Counter Strike : Global Offensive Source Code
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  1. /*
  2. TODO - list of things to do for libpng:
  3. Final bug fixes.
  4. Better C++ wrapper/full C++ implementation?
  5. Fix problem with C++ and EXTERN "C".
  6. cHRM transformation.
  7. Remove setjmp/longjmp usage in favor of returning error codes.
  8. Add "grayscale->palette" transformation and "palette->grayscale" detection.
  9. Improved dithering.
  10. Multi-lingual error and warning message support.
  11. Complete sRGB transformation (presently it simply uses gamma=0.45455).
  12. Man pages for function calls.
  13. Better documentation.
  14. Better filter selection
  15. (counting huffman bits/precompression? filter inertia? filter costs?).
  16. Histogram creation.
  17. Text conversion between different code pages (Latin-1 -> Mac and DOS).
  18. Avoid building gamma tables whenever possible.
  19. Use greater precision when changing to linear gamma for compositing against
  20. background and doing rgb-to-gray transformation.
  21. Investigate pre-incremented loop counters and other loop constructions.
  22. Add interpolated method of handling interlacing.
  23. Switch to the simpler zlib (zlib/libpng) license if legally possible.
  24. Extend pngvalid.c to validate more of the libpng transformations.
  25. */