Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef ACTORPROPERTIES_H
#define ACTORPROPERTIES_H
#ifdef _WIN32
#pragma once
#endif
#include "basedialogparams.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
struct CActorParams : public CBaseDialogParams { // i/o actor name
char m_szName[ 256 ]; };
// Display/create actor info
int ActorProperties( CActorParams *params );
#endif // ACTORPROPERTIES_H
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