Counter Strike : Global Offensive Source Code
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//===-- llvm/Support/CodeGen.h - CodeGen Concepts ---------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file define some types which define code generation concepts. For
// example, relocation model.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_CODEGEN_H
#define LLVM_SUPPORT_CODEGEN_H
namespace llvm {
// Relocation model types.
namespace Reloc { enum Model { Default, Static, PIC_, DynamicNoPIC }; }
// Code model types.
namespace CodeModel { enum Model { Default, JITDefault, Small, Kernel, Medium, Large }; }
// TLS models.
namespace TLSModel { enum Model { GeneralDynamic, LocalDynamic, InitialExec, LocalExec }; }
// Code generation optimization level.
namespace CodeGenOpt { enum Level { None, // -O0
Less, // -O1
Default, // -O2, -Os
Aggressive // -O3
}; }
} // end llvm namespace
#endif
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