Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #if !defined( MXBITMAPWINDOW_H )
  8. #define MXBITMAPWINDOW_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. #include "mxBitmapTools.h"
  13. //-----------------------------------------------------------------------------
  14. // Purpose:
  15. //-----------------------------------------------------------------------------
  16. class mxBitmapWindow : public mxWindow
  17. {
  18. public:
  19. mxBitmapWindow( mxWindow *parent, int x, int y, int w, int h, int style = 0, const char *bitmap = 0 );
  20. virtual ~mxBitmapWindow ( void );
  21. virtual void setImage( const char *bitmap );
  22. virtual void redraw ();
  23. virtual bool Load( const char *bitmap );
  24. private:
  25. mxbitmapdata_t m_Bitmap;
  26. };
  27. #endif // MXBITMAPWINDOW_H