Counter Strike : Global Offensive Source Code
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  1. /*
  2. dls2.h
  3. Description:
  4. Interface defines and structures for the DLS2 extensions of DLS.
  5. Written by Microsoft 1998. Released for public use.
  6. */
  7. #ifndef _INC_DLS2
  8. #define _INC_DLS2
  9. /*
  10. FOURCC's used in the DLS2 file, in addition to DLS1 chunks
  11. */
  12. #define FOURCC_RGN2 mmioFOURCC('r','g','n','2')
  13. #define FOURCC_LAR2 mmioFOURCC('l','a','r','2')
  14. #define FOURCC_ART2 mmioFOURCC('a','r','t','2')
  15. #define FOURCC_CDL mmioFOURCC('c','d','l',' ')
  16. #define FOURCC_DLID mmioFOURCC('d','l','i','d')
  17. /*
  18. Articulation connection graph definitions. These are in addition to
  19. the definitions in the DLS1 header.
  20. */
  21. /* Generic Sources (in addition to DLS1 sources. */
  22. #define CONN_SRC_POLYPRESSURE 0x0007 /* Polyphonic Pressure */
  23. #define CONN_SRC_CHANNELPRESSURE 0x0008 /* Channel Pressure */
  24. #define CONN_SRC_VIBRATO 0x0009 /* Vibrato LFO */
  25. #define CONN_SRC_MONOPRESSURE 0x000a /* MIDI Mono pressure */
  26. /* Midi Controllers */
  27. #define CONN_SRC_CC91 0x00db /* Reverb Send */
  28. #define CONN_SRC_CC93 0x00dd /* Chorus Send */
  29. /* Generic Destinations */
  30. #define CONN_DST_GAIN 0x0001 /* Same as CONN_DST_ ATTENUATION, but more appropriate terminology. */
  31. #define CONN_DST_KEYNUMBER 0x0005 /* Key Number Generator */
  32. /* Audio Channel Output Destinations */
  33. #define CONN_DST_LEFT 0x0010 /* Left Channel Send */
  34. #define CONN_DST_RIGHT 0x0011 /* Right Channel Send */
  35. #define CONN_DST_CENTER 0x0012 /* Center Channel Send */
  36. #define CONN_DST_LEFTREAR 0x0013 /* Left Rear Channel Send */
  37. #define CONN_DST_RIGHTREAR 0x0014 /* Right Rear Channel Send */
  38. #define CONN_DST_LFE_CHANNEL 0x0015 /* LFE Channel Send */
  39. #define CONN_DST_CHORUS 0x0080 /* Chorus Send */
  40. #define CONN_DST_REVERB 0x0081 /* Reverb Send */
  41. /* Vibrato LFO Destinations */
  42. #define CONN_DST_VIB_FREQUENCY 0x0114 /* Vibrato Frequency */
  43. #define CONN_DST_VIB_STARTDELAY 0x0115 /* Vibrato Start Delay */
  44. /* EG1 Destinations */
  45. #define CONN_DST_EG1_DELAYTIME 0x020B /* EG1 Delay Time */
  46. #define CONN_DST_EG1_HOLDTIME 0x020C /* EG1 Hold Time */
  47. #define CONN_DST_EG1_SHUTDOWNTIME 0x020D /* EG1 Shutdown Time */
  48. /* EG2 Destinations */
  49. #define CONN_DST_EG2_DELAYTIME 0x030F /* EG2 Delay Time */
  50. #define CONN_DST_EG2_HOLDTIME 0x0310 /* EG2 Hold Time */
  51. /* Filter Destinations */
  52. #define CONN_DST_FILTER_CUTOFF 0x0500 /* Filter Cutoff Frequency */
  53. #define CONN_DST_FILTER_Q 0x0501 /* Filter Resonance */
  54. /* Transforms */
  55. #define CONN_TRN_CONVEX 0x0002 /* Convex Transform */
  56. #define CONN_TRN_SWITCH 0x0003 /* Switch Transform */
  57. /* Conditional chunk operators */
  58. #define DLS_CDL_AND 0x0001 /* X = X & Y */
  59. #define DLS_CDL_OR 0x0002 /* X = X | Y */
  60. #define DLS_CDL_XOR 0x0003 /* X = X ^ Y */
  61. #define DLS_CDL_ADD 0x0004 /* X = X + Y */
  62. #define DLS_CDL_SUBTRACT 0x0005 /* X = X - Y */
  63. #define DLS_CDL_MULTIPLY 0x0006 /* X = X * Y */
  64. #define DLS_CDL_DIVIDE 0x0007 /* X = X / Y */
  65. #define DLS_CDL_LOGICAL_AND 0x0008 /* X = X && Y */
  66. #define DLS_CDL_LOGICAL_OR 0x0009 /* X = X || Y */
  67. #define DLS_CDL_LT 0x000A /* X = (X < Y) */
  68. #define DLS_CDL_LE 0x000B /* X = (X <= Y) */
  69. #define DLS_CDL_GT 0x000C /* X = (X > Y) */
  70. #define DLS_CDL_GE 0x000D /* X = (X >= Y) */
  71. #define DLS_CDL_EQ 0x000E /* X = (X == Y) */
  72. #define DLS_CDL_NOT 0x000F /* X = !X */
  73. #define DLS_CDL_CONST 0x0010 /* 32-bit constant */
  74. #define DLS_CDL_QUERY 0x0011 /* 32-bit value returned from query */
  75. #define DLS_CDL_QUERYSUPPORTED 0x0012 /* Test to see if query is supported by synth */
  76. /*
  77. Loop and release
  78. */
  79. #define WLOOP_TYPE_RELEASE 1
  80. /*
  81. WaveLink chunk <wlnk-ck>
  82. */
  83. #define F_WAVELINK_MULTICHANNEL 0x0002
  84. /*
  85. DLSID queries for <cdl-ck>
  86. */
  87. DEFINE_GUID(DLSID_GMInHardware, 0x178f2f24, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
  88. DEFINE_GUID(DLSID_GSInHardware, 0x178f2f25, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
  89. DEFINE_GUID(DLSID_XGInHardware, 0x178f2f26, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
  90. DEFINE_GUID(DLSID_SupportsDLS1, 0x178f2f27, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
  91. DEFINE_GUID(DLSID_SupportsDLS2, 0xf14599e5, 0x4689, 0x11d2, 0xaf, 0xa6, 0x0, 0xaa, 0x0, 0x24, 0xd8, 0xb6);
  92. DEFINE_GUID(DLSID_SampleMemorySize, 0x178f2f28, 0xc364, 0x11d1, 0xa7, 0x60, 0x00, 0x00, 0xf8, 0x75, 0xac, 0x12);
  93. DEFINE_GUID(DLSID_ManufacturersID, 0xb03e1181, 0x8095, 0x11d2, 0xa1, 0xef, 0x0, 0x60, 0x8, 0x33, 0xdb, 0xd8);
  94. DEFINE_GUID(DLSID_ProductID, 0xb03e1182, 0x8095, 0x11d2, 0xa1, 0xef, 0x0, 0x60, 0x8, 0x33, 0xdb, 0xd8);
  95. DEFINE_GUID(DLSID_SamplePlaybackRate, 0x2a91f713, 0xa4bf, 0x11d2, 0xbb, 0xdf, 0x0, 0x60, 0x8, 0x33, 0xdb, 0xd8);
  96. #endif /* _INC_DLS2 */