Counter Strike : Global Offensive Source Code
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  1. #ifndef _DXSQUIRREL_BINDS_H_
  2. #define _DXSQUIRREL_BINDS_H_
  3. _DECL_STATIC_NAMESPACE(DX);
  4. _DECL_CLASS(Device);
  5. _DECL_CLASS(Vector3);
  6. _DECL_CLASS(Matrix);
  7. _DECL_CLASS(BaseMesh);
  8. _DECL_CLASS(Mesh);
  9. #endif //_DXSQUIRREL_BINDS_H_