntry itself.
static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) { char *Ptr = const_cast<char*>(KeyData) - sizeof(StringMapEntry<ValueTy>); return *reinterpret_cast<StringMapEntry*>(Ptr); }
/// Destroy - Destroy this StringMapEntry, releasing memory back to the
/// specified allocator.
template<typename AllocatorTy> void Destroy(AllocatorTy &Allocator) { // Free memory referenced by the item.
this->~StringMapEntry(); Allocator.Deallocate(this); }
/// Destroy this object, releasing memory back to the malloc allocator.
void Destroy() { MallocAllocator A; Destroy(A); } };
/// StringMap - This is an unconventional map that is specialized for handling
/// keys that are "strings", which are basically ranges of bytes. This does some
/// funky memory allocation and hashing things to make it extremely efficient,
/// storing the string data *after* the value in the map.
template<typename ValueTy, typename AllocatorTy = MallocAllocator> class StringMap : public StringMapImpl { AllocatorTy Allocator; public: typedef StringMapEntry<ValueTy> MapEntryTy; StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {} explicit StringMap(unsigned InitialSize) : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {}
explicit StringMap(AllocatorTy A) : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {}
StringMap(unsigned InitialSize, AllocatorTy A) : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {}
StringMap(const StringMap &RHS) : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) { assert(RHS.empty() && "Copy ctor from non-empty stringmap not implemented yet!"); (void)RHS; } void operator=(const StringMap &RHS) { assert(RHS.empty() && "assignment from non-empty stringmap not implemented yet!"); (void)RHS; clear(); }
typedef typename ReferenceAdder<AllocatorTy>::result AllocatorRefTy; typedef typename ReferenceAdder<const AllocatorTy>::result AllocatorCRefTy; AllocatorRefTy getAllocator() { return Allocator; } AllocatorCRefTy getAllocator() const { return Allocator; }
typedef const char* key_type; typedef ValueTy mapped_type; typedef StringMapEntry<ValueTy> value_type; typedef size_t size_type;
typedef StringMapConstIterator<ValueTy> const_iterator; typedef StringMapIterator<ValueTy> iterator;
iterator begin() { return iterator(TheTable, NumBuckets == 0); } iterator end() { return iterator(TheTable+NumBuckets, true); } const_iterator begin() const { return const_iterator(TheTable, NumBuckets == 0); } const_iterator end() const { return const_iterator(TheTable+NumBuckets, true); }
iterator find(StringRef Key) { int Bucket = FindKey(Key); if (Bucket == -1) return end(); return iterator(TheTable+Bucket, true); }
const_iterator find(StringRef Key) const { int Bucket = FindKey(Key); if (Bucket == -1) return end(); return const_iterator(TheTable+Bucket, true); }
/// lookup - Return the entry for the specified key, or a default
/// constructed value if no such entry exists.
ValueTy lookup(StringRef Key) const { const_iterator it = find(Key); if (it != end()) return it->second; return ValueTy(); }
ValueTy &operator[](StringRef Key) { return GetOrCreateValue(Key).getValue(); }
size_type count(StringRef Key) const { return find(Key) == end() ? 0 : 1; }
/// insert - Insert the specified key/value pair into the map. If the key
/// already exists in the map, return false and ignore the request, otherwise
/// insert it and return true.
bool insert(MapEntryTy *KeyValue) { unsigned BucketNo = LookupBucketFor(KeyValue->getKey()); StringMapEntryBase *&Bucket = TheTable[BucketNo]; if (Bucket && Bucket != getTombstoneVal()) return false; // Already exists in map.
if (Bucket == getTombstoneVal()) --NumTombstones; Bucket = KeyValue; ++NumItems; assert(NumItems + NumTombstones <= NumBuckets);
RehashTable(); return true; }
// clear - Empties out the StringMap
void clear() { if (empty()) return;
// Zap all values, resetting the keys back to non-present (not tombstone),
// which is safe because we're removing all elements.
for (unsigned I = 0, E = NumBuckets; I != E; ++I) { StringMapEntryBase *&Bucket = TheTable[I]; if (Bucket && Bucket != getTombstoneVal()) { static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator); } Bucket = 0; }
NumItems = 0; NumTombstones = 0; }
/// GetOrCreateValue - Look up the specified key in the table. If a value
/// exists, return it. Otherwise, default construct a value, insert it, and
/// return.
template <typename InitTy> MapEntryTy &GetOrCreateValue(StringRef Key, InitTy Val) { unsigned BucketNo = LookupBucketFor(Key); StringMapEntryBase *&Bucket = TheTable[BucketNo]; if (Bucket && Bucket != getTombstoneVal()) return *static_cast<MapEntryTy*>(Bucket);
MapEntryTy *NewItem = MapEntryTy::Create(Key.begin(), Key.end(), Allocator, Val);
if (Bucket == getTombstoneVal()) --NumTombstones; ++NumItems; assert(NumItems + NumTombstones <= NumBuckets);
// Fill in the bucket for the hash table. The FullHashValue was already
// filled in by LookupBucketFor.
Bucket = NewItem;
RehashTable(); return *NewItem; }
MapEntryTy &GetOrCreateValue(StringRef Key) { return GetOrCreateValue(Key, ValueTy()); }
/// remove - Remove the specified key/value pair from the map, but do not
/// erase it. This aborts if the key is not in the map.
void remove(MapEntryTy *KeyValue) { RemoveKey(KeyValue); }
void erase(iterator I) { MapEntryTy &V = *I; remove(&V); V.Destroy(Allocator); }
bool erase(StringRef Key) { iterator I = find(Key); if (I == end()) return false; erase(I); return true; }
~StringMap() { clear(); free(TheTable); } };
template<typename ValueTy> class StringMapConstIterator { protected: StringMapEntryBase **Ptr; public: typedef StringMapEntry<ValueTy> value_type;
explicit StringMapConstIterator(StringMapEntryBase **Bucket, bool NoAdvance = false) : Ptr(Bucket) { if (!NoAdvance) AdvancePastEmptyBuckets(); }
const value_type &operator*() const { return *static_cast<StringMapEntry<ValueTy>*>(*Ptr); } const value_type *operator->() const { return static_cast<StringMapEntry<ValueTy>*>(*Ptr); }
bool operator==(const StringMapConstIterator &RHS) const { return Ptr == RHS.Ptr; } bool operator!=(const StringMapConstIterator &RHS) const { return Ptr != RHS.Ptr; }
inline StringMapConstIterator& operator++() { // Preincrement
++Ptr; AdvancePastEmptyBuckets(); return *this; } StringMapConstIterator operator++(int) { // Postincrement
StringMapConstIterator tmp = *this; ++*this; return tmp; }
private: void AdvancePastEmptyBuckets() { while (*Ptr == 0 || *Ptr == StringMapImpl::getTombstoneVal()) ++Ptr; } };
template<typename ValueTy> class StringMapIterator : public StringMapConstIterator<ValueTy> { public: explicit StringMapIterator(StringMapEntryBase **Bucket, bool NoAdvance = false) : StringMapConstIterator<ValueTy>(Bucket, NoAdvance) { } StringMapEntry<ValueTy> &operator*() const { return *static_cast<StringMapEntry<ValueTy>*>(*this->Ptr); } StringMapEntry<ValueTy> *operator->() const { return static_cast<StringMapEntry<ValueTy>*>(*this->Ptr); } };
}
#endif
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