Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef ACTORPROPERTIES_H
  8. #define ACTORPROPERTIES_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. #include "basedialogparams.h"
  13. //-----------------------------------------------------------------------------
  14. // Purpose:
  15. //-----------------------------------------------------------------------------
  16. struct CActorParams : public CBaseDialogParams
  17. {
  18. // i/o actor name
  19. char m_szName[ 256 ];
  20. };
  21. // Display/create actor info
  22. int ActorProperties( CActorParams *params );
  23. #endif // ACTORPROPERTIES_H