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  1. #if 0 /* in case someone actually tries to compile this */
  2. /* example.c - an example of using libpng
  3. * Last changed in libpng 1.5.2 [March 31, 2011]
  4. * This file has been placed in the public domain by the authors.
  5. * Maintained 1998-2011 Glenn Randers-Pehrson
  6. * Maintained 1996, 1997 Andreas Dilger)
  7. * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
  8. */
  9. /* This is an example of how to use libpng to read and write PNG files.
  10. * The file libpng-manual.txt is much more verbose then this. If you have not
  11. * read it, do so first. This was designed to be a starting point of an
  12. * implementation. This is not officially part of libpng, is hereby placed
  13. * in the public domain, and therefore does not require a copyright notice.
  14. *
  15. * This file does not currently compile, because it is missing certain
  16. * parts, like allocating memory to hold an image. You will have to
  17. * supply these parts to get it to compile. For an example of a minimal
  18. * working PNG reader/writer, see pngtest.c, included in this distribution;
  19. * see also the programs in the contrib directory.
  20. */
  21. #include "png.h"
  22. /* The png_jmpbuf() macro, used in error handling, became available in
  23. * libpng version 1.0.6. If you want to be able to run your code with older
  24. * versions of libpng, you must define the macro yourself (but only if it
  25. * is not already defined by libpng!).
  26. */
  27. #ifndef png_jmpbuf
  28. # define png_jmpbuf(png_ptr) ((png_ptr)->png_jmpbuf)
  29. #endif
  30. /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp()
  31. * returns zero if the image is a PNG and nonzero if it isn't a PNG.
  32. *
  33. * The function check_if_png() shown here, but not used, returns nonzero (true)
  34. * if the file can be opened and is a PNG, 0 (false) otherwise.
  35. *
  36. * If this call is successful, and you are going to keep the file open,
  37. * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once
  38. * you have created the png_ptr, so that libpng knows your application
  39. * has read that many bytes from the start of the file. Make sure you
  40. * don't call png_set_sig_bytes() with more than 8 bytes read or give it
  41. * an incorrect number of bytes read, or you will either have read too
  42. * many bytes (your fault), or you are telling libpng to read the wrong
  43. * number of magic bytes (also your fault).
  44. *
  45. * Many applications already read the first 2 or 4 bytes from the start
  46. * of the image to determine the file type, so it would be easiest just
  47. * to pass the bytes to png_sig_cmp() or even skip that if you know
  48. * you have a PNG file, and call png_set_sig_bytes().
  49. */
  50. #define PNG_BYTES_TO_CHECK 4
  51. int check_if_png(char *file_name, FILE **fp)
  52. {
  53. char buf[PNG_BYTES_TO_CHECK];
  54. /* Open the prospective PNG file. */
  55. if ((*fp = fopen(file_name, "rb")) == NULL)
  56. return 0;
  57. /* Read in some of the signature bytes */
  58. if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK)
  59. return 0;
  60. /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature.
  61. Return nonzero (true) if they match */
  62. return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK));
  63. }
  64. /* Read a PNG file. You may want to return an error code if the read
  65. * fails (depending upon the failure). There are two "prototypes" given
  66. * here - one where we are given the filename, and we need to open the
  67. * file, and the other where we are given an open file (possibly with
  68. * some or all of the magic bytes read - see comments above).
  69. */
  70. #ifdef open_file /* prototype 1 */
  71. void read_png(char *file_name) /* We need to open the file */
  72. {
  73. png_structp png_ptr;
  74. png_infop info_ptr;
  75. unsigned int sig_read = 0;
  76. png_uint_32 width, height;
  77. int bit_depth, color_type, interlace_type;
  78. FILE *fp;
  79. if ((fp = fopen(file_name, "rb")) == NULL)
  80. return (ERROR);
  81. #else no_open_file /* prototype 2 */
  82. void read_png(FILE *fp, unsigned int sig_read) /* File is already open */
  83. {
  84. png_structp png_ptr;
  85. png_infop info_ptr;
  86. png_uint_32 width, height;
  87. int bit_depth, color_type, interlace_type;
  88. #endif no_open_file /* Only use one prototype! */
  89. /* Create and initialize the png_struct with the desired error handler
  90. * functions. If you want to use the default stderr and longjump method,
  91. * you can supply NULL for the last three parameters. We also supply the
  92. * the compiler header file version, so that we know if the application
  93. * was compiled with a compatible version of the library. REQUIRED
  94. */
  95. png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
  96. png_voidp user_error_ptr, user_error_fn, user_warning_fn);
  97. if (png_ptr == NULL)
  98. {
  99. fclose(fp);
  100. return (ERROR);
  101. }
  102. /* Allocate/initialize the memory for image information. REQUIRED. */
  103. info_ptr = png_create_info_struct(png_ptr);
  104. if (info_ptr == NULL)
  105. {
  106. fclose(fp);
  107. png_destroy_read_struct(&png_ptr, NULL, NULL);
  108. return (ERROR);
  109. }
  110. /* Set error handling if you are using the setjmp/longjmp method (this is
  111. * the normal method of doing things with libpng). REQUIRED unless you
  112. * set up your own error handlers in the png_create_read_struct() earlier.
  113. */
  114. if (setjmp(png_jmpbuf(png_ptr)))
  115. {
  116. /* Free all of the memory associated with the png_ptr and info_ptr */
  117. png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
  118. fclose(fp);
  119. /* If we get here, we had a problem reading the file */
  120. return (ERROR);
  121. }
  122. /* One of the following I/O initialization methods is REQUIRED */
  123. #ifdef streams /* PNG file I/O method 1 */
  124. /* Set up the input control if you are using standard C streams */
  125. png_init_io(png_ptr, fp);
  126. #else no_streams /* PNG file I/O method 2 */
  127. /* If you are using replacement read functions, instead of calling
  128. * png_init_io() here you would call:
  129. */
  130. png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn);
  131. /* where user_io_ptr is a structure you want available to the callbacks */
  132. #endif no_streams /* Use only one I/O method! */
  133. /* If we have already read some of the signature */
  134. png_set_sig_bytes(png_ptr, sig_read);
  135. #ifdef hilevel
  136. /*
  137. * If you have enough memory to read in the entire image at once,
  138. * and you need to specify only transforms that can be controlled
  139. * with one of the PNG_TRANSFORM_* bits (this presently excludes
  140. * quantizing, filling, setting background, and doing gamma
  141. * adjustment), then you can read the entire image (including
  142. * pixels) into the info structure with this call:
  143. */
  144. png_read_png(png_ptr, info_ptr, png_transforms, NULL);
  145. #else
  146. /* OK, you're doing it the hard way, with the lower-level functions */
  147. /* The call to png_read_info() gives us all of the information from the
  148. * PNG file before the first IDAT (image data chunk). REQUIRED
  149. */
  150. png_read_info(png_ptr, info_ptr);
  151. png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
  152. &interlace_type, NULL, NULL);
  153. /* Set up the data transformations you want. Note that these are all
  154. * optional. Only call them if you want/need them. Many of the
  155. * transformations only work on specific types of images, and many
  156. * are mutually exclusive.
  157. */
  158. /* Tell libpng to strip 16 bit/color files down to 8 bits/color */
  159. png_set_strip_16(png_ptr);
  160. /* Strip alpha bytes from the input data without combining with the
  161. * background (not recommended).
  162. */
  163. png_set_strip_alpha(png_ptr);
  164. /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single
  165. * byte into separate bytes (useful for paletted and grayscale images).
  166. */
  167. png_set_packing(png_ptr);
  168. /* Change the order of packed pixels to least significant bit first
  169. * (not useful if you are using png_set_packing). */
  170. png_set_packswap(png_ptr);
  171. /* Expand paletted colors into true RGB triplets */
  172. if (color_type == PNG_COLOR_TYPE_PALETTE)
  173. png_set_palette_to_rgb(png_ptr);
  174. /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
  175. if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
  176. png_set_expand_gray_1_2_4_to_8(png_ptr);
  177. /* Expand paletted or RGB images with transparency to full alpha channels
  178. * so the data will be available as RGBA quartets.
  179. */
  180. if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
  181. png_set_tRNS_to_alpha(png_ptr);
  182. /* Set the background color to draw transparent and alpha images over.
  183. * It is possible to set the red, green, and blue components directly
  184. * for paletted images instead of supplying a palette index. Note that
  185. * even if the PNG file supplies a background, you are not required to
  186. * use it - you should use the (solid) application background if it has one.
  187. */
  188. png_color_16 my_background, *image_background;
  189. if (png_get_bKGD(png_ptr, info_ptr, &image_background))
  190. png_set_background(png_ptr, image_background,
  191. PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
  192. else
  193. png_set_background(png_ptr, &my_background,
  194. PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
  195. /* Some suggestions as to how to get a screen gamma value
  196. *
  197. * Note that screen gamma is the display_exponent, which includes
  198. * the CRT_exponent and any correction for viewing conditions
  199. */
  200. if (/* We have a user-defined screen gamma value */)
  201. {
  202. screen_gamma = user-defined screen_gamma;
  203. }
  204. /* This is one way that applications share the same screen gamma value */
  205. else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL)
  206. {
  207. screen_gamma = atof(gamma_str);
  208. }
  209. /* If we don't have another value */
  210. else
  211. {
  212. screen_gamma = 2.2; /* A good guess for a PC monitor in a dimly
  213. lit room */
  214. screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */
  215. }
  216. /* Tell libpng to handle the gamma conversion for you. The final call
  217. * is a good guess for PC generated images, but it should be configurable
  218. * by the user at run time by the user. It is strongly suggested that
  219. * your application support gamma correction.
  220. */
  221. int intent;
  222. if (png_get_sRGB(png_ptr, info_ptr, &intent))
  223. png_set_gamma(png_ptr, screen_gamma, 0.45455);
  224. else
  225. {
  226. double image_gamma;
  227. if (png_get_gAMA(png_ptr, info_ptr, &image_gamma))
  228. png_set_gamma(png_ptr, screen_gamma, image_gamma);
  229. else
  230. png_set_gamma(png_ptr, screen_gamma, 0.45455);
  231. }
  232. #ifdef PNG_READ_QUANTIZE_SUPPORTED
  233. /* Quantize RGB files down to 8 bit palette or reduce palettes
  234. * to the number of colors available on your screen.
  235. */
  236. if (color_type & PNG_COLOR_MASK_COLOR)
  237. {
  238. int num_palette;
  239. png_colorp palette;
  240. /* This reduces the image to the application supplied palette */
  241. if (/* We have our own palette */)
  242. {
  243. /* An array of colors to which the image should be quantized */
  244. png_color std_color_cube[MAX_SCREEN_COLORS];
  245. png_set_quantize(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
  246. MAX_SCREEN_COLORS, NULL, 0);
  247. }
  248. /* This reduces the image to the palette supplied in the file */
  249. else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette))
  250. {
  251. png_uint_16p histogram = NULL;
  252. png_get_hIST(png_ptr, info_ptr, &histogram);
  253. png_set_quantize(png_ptr, palette, num_palette,
  254. max_screen_colors, histogram, 0);
  255. }
  256. }
  257. #endif /* PNG_READ_QUANTIZE_SUPPORTED */
  258. /* Invert monochrome files to have 0 as white and 1 as black */
  259. png_set_invert_mono(png_ptr);
  260. /* If you want to shift the pixel values from the range [0,255] or
  261. * [0,65535] to the original [0,7] or [0,31], or whatever range the
  262. * colors were originally in:
  263. */
  264. if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
  265. {
  266. png_color_8p sig_bit_p;
  267. png_get_sBIT(png_ptr, info_ptr, &sig_bit_p);
  268. png_set_shift(png_ptr, sig_bit_p);
  269. }
  270. /* Flip the RGB pixels to BGR (or RGBA to BGRA) */
  271. if (color_type & PNG_COLOR_MASK_COLOR)
  272. png_set_bgr(png_ptr);
  273. /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */
  274. png_set_swap_alpha(png_ptr);
  275. /* Swap bytes of 16 bit files to least significant byte first */
  276. png_set_swap(png_ptr);
  277. /* Add filler (or alpha) byte (before/after each RGB triplet) */
  278. png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
  279. /* Turn on interlace handling. REQUIRED if you are not using
  280. * png_read_image(). To see how to handle interlacing passes,
  281. * see the png_read_row() method below:
  282. */
  283. number_passes = png_set_interlace_handling(png_ptr);
  284. /* Optional call to gamma correct and add the background to the palette
  285. * and update info structure. REQUIRED if you are expecting libpng to
  286. * update the palette for you (ie you selected such a transform above).
  287. */
  288. png_read_update_info(png_ptr, info_ptr);
  289. /* Allocate the memory to hold the image using the fields of info_ptr. */
  290. /* The easiest way to read the image: */
  291. png_bytep row_pointers[height];
  292. /* Clear the pointer array */
  293. for (row = 0; row < height; row++)
  294. row_pointers[row] = NULL;
  295. for (row = 0; row < height; row++)
  296. row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
  297. info_ptr));
  298. /* Now it's time to read the image. One of these methods is REQUIRED */
  299. #ifdef entire /* Read the entire image in one go */
  300. png_read_image(png_ptr, row_pointers);
  301. #else no_entire /* Read the image one or more scanlines at a time */
  302. /* The other way to read images - deal with interlacing: */
  303. for (pass = 0; pass < number_passes; pass++)
  304. {
  305. #ifdef single /* Read the image a single row at a time */
  306. for (y = 0; y < height; y++)
  307. {
  308. png_read_rows(png_ptr, &row_pointers[y], NULL, 1);
  309. }
  310. #else no_single /* Read the image several rows at a time */
  311. for (y = 0; y < height; y += number_of_rows)
  312. {
  313. #ifdef sparkle /* Read the image using the "sparkle" effect. */
  314. png_read_rows(png_ptr, &row_pointers[y], NULL,
  315. number_of_rows);
  316. #else no_sparkle /* Read the image using the "rectangle" effect */
  317. png_read_rows(png_ptr, NULL, &row_pointers[y],
  318. number_of_rows);
  319. #endif no_sparkle /* Use only one of these two methods */
  320. }
  321. /* If you want to display the image after every pass, do so here */
  322. #endif no_single /* Use only one of these two methods */
  323. }
  324. #endif no_entire /* Use only one of these two methods */
  325. /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */
  326. png_read_end(png_ptr, info_ptr);
  327. #endif hilevel
  328. /* At this point you have read the entire image */
  329. /* Clean up after the read, and free any memory allocated - REQUIRED */
  330. png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
  331. /* Close the file */
  332. fclose(fp);
  333. /* That's it */
  334. return (OK);
  335. }
  336. /* Progressively read a file */
  337. int
  338. initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr)
  339. {
  340. /* Create and initialize the png_struct with the desired error handler
  341. * functions. If you want to use the default stderr and longjump method,
  342. * you can supply NULL for the last three parameters. We also check that
  343. * the library version is compatible in case we are using dynamically
  344. * linked libraries.
  345. */
  346. *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
  347. png_voidp user_error_ptr, user_error_fn, user_warning_fn);
  348. if (*png_ptr == NULL)
  349. {
  350. *info_ptr = NULL;
  351. return (ERROR);
  352. }
  353. *info_ptr = png_create_info_struct(png_ptr);
  354. if (*info_ptr == NULL)
  355. {
  356. png_destroy_read_struct(png_ptr, info_ptr, NULL);
  357. return (ERROR);
  358. }
  359. if (setjmp(png_jmpbuf((*png_ptr))))
  360. {
  361. png_destroy_read_struct(png_ptr, info_ptr, NULL);
  362. return (ERROR);
  363. }
  364. /* This one's new. You will need to provide all three
  365. * function callbacks, even if you aren't using them all.
  366. * If you aren't using all functions, you can specify NULL
  367. * parameters. Even when all three functions are NULL,
  368. * you need to call png_set_progressive_read_fn().
  369. * These functions shouldn't be dependent on global or
  370. * static variables if you are decoding several images
  371. * simultaneously. You should store stream specific data
  372. * in a separate struct, given as the second parameter,
  373. * and retrieve the pointer from inside the callbacks using
  374. * the function png_get_progressive_ptr(png_ptr).
  375. */
  376. png_set_progressive_read_fn(*png_ptr, (void *)stream_data,
  377. info_callback, row_callback, end_callback);
  378. return (OK);
  379. }
  380. int
  381. process_data(png_structp *png_ptr, png_infop *info_ptr,
  382. png_bytep buffer, png_uint_32 length)
  383. {
  384. if (setjmp(png_jmpbuf((*png_ptr))))
  385. {
  386. /* Free the png_ptr and info_ptr memory on error */
  387. png_destroy_read_struct(png_ptr, info_ptr, NULL);
  388. return (ERROR);
  389. }
  390. /* This one's new also. Simply give it chunks of data as
  391. * they arrive from the data stream (in order, of course).
  392. * On segmented machines, don't give it any more than 64K.
  393. * The library seems to run fine with sizes of 4K, although
  394. * you can give it much less if necessary (I assume you can
  395. * give it chunks of 1 byte, but I haven't tried with less
  396. * than 256 bytes yet). When this function returns, you may
  397. * want to display any rows that were generated in the row
  398. * callback, if you aren't already displaying them there.
  399. */
  400. png_process_data(*png_ptr, *info_ptr, buffer, length);
  401. return (OK);
  402. }
  403. info_callback(png_structp png_ptr, png_infop info)
  404. {
  405. /* Do any setup here, including setting any of the transformations
  406. * mentioned in the Reading PNG files section. For now, you _must_
  407. * call either png_start_read_image() or png_read_update_info()
  408. * after all the transformations are set (even if you don't set
  409. * any). You may start getting rows before png_process_data()
  410. * returns, so this is your last chance to prepare for that.
  411. */
  412. }
  413. row_callback(png_structp png_ptr, png_bytep new_row,
  414. png_uint_32 row_num, int pass)
  415. {
  416. /*
  417. * This function is called for every row in the image. If the
  418. * image is interlaced, and you turned on the interlace handler,
  419. * this function will be called for every row in every pass.
  420. *
  421. * In this function you will receive a pointer to new row data from
  422. * libpng called new_row that is to replace a corresponding row (of
  423. * the same data format) in a buffer allocated by your application.
  424. *
  425. * The new row data pointer "new_row" may be NULL, indicating there is
  426. * no new data to be replaced (in cases of interlace loading).
  427. *
  428. * If new_row is not NULL then you need to call
  429. * png_progressive_combine_row() to replace the corresponding row as
  430. * shown below:
  431. */
  432. /* Get pointer to corresponding row in our
  433. * PNG read buffer.
  434. */
  435. png_bytep old_row = ((png_bytep *)our_data)[row_num];
  436. /* If both rows are allocated then copy the new row
  437. * data to the corresponding row data.
  438. */
  439. if ((old_row != NULL) && (new_row != NULL))
  440. png_progressive_combine_row(png_ptr, old_row, new_row);
  441. /*
  442. * The rows and passes are called in order, so you don't really
  443. * need the row_num and pass, but I'm supplying them because it
  444. * may make your life easier.
  445. *
  446. * For the non-NULL rows of interlaced images, you must call
  447. * png_progressive_combine_row() passing in the new row and the
  448. * old row, as demonstrated above. You can call this function for
  449. * NULL rows (it will just return) and for non-interlaced images
  450. * (it just does the png_memcpy for you) if it will make the code
  451. * easier. Thus, you can just do this for all cases:
  452. */
  453. png_progressive_combine_row(png_ptr, old_row, new_row);
  454. /* where old_row is what was displayed for previous rows. Note
  455. * that the first pass (pass == 0 really) will completely cover
  456. * the old row, so the rows do not have to be initialized. After
  457. * the first pass (and only for interlaced images), you will have
  458. * to pass the current row as new_row, and the function will combine
  459. * the old row and the new row.
  460. */
  461. }
  462. end_callback(png_structp png_ptr, png_infop info)
  463. {
  464. /* This function is called when the whole image has been read,
  465. * including any chunks after the image (up to and including
  466. * the IEND). You will usually have the same info chunk as you
  467. * had in the header, although some data may have been added
  468. * to the comments and time fields.
  469. *
  470. * Most people won't do much here, perhaps setting a flag that
  471. * marks the image as finished.
  472. */
  473. }
  474. /* Write a png file */
  475. void write_png(char *file_name /* , ... other image information ... */)
  476. {
  477. FILE *fp;
  478. png_structp png_ptr;
  479. png_infop info_ptr;
  480. png_colorp palette;
  481. /* Open the file */
  482. fp = fopen(file_name, "wb");
  483. if (fp == NULL)
  484. return (ERROR);
  485. /* Create and initialize the png_struct with the desired error handler
  486. * functions. If you want to use the default stderr and longjump method,
  487. * you can supply NULL for the last three parameters. We also check that
  488. * the library version is compatible with the one used at compile time,
  489. * in case we are using dynamically linked libraries. REQUIRED.
  490. */
  491. png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,
  492. png_voidp user_error_ptr, user_error_fn, user_warning_fn);
  493. if (png_ptr == NULL)
  494. {
  495. fclose(fp);
  496. return (ERROR);
  497. }
  498. /* Allocate/initialize the image information data. REQUIRED */
  499. info_ptr = png_create_info_struct(png_ptr);
  500. if (info_ptr == NULL)
  501. {
  502. fclose(fp);
  503. png_destroy_write_struct(&png_ptr, NULL);
  504. return (ERROR);
  505. }
  506. /* Set error handling. REQUIRED if you aren't supplying your own
  507. * error handling functions in the png_create_write_struct() call.
  508. */
  509. if (setjmp(png_jmpbuf(png_ptr)))
  510. {
  511. /* If we get here, we had a problem writing the file */
  512. fclose(fp);
  513. png_destroy_write_struct(&png_ptr, &info_ptr);
  514. return (ERROR);
  515. }
  516. /* One of the following I/O initialization functions is REQUIRED */
  517. #ifdef streams /* I/O initialization method 1 */
  518. /* Set up the output control if you are using standard C streams */
  519. png_init_io(png_ptr, fp);
  520. #else no_streams /* I/O initialization method 2 */
  521. /* If you are using replacement write functions, instead of calling
  522. * png_init_io() here you would call
  523. */
  524. png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,
  525. user_IO_flush_function);
  526. /* where user_io_ptr is a structure you want available to the callbacks */
  527. #endif no_streams /* Only use one initialization method */
  528. #ifdef hilevel
  529. /* This is the easy way. Use it if you already have all the
  530. * image info living in the structure. You could "|" many
  531. * PNG_TRANSFORM flags into the png_transforms integer here.
  532. */
  533. png_write_png(png_ptr, info_ptr, png_transforms, NULL);
  534. #else
  535. /* This is the hard way */
  536. /* Set the image information here. Width and height are up to 2^31,
  537. * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on
  538. * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,
  539. * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,
  540. * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or
  541. * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST
  542. * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED
  543. */
  544. png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,
  545. PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
  546. /* Set the palette if there is one. REQUIRED for indexed-color images */
  547. palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH
  548. * png_sizeof(png_color));
  549. /* ... Set palette colors ... */
  550. png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);
  551. /* You must not free palette here, because png_set_PLTE only makes a link to
  552. * the palette that you malloced. Wait until you are about to destroy
  553. * the png structure.
  554. */
  555. /* Optional significant bit (sBIT) chunk */
  556. png_color_8 sig_bit;
  557. /* If we are dealing with a grayscale image then */
  558. sig_bit.gray = true_bit_depth;
  559. /* Otherwise, if we are dealing with a color image then */
  560. sig_bit.red = true_red_bit_depth;
  561. sig_bit.green = true_green_bit_depth;
  562. sig_bit.blue = true_blue_bit_depth;
  563. /* If the image has an alpha channel then */
  564. sig_bit.alpha = true_alpha_bit_depth;
  565. png_set_sBIT(png_ptr, info_ptr, &sig_bit);
  566. /* Optional gamma chunk is strongly suggested if you have any guess
  567. * as to the correct gamma of the image.
  568. */
  569. png_set_gAMA(png_ptr, info_ptr, gamma);
  570. /* Optionally write comments into the image */
  571. text_ptr[0].key = "Title";
  572. text_ptr[0].text = "Mona Lisa";
  573. text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;
  574. text_ptr[0].itxt_length = 0;
  575. text_ptr[0].lang = NULL;
  576. text_ptr[0].lang_key = NULL;
  577. text_ptr[1].key = "Author";
  578. text_ptr[1].text = "Leonardo DaVinci";
  579. text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;
  580. text_ptr[1].itxt_length = 0;
  581. text_ptr[1].lang = NULL;
  582. text_ptr[1].lang_key = NULL;
  583. text_ptr[2].key = "Description";
  584. text_ptr[2].text = "<long text>";
  585. text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;
  586. text_ptr[2].itxt_length = 0;
  587. text_ptr[2].lang = NULL;
  588. text_ptr[2].lang_key = NULL;
  589. png_set_text(png_ptr, info_ptr, text_ptr, 3);
  590. /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */
  591. /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored
  592. * on read and, if your application chooses to write them, they must
  593. * be written in accordance with the sRGB profile
  594. */
  595. /* Write the file header information. REQUIRED */
  596. png_write_info(png_ptr, info_ptr);
  597. /* If you want, you can write the info in two steps, in case you need to
  598. * write your private chunk ahead of PLTE:
  599. *
  600. * png_write_info_before_PLTE(write_ptr, write_info_ptr);
  601. * write_my_chunk();
  602. * png_write_info(png_ptr, info_ptr);
  603. *
  604. * However, given the level of known- and unknown-chunk support in 1.2.0
  605. * and up, this should no longer be necessary.
  606. */
  607. /* Once we write out the header, the compression type on the text
  608. * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
  609. * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
  610. * at the end.
  611. */
  612. /* Set up the transformations you want. Note that these are
  613. * all optional. Only call them if you want them.
  614. */
  615. /* Invert monochrome pixels */
  616. png_set_invert_mono(png_ptr);
  617. /* Shift the pixels up to a legal bit depth and fill in
  618. * as appropriate to correctly scale the image.
  619. */
  620. png_set_shift(png_ptr, &sig_bit);
  621. /* Pack pixels into bytes */
  622. png_set_packing(png_ptr);
  623. /* Swap location of alpha bytes from ARGB to RGBA */
  624. png_set_swap_alpha(png_ptr);
  625. /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
  626. * RGB (4 channels -> 3 channels). The second parameter is not used.
  627. */
  628. png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
  629. /* Flip BGR pixels to RGB */
  630. png_set_bgr(png_ptr);
  631. /* Swap bytes of 16-bit files to most significant byte first */
  632. png_set_swap(png_ptr);
  633. /* Swap bits of 1, 2, 4 bit packed pixel formats */
  634. png_set_packswap(png_ptr);
  635. /* Turn on interlace handling if you are not using png_write_image() */
  636. if (interlacing)
  637. number_passes = png_set_interlace_handling(png_ptr);
  638. else
  639. number_passes = 1;
  640. /* The easiest way to write the image (you may have a different memory
  641. * layout, however, so choose what fits your needs best). You need to
  642. * use the first method if you aren't handling interlacing yourself.
  643. */
  644. png_uint_32 k, height, width;
  645. png_byte image[height][width*bytes_per_pixel];
  646. png_bytep row_pointers[height];
  647. if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep))
  648. png_error (png_ptr, "Image is too tall to process in memory");
  649. for (k = 0; k < height; k++)
  650. row_pointers[k] = image + k*width*bytes_per_pixel;
  651. /* One of the following output methods is REQUIRED */
  652. #ifdef entire /* Write out the entire image data in one call */
  653. png_write_image(png_ptr, row_pointers);
  654. /* The other way to write the image - deal with interlacing */
  655. #else no_entire /* Write out the image data by one or more scanlines */
  656. /* The number of passes is either 1 for non-interlaced images,
  657. * or 7 for interlaced images.
  658. */
  659. for (pass = 0; pass < number_passes; pass++)
  660. {
  661. /* Write a few rows at a time. */
  662. png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
  663. /* If you are only writing one row at a time, this works */
  664. for (y = 0; y < height; y++)
  665. png_write_rows(png_ptr, &row_pointers[y], 1);
  666. }
  667. #endif no_entire /* Use only one output method */
  668. /* You can write optional chunks like tEXt, zTXt, and tIME at the end
  669. * as well. Shouldn't be necessary in 1.2.0 and up as all the public
  670. * chunks are supported and you can use png_set_unknown_chunks() to
  671. * register unknown chunks into the info structure to be written out.
  672. */
  673. /* It is REQUIRED to call this to finish writing the rest of the file */
  674. png_write_end(png_ptr, info_ptr);
  675. #endif hilevel
  676. /* If you png_malloced a palette, free it here (don't free info_ptr->palette,
  677. * as recommended in versions 1.0.5m and earlier of this example; if
  678. * libpng mallocs info_ptr->palette, libpng will free it). If you
  679. * allocated it with malloc() instead of png_malloc(), use free() instead
  680. * of png_free().
  681. */
  682. png_free(png_ptr, palette);
  683. palette = NULL;
  684. /* Similarly, if you png_malloced any data that you passed in with
  685. * png_set_something(), such as a hist or trans array, free it here,
  686. * when you can be sure that libpng is through with it.
  687. */
  688. png_free(png_ptr, trans);
  689. trans = NULL;
  690. /* Whenever you use png_free() it is a good idea to set the pointer to
  691. * NULL in case your application inadvertently tries to png_free() it
  692. * again. When png_free() sees a NULL it returns without action, thus
  693. * avoiding the double-free security problem.
  694. */
  695. /* Clean up after the write, and free any memory allocated */
  696. png_destroy_write_struct(&png_ptr, &info_ptr);
  697. /* Close the file */
  698. fclose(fp);
  699. /* That's it */
  700. return (OK);
  701. }
  702. #endif /* if 0 */