Counter Strike : Global Offensive Source Code
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//-----------------------------------------------------------------------------
// TIER0.INC
//
// Project Script
//-----------------------------------------------------------------------------
$Project { $Folder "Source Files" [$WINDOWS||$X360||$PS3||$POSIX] { -$File "$SRCDIR\public\tier0\memoverride.cpp" [!$PS3] } }
$Project { $Folder "Source Files" { $File "../unitlib/unitlib.cpp" $File "assert_dialog.cpp" $File "assert_dialog.rc" [$WIN32||$WIN64] $File "commandline.cpp" $File "cpu.cpp" $File "cpumonitoring.cpp" $File "cputopology.cpp" $File "cpu_posix.cpp" [$POSIX] $File "dbg.cpp" $File "etwprof.cpp" [$WINDOWS] $File "fasttimer.cpp" $File "logging.cpp" $File "mem.cpp" $File "mem_helpers.cpp" $File "memdbg.cpp" $File "memprocessheap.cpp" [$WINDOWS] $File "memvirt.cpp" $File "memstd.cpp" $File "memvalidate.cpp" $File "dynfunction.cpp" $File "minidump.cpp" $File "tier0_strtools.cpp" $File "miniprofiler.cpp" $File "perfstats.cpp" $File "platform.cpp" [$WINDOWS||$X360||$PS3] $File "platform_posix.cpp" [$POSIX] $File "platform_independent.cpp" $File "platwindow.cpp" $File "pmc360.cpp" [$X360] $File "pme.cpp" [$WIN32||$WIN64] $File "pme_posix.cpp" [$PS3||$POSIX] $File "PMELib.cpp" [$WIN32||$WIN64||$PS3] $File "progressbar.cpp" $File "prx.cpp" [$PS3] $File "prxexport.cpp" [$PS3] $File "security.cpp" $File "stackstats.cpp" $File "stacktools.cpp" $File "systeminformation.cpp" $File "threadtools.cpp" $File "tslist.cpp" $File "vatoms.cpp" $File "vprof.cpp" $File "vtuneinterface.cpp" $File "win32consoleio.cpp"
$Folder "dlmalloc" { $File "dlmalloc\malloc.cpp" [$WINDOWS||$X360||$PS3] $File "dlmalloc\malloc-2.8.3.h" }
$File "xbox/xbox_system.cpp" [$X360||$PS3] $File "../tier1/pathmatch.cpp" [$LINUXALL]
}
$folder "Header Files" { $File "$SRCDIR\public\tier0\basetypes.h" $File "$SRCDIR\public\tier0\commonmacros.h" $File "$SRCDIR\public\tier0\cache_hints.h" $File "$SRCDIR\public\tier0\cpumonitoring.h" $File "cputopology.h" $File "$SRCDIR\public\tier0\dbg.h" $File "$SRCDIR\public\tier0\dbgflag.h" $File "$SRCDIR\public\tier0\etwprof.h" $File "$SRCDIR\public\tier0\EventMasks.h" $File "$SRCDIR\public\tier0\EventModes.h" $File "$SRCDIR\public\tier0\fasttimer.h" $File "$SRCDIR\public\tier0\ia32detect.h" $File "$SRCDIR\public\tier0\icommandline.h" $File "$SRCDIR\public\tier0\IOCTLCodes.h" $File "$SRCDIR\public\tier0\K8PerformanceCounters.h" $File "$SRCDIR\public\tier0\l2cache.h" $File "$SRCDIR\public\tier0\pmc360.h" [$X360] $File "$SRCDIR\public\tier0\logging.h" $File "$SRCDIR\public\tier0\mem.h" $File "mem_helpers.h" $File "mem_impl_type.h" $File "$SRCDIR\public\tier0\memalloc.h" $File "$SRCDIR\public\tier0\memdbgoff.h" $File "$SRCDIR\public\tier0\memdbgon.h" $File "$SRCDIR\public\tier0\memoverride_ps3.h" [$PS3] $File "memstd.h" $File "$SRCDIR\public\tier0\memvirt.h" $File "$SRCDIR\public\tier0\minidump.h" $File "$SRCDIR\public\tier0\miniprofiler.h" $File "$SRCDIR\public\tier0\microprofiler.h" $File "$SRCDIR\public\tier0\P4PerformanceCounters.h" $File "$SRCDIR\public\tier0\P5P6PerformanceCounters.h" $File "pch_tier0.h" $File "tier0_strtools.h" $File "$SRCDIR\public\tier0\perfstats.h" $File "$SRCDIR\public\tier0\platform.h" $File "$SRCDIR\public\tier0\platform_override.h" [$PS3] $File "$SRCDIR\public\tier0\platwindow.h" $File "$SRCDIR\public\tier0\PMELib.h" $File "$SRCDIR\public\tier0\progressbar.h" $File "$SRCDIR\public\tier0\protected_things.h" $File "resource.h" $File "$SRCDIR\public\tier0\stackstats.h" $File "$SRCDIR\public\tier0\stacktools.h" $File "$SRCDIR\public\tier0\systeminformation.h" $File "$SRCDIR\public\tier0\threadtools.h" $File "$SRCDIR\public\tier0\threadtools.inl" $File "$SRCDIR\public\tier0\tslist.h" $File "$SRCDIR\public\tier0\validator.h" $File "$SRCDIR\public\tier0\valobject.h" $File "$SRCDIR\public\tier0\valve_off.h" $File "$SRCDIR\public\tier0\valve_on.h" $File "$SRCDIR\public\tier0\vatoms.h" $File "$SRCDIR\public\tier0\vprof.h" $File "$SRCDIR\public\tier0\vtuneinterface.h" $File "$SRCDIR\public\tier0\vprof_sn.h" $File "$SRCDIR\public\tier0\vprof_telemetry.h" $File "$SRCDIR\public\tier0\wchartypes.h" $File "$SRCDIR\public\tier0\win32consoleio.h" $File "$SRCDIR\public\tier0\xbox_codeline_defines.h" $File "$SRCDIR\public\tier0\dynfunction.h" }
$Folder "DESKey" [$WIN32||$WIN64] { $File "DESKey\ALGO.H" $File "DESKey\ALGO32.LIB" $File "DESKey\DK2WIN32.H" $File "DESKey\DK2WIN32.LIB" }
$Folder "Xbox" [$X360] { $folder "Source Files" { $File "xbox\xbox_console.cpp" $File "xbox\xbox_system.cpp" $File "xbox\xbox_win32stubs.cpp" } $folder "Header Files" { $File "$SRCDIR\common\xbox\xbox_console.h" $File "$SRCDIR\common\xbox\xbox_core.h" $File "$SRCDIR\common\xbox\xbox_win32stubs.h" } }
$Folder "PS3 debugger" [$PS3] { $folder "Source Files" { $File "ps3\ps3_console.cpp" } $folder "Header Files" { $File "$SRCDIR\common\ps3\ps3_console.h" $File "$SRCDIR\common\ps3\ps3_win32stubs.h" } }
$Folder "Manifest Files" [$WINDOWS] { $File "valveetwprovider.man" { $Configuration { $CustomBuildStep { $CommandLine "mc.exe -um $(InputFilename) -z $(InputName)Events" $Description "Compiling ETW manifest file" $Outputs "$(InputName)Events.h;$(InputName)Events.rc" } } } } }
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