Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $Workfile: $
  6. // $Date: $
  7. //
  8. //-----------------------------------------------------------------------------
  9. // $Log: $
  10. //
  11. // $NoKeywords: $
  12. //=============================================================================//
  13. #ifndef QFILES_H
  14. #define QFILES_H
  15. #pragma once
  16. //
  17. // qfiles.h: quake file formats
  18. // This file must be identical in the quake and utils directories
  19. //
  20. #include "basetypes.h"
  21. #include "commonmacros.h"
  22. #include "worldsize.h"
  23. #include "bspfile.h"
  24. #define MAX_OSPATH 260
  25. #define MAX_QPATH 64
  26. /*
  27. ========================================================================
  28. The .pak files are just a linear collapse of a directory tree
  29. ========================================================================
  30. */
  31. #define IDPAKHEADER (('K'<<24)+('C'<<16)+('A'<<8)+'P')
  32. #endif // QFILES_H