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//===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the MachineLoopInfo class that is used to identify natural
// loops and determine the loop depth of various nodes of the CFG. Note that
// natural loops may actually be several loops that share the same header node.
//
// This analysis calculates the nesting structure of loops in a function. For
// each natural loop identified, this analysis identifies natural loops
// contained entirely within the loop and the basic blocks the make up the loop.
//
// It can calculate on the fly various bits of information, for example:
//
// * whether there is a preheader for the loop
// * the number of back edges to the header
// * whether or not a particular block branches out of the loop
// * the successor blocks of the loop
// * the loop depth
// * the trip count
// * etc...
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINELOOPINFO_H
#define LLVM_CODEGEN_MACHINELOOPINFO_H
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
namespace llvm {
// Implementation in LoopInfoImpl.h
#ifdef __GNUC__
class MachineLoop; __extension__ extern template class LoopBase<MachineBasicBlock, MachineLoop>; #endif
class MachineLoop : public LoopBase<MachineBasicBlock, MachineLoop> { public: MachineLoop();
/// getTopBlock - Return the "top" block in the loop, which is the first
/// block in the linear layout, ignoring any parts of the loop not
/// contiguous with the part the contains the header.
MachineBasicBlock *getTopBlock();
/// getBottomBlock - Return the "bottom" block in the loop, which is the last
/// block in the linear layout, ignoring any parts of the loop not
/// contiguous with the part the contains the header.
MachineBasicBlock *getBottomBlock();
void dump() const;
private: friend class LoopInfoBase<MachineBasicBlock, MachineLoop>; explicit MachineLoop(MachineBasicBlock *MBB) : LoopBase<MachineBasicBlock, MachineLoop>(MBB) {} };
// Implementation in LoopInfoImpl.h
#ifdef __GNUC__
__extension__ extern template class LoopInfoBase<MachineBasicBlock, MachineLoop>; #endif
class MachineLoopInfo : public MachineFunctionPass { LoopInfoBase<MachineBasicBlock, MachineLoop> LI; friend class LoopBase<MachineBasicBlock, MachineLoop>;
void operator=(const MachineLoopInfo &) LLVM_DELETED_FUNCTION; MachineLoopInfo(const MachineLoopInfo &) LLVM_DELETED_FUNCTION;
public: static char ID; // Pass identification, replacement for typeid
MachineLoopInfo() : MachineFunctionPass(ID) { initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); }
LoopInfoBase<MachineBasicBlock, MachineLoop>& getBase() { return LI; }
/// iterator/begin/end - The interface to the top-level loops in the current
/// function.
///
typedef LoopInfoBase<MachineBasicBlock, MachineLoop>::iterator iterator; inline iterator begin() const { return LI.begin(); } inline iterator end() const { return LI.end(); } bool empty() const { return LI.empty(); }
/// getLoopFor - Return the inner most loop that BB lives in. If a basic
/// block is in no loop (for example the entry node), null is returned.
///
inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const { return LI.getLoopFor(BB); }
/// operator[] - same as getLoopFor...
///
inline const MachineLoop *operator[](const MachineBasicBlock *BB) const { return LI.getLoopFor(BB); }
/// getLoopDepth - Return the loop nesting level of the specified block...
///
inline unsigned getLoopDepth(const MachineBasicBlock *BB) const { return LI.getLoopDepth(BB); }
// isLoopHeader - True if the block is a loop header node
inline bool isLoopHeader(MachineBasicBlock *BB) const { return LI.isLoopHeader(BB); }
/// runOnFunction - Calculate the natural loop information.
///
virtual bool runOnMachineFunction(MachineFunction &F);
virtual void releaseMemory() { LI.releaseMemory(); }
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
/// removeLoop - This removes the specified top-level loop from this loop info
/// object. The loop is not deleted, as it will presumably be inserted into
/// another loop.
inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); }
/// changeLoopFor - Change the top-level loop that contains BB to the
/// specified loop. This should be used by transformations that restructure
/// the loop hierarchy tree.
inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) { LI.changeLoopFor(BB, L); }
/// changeTopLevelLoop - Replace the specified loop in the top-level loops
/// list with the indicated loop.
inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) { LI.changeTopLevelLoop(OldLoop, NewLoop); }
/// addTopLevelLoop - This adds the specified loop to the collection of
/// top-level loops.
inline void addTopLevelLoop(MachineLoop *New) { LI.addTopLevelLoop(New); }
/// removeBlock - This method completely removes BB from all data structures,
/// including all of the Loop objects it is nested in and our mapping from
/// MachineBasicBlocks to loops.
void removeBlock(MachineBasicBlock *BB) { LI.removeBlock(BB); } };
// Allow clients to walk the list of nested loops...
template <> struct GraphTraits<const MachineLoop*> { typedef const MachineLoop NodeType; typedef MachineLoopInfo::iterator ChildIteratorType;
static NodeType *getEntryNode(const MachineLoop *L) { return L; } static inline ChildIteratorType child_begin(NodeType *N) { return N->begin(); } static inline ChildIteratorType child_end(NodeType *N) { return N->end(); } };
template <> struct GraphTraits<MachineLoop*> { typedef MachineLoop NodeType; typedef MachineLoopInfo::iterator ChildIteratorType;
static NodeType *getEntryNode(MachineLoop *L) { return L; } static inline ChildIteratorType child_begin(NodeType *N) { return N->begin(); } static inline ChildIteratorType child_end(NodeType *N) { return N->end(); } };
} // End llvm namespace
#endif
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