Counter Strike : Global Offensive Source Code
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PEntity <- { name="noname" pos={x=0,y=0,z=0} type="entity" //methamethod _typeof=function() { return type; } }
function PEntity::PrintPos() { ::print("x="+pos.x+" y="+pos.y+" z="+pos.z+"\n"); }
function PEntity::new(name,pos) { local newentity=clone ::PEntity; if(name) newentity.name=name; if(pos) newentity.pos=pos; return newentity; }
PPlayer <- { model="warrior.mdl" weapon="fist" health=100 armor=0 //overrides the parent type type="player" }
function PPlayer::new(name,pos) { local newplayer=delegate ::PEntity.new(name,pos) : clone ::PPlayer; return newplayer; }
local player=PPlayer.new("godzilla",{x=10,y=20,z=30});
::print("PLAYER NAME"+player.name+"\n"); ::print("ENTITY TYPE"+typeof player+"\n");
player.PrintPos();
player.pos.x=123;
player.PrintPos();
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