Counter Strike : Global Offensive Source Code
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//===- llvm/Support/Disassembler.h ------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the necessary glue to call external disassembler
// libraries.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SYSTEM_DISASSEMBLER_H
#define LLVM_SYSTEM_DISASSEMBLER_H
#include "llvm/Support/DataTypes.h"
#include <string>
namespace llvm { namespace sys {
/// This function returns true, if there is possible to use some external
/// disassembler library. False otherwise.
bool hasDisassembler();
/// This function provides some "glue" code to call external disassembler
/// libraries.
std::string disassembleBuffer(uint8_t* start, size_t length, uint64_t pc = 0);
} }
#endif // LLVM_SYSTEM_DISASSEMBLER_H
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