|
|
//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose: Handles all the functions for implementing remote access to the engine
//
//===========================================================================//
#include "server_pch.h"
#include "iclient.h"
#include "net.h"
#include "utlbuffer.h"
#include "utllinkedlist.h"
#include "igameserverdata.h"
#include "sv_remoteaccess.h"
#include "sv_rcon.h"
#include "sv_filter.h"
#include "sys.h"
#include "sys_dll.h"
#include "vprof_engine.h"
#include "PlayerState.h"
#include "sv_log.h"
#ifndef DEDICATED
#include "zip/XZip.h"
#endif
#include "cl_main.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
extern IServerGameDLL *serverGameDLL;
CServerRemoteAccess g_ServerRemoteAccess; EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CServerRemoteAccess, IGameServerData, GAMESERVERDATA_INTERFACE_VERSION, g_ServerRemoteAccess);
ConVar sv_rcon_log( "sv_rcon_log", "1", 0, "Enable/disable rcon logging." );
//-----------------------------------------------------------------------------
// Host_Stats_f - prints out interesting stats about the server...
//-----------------------------------------------------------------------------
void Host_Stats_f (void) { char stats[512]; g_ServerRemoteAccess.GetStatsString(stats, sizeof(stats)); ConMsg(" CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick\n%s\n", stats); // "--cpu- ++++in++ +++out++ ---up-- ++cl+ ---fps- ++user+ ~~hms~~ ~~dev~~ ~tdev~~"
} static ConCommand stats("stats", Host_Stats_f, "Prints server performance variables" );
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CServerRemoteAccess::CServerRemoteAccess() { m_iBytesSent = 0; m_iBytesReceived = 0; m_NextListenerID = 0; m_AdminUIID = INVALID_LISTENER_ID; m_nScreenshotListener = -1; m_nBugListener = -1; }
//-----------------------------------------------------------------------------
// Purpose: unique id to associate data transfers with sessions
//-----------------------------------------------------------------------------
ra_listener_id CServerRemoteAccess::GetNextListenerID( bool authConnection, const netadr_t *adr ) { int i = m_ListenerIDs.AddToTail(); m_ListenerIDs[i].listenerID = i; m_ListenerIDs[i].authenticated = !authConnection; m_ListenerIDs[i].m_bHasAddress = ( adr != NULL ); if ( adr ) { m_ListenerIDs[i].adr = *adr; } return i; }
bool GetStringHelper( CUtlBuffer & cmd, char *outBuf, int bufSize ) { outBuf[0] = 0; cmd.GetString(outBuf, bufSize); if ( !cmd.IsValid() ) { cmd.Purge(); return false; }
return true; }
//-----------------------------------------------------------------------------
// Purpose: handles a request
//-----------------------------------------------------------------------------
void CServerRemoteAccess::WriteDataRequest( CRConServer *pNetworkListener, ra_listener_id listener, const void *buffer, int bufferSize) { m_iBytesReceived += bufferSize; // ConMsg("RemoteAccess: bytes received: %d\n", m_iBytesReceived);
if ( bufferSize < 2*sizeof(int) ) // check that the buffer contains at least the id and type
{ return; }
CUtlBuffer cmd(buffer, bufferSize, CUtlBuffer::READ_ONLY); bool invalidRequest = false;
while ( invalidRequest == false && (int)cmd.TellGet() < (int)(cmd.Size() - 2 * sizeof(int) ) ) // while there is commands to read
{ // parse out the buffer
int requestID = cmd.GetInt(); pNetworkListener->SetRequestID( listener, requestID ); // tell the rcon server the ID so it can reflect it when the console redirect flushes
int requestType = cmd.GetInt();
switch (requestType) { case SERVERDATA_REQUESTVALUE: { if ( IsAuthenticated(listener) ) { char variable[256]; if ( !GetStringHelper( cmd, variable, sizeof(variable) ) ) { invalidRequest = true; break; } RequestValue( listener, requestID, variable); if ( !GetStringHelper( cmd, variable, sizeof(variable) ) ) { invalidRequest = true; break; } } else { char variable[256]; if ( !GetStringHelper( cmd, variable, sizeof(variable) ) ) { invalidRequest = true; break; } if ( !GetStringHelper( cmd, variable, sizeof(variable) ) ) { invalidRequest = true; break; } } } break;
case SERVERDATA_SETVALUE: { if ( IsAuthenticated(listener) ) { char variable[256]; char value[256]; if ( !GetStringHelper( cmd, variable, sizeof(variable) ) ) { invalidRequest = true; break; } if ( !GetStringHelper( cmd, value, sizeof(value) ) ) { invalidRequest = true; break; } SetValue(variable, value); } else { char command[512]; if ( !GetStringHelper( cmd, command, sizeof(command) ) ) { invalidRequest = true; break; } if ( !GetStringHelper( cmd, command, sizeof(command) ) ) { invalidRequest = true; break; } } } break;
case SERVERDATA_EXECCOMMAND: { if ( IsAuthenticated(listener) ) { char command[512]; if ( !GetStringHelper( cmd, command, sizeof(command) ) ) { invalidRequest = true; break; } ExecCommand(command); if ( listener != m_AdminUIID ) { LogCommand( listener, va( "command \"%s\"", command) ); } if ( !GetStringHelper( cmd, command, sizeof(command) ) ) { invalidRequest = true; break; } } else { char command[512]; if ( !GetStringHelper( cmd, command, sizeof(command) ) ) { invalidRequest = true; break; } if ( !GetStringHelper( cmd, command, sizeof(command) ) ) { invalidRequest = true; break; } LogCommand( listener, "Bad Password" ); } } break;
case SERVERDATA_AUTH: { char password[512]; if ( !GetStringHelper( cmd, password, sizeof( password ) ) ) { invalidRequest = true; break; } CheckPassword( pNetworkListener, listener, requestID, password ); if ( !GetStringHelper( cmd, password, sizeof( password ) ) ) { invalidRequest = true; break; }
if ( m_ListenerIDs[ listener ].authenticated ) { // if the second string has a non-zero value, it is a userid.
int userID = atoi( password ); ConCommandBase *cmd = g_pCVar->FindCommand( "mp_disable_autokick" ); if ( cmd ) { Cbuf_AddText( CBUF_SERVER, va( "mp_disable_autokick %d\n", userID ) ); Cbuf_Execute(); } } } break;
case SERVERDATA_TAKE_SCREENSHOT: #ifndef DEDICATED
m_nScreenshotListener = listener; CL_TakeJpeg( ); #endif
break;
case SERVERDATA_SEND_CONSOLE_LOG: { #ifndef DEDICATED
CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER ); if ( GetConsoleLogFileData( buf ) ) { HZIP hZip = CreateZipZ( 0, 1024 * 1024, ZIP_MEMORY ); void *pMem = NULL; unsigned long nLen; ZipAdd( hZip, "console.log", buf.Base(), buf.TellMaxPut(), ZIP_MEMORY ); ZipGetMemory( hZip, &pMem, &nLen ); SendResponseToClient( listener, SERVERDATA_CONSOLE_LOG_RESPONSE, pMem, nLen ); CloseZip( hZip ); } else { LogCommand( listener, "Failed to read console log!\n" ); RespondString( listener, requestID, "Failed to read console log!\n" ); } #endif
} break;
#ifdef VPROF_ENABLED
case SERVERDATA_VPROF: { char password[25]; if ( !GetStringHelper( cmd, password, sizeof(password) ) ) { invalidRequest = true; break; } if ( !GetStringHelper( cmd, password, sizeof(password) ) ) { invalidRequest = true; break; } if ( IsAuthenticated(listener) ) { RegisterVProfDataListener( listener ); LogCommand( listener, "Remote VProf started!\n" ); RespondString( listener, requestID, "Remote VProf started!\n" ); } } break; case SERVERDATA_REMOVE_VPROF: { char password[25]; if ( !GetStringHelper( cmd, password, sizeof(password) ) ) { invalidRequest = true; break; } if ( !GetStringHelper( cmd, password, sizeof(password) ) ) { invalidRequest = true; break; } if ( IsAuthenticated(listener) ) { RemoveVProfDataListener( listener ); LogCommand( listener, "Remote VProf finished!\n" ); RespondString( listener, requestID, "Remote VProf finished!\n" ); } } break; #endif
case SERVERDATA_SEND_REMOTEBUG: { if ( CommandLine()->CheckParm( "-remotebug" ) == NULL ) { Warning( "Received a remote bug request from rcon client, but not running with '-remotebug'. Ignoring.\n" ); RespondString( listener, 0, "Remote machine using wrong bugreporter dll. Try running with '-remotebug'\n" ); invalidRequest = true; break; }
if ( IsAuthenticated(listener) ) { ExecCommand("bug -auto"); LogCommand( listener, "Remote bug submission\n" ); m_nBugListener = listener; } } break;
default: Assert(!("Unknown requestType in CServerRemoteAccess::WriteDataRequest()")); cmd.Purge(); invalidRequest = true; break; }; } }
// NOTE: This version is used by the server DLL or server plugins
void CServerRemoteAccess::WriteDataRequest( ra_listener_id listener, const void *buffer, int bufferSize ) { WriteDataRequest( &RCONServer(), listener, buffer, bufferSize ); }
void CServerRemoteAccess::RemoteBug( const char *pBugPath ) { if ( m_nBugListener < 0 ) return;
int i = m_ResponsePackets.AddToTail(); m_ResponsePackets[i].responderID = m_nBugListener;
CUtlBuffer &response = m_ResponsePackets[i].packet;
response.PutInt(0); response.PutInt(SERVERDATA_RESPONSE_REMOTEBUG); response.PutString(pBugPath);
m_nBugListener = -1; }
//-----------------------------------------------------------------------------
// Uploads a screenshot to a particular listener
//-----------------------------------------------------------------------------
void CServerRemoteAccess::UploadScreenshot( const char *pFileName ) { #ifndef DEDICATED
if ( m_nScreenshotListener < 0 ) return;
CUtlBuffer buf( 128 * 1024, 0 ); if ( g_pFullFileSystem->ReadFile( pFileName, "MOD", buf ) ) { HZIP hZip = CreateZipZ( 0, 1024 * 1024, ZIP_MEMORY ); void *pMem = NULL; unsigned long nLen; ZipAdd( hZip, "screenshot.jpg", buf.Base(), buf.TellMaxPut(), ZIP_MEMORY ); ZipGetMemory( hZip, &pMem, &nLen ); SendResponseToClient( m_nScreenshotListener, SERVERDATA_SCREENSHOT_RESPONSE, pMem, nLen ); CloseZip( hZip ); } else { LogCommand( m_nScreenshotListener, "Failed to read screenshot!\n" ); RespondString( m_nScreenshotListener, 0, "Failed to read screenshot!\n" ); }
m_nScreenshotListener = -1; #endif
}
//-----------------------------------------------------------------------------
// Purpose: log information about a command that ran
//-----------------------------------------------------------------------------
void CServerRemoteAccess::LogCommand( ra_listener_id listener, const char *msg ) { if ( !sv_rcon_log.GetBool() ) return; if ( listener < (ra_listener_id)m_ListenerIDs.Count() && m_ListenerIDs[listener].m_bHasAddress ) { Log_Msg( LOG_SERVER_LOG, "rcon from \"%s\": %s\n", m_ListenerIDs[listener].adr.ToString(), msg ); } else { Log_Msg( LOG_SERVER_LOG, "rcon from \"unknown\": %s\n", msg ); } }
//-----------------------------------------------------------------------------
// Purpose: checks if this user has provided the correct password
//-----------------------------------------------------------------------------
void CServerRemoteAccess::CheckPassword( CRConServer *pNetworkListener, ra_listener_id listener, int requestID, const char *password ) { // If the pw does not match, then not authed
if ( !pNetworkListener->IsPassword( password ) ) { BadPassword( pNetworkListener, listener ); return; }
// allocate a spot in the list for the response
int i = m_ResponsePackets.AddToTail(); m_ResponsePackets[i].responderID = listener; // record who we need to respond to
CUtlBuffer &response = m_ResponsePackets[i].packet;
// build the response
response.PutInt(requestID); response.PutInt(SERVERDATA_AUTH_RESPONSE); response.PutString(""); response.PutString("");
m_ListenerIDs[ listener ].authenticated = true; }
//-----------------------------------------------------------------------------
// Purpose: returns true if this connection has provided the correct password
//-----------------------------------------------------------------------------
bool CServerRemoteAccess::IsAuthenticated( ra_listener_id listener ) { Assert( listener >= 0 && listener < (ra_listener_id)m_ListenerIDs.Count() ); return m_ListenerIDs[listener].authenticated; }
extern ConVar sv_rcon_maxfailures;
//-----------------------------------------------------------------------------
// Purpose: send a bad password packet
// Returns TRUE if socket was closed
//-----------------------------------------------------------------------------
void CServerRemoteAccess::BadPassword( CRConServer *pNetworkListener, ra_listener_id listener ) { ListenerStore_t& listenerStore = m_ListenerIDs[listener];
listenerStore.authenticated = false;
if ( pNetworkListener->HandleFailedRconAuth( listenerStore.adr ) ) { // Close the socket if too many failed attempts
pNetworkListener->BCloseAcceptedSocket( listener ); } else { //
// Respond to the rcon user
//
// allocate a spot in the list for the response
int i = m_ResponsePackets.AddToTail(); m_ResponsePackets[i].responderID = listener; // record who we need to respond to
CUtlBuffer &response = m_ResponsePackets[i].packet;
// build the response
response.PutInt(-1); // special flag for bad password
response.PutInt(SERVERDATA_AUTH_RESPONSE); response.PutString(""); response.PutString(""); } }
//-----------------------------------------------------------------------------
// Purpose: returns the number of bytes read
//-----------------------------------------------------------------------------
int CServerRemoteAccess::GetDataResponseSize( ra_listener_id listener ) { for( int i = m_ResponsePackets.Head(); m_ResponsePackets.IsValidIndex(i); i = m_ResponsePackets.Next(i) ) { // copy response into buffer
if ( m_ResponsePackets[i].responderID != listener ) // not for us, skip to the next entry
continue;
CUtlBuffer &response = m_ResponsePackets[i].packet; return response.TellPut(); } return 0; }
int CServerRemoteAccess::ReadDataResponse( ra_listener_id listener, void *buffer, int bufferSize ) { for( int i = m_ResponsePackets.Head(); m_ResponsePackets.IsValidIndex(i); i = m_ResponsePackets.Next(i) ) { // copy response into buffer
if ( m_ResponsePackets[i].responderID != listener ) // not for us, skip to the next entry
continue;
CUtlBuffer &response = m_ResponsePackets[i].packet; int bytesToCopy = response.TellPut(); Assert(bufferSize >= bytesToCopy); if (bytesToCopy <= bufferSize) { memcpy(buffer, response.Base(), bytesToCopy); } else { // not enough room in buffer, don't return message
bytesToCopy = 0; }
m_iBytesSent += bytesToCopy; // ConMsg("RemoteAccess: bytes sent: %d\n", m_iBytesSent);
// remove from list
m_ResponsePackets.Remove(i); // return bytes copied
return bytesToCopy; }
return 0; }
//-----------------------------------------------------------------------------
// Purpose: looks up a cvar and posts a return value
//-----------------------------------------------------------------------------
void CServerRemoteAccess::RequestValue( ra_listener_id listener, int requestID, const char *variable) { // look up the cvar
CUtlBuffer value(0, 256, CUtlBuffer::TEXT_BUFFER); // text-mode buffer
LookupValue(variable, value);
// allocate a spot in the list for the response
int i = m_ResponsePackets.AddToTail(); m_ResponsePackets[i].responderID = listener; // record who we need to respond to
CUtlBuffer &response = m_ResponsePackets[i].packet;
// build the response
response.PutInt(requestID); response.PutInt(SERVERDATA_RESPONSE_VALUE); response.PutString(variable);
//Assert(value.TellPut() > 0);
response.PutInt(value.TellPut()); if (value.TellPut()) { response.Put(value.Base(), value.TellPut()); } }
//-----------------------------------------------------------------------------
// Purpose: looks up a cvar and posts a return value
//-----------------------------------------------------------------------------
void CServerRemoteAccess::RespondString( ra_listener_id listener, int requestID, const char *pString ) { // allocate a spot in the list for the response
int i = m_ResponsePackets.AddToTail(); m_ResponsePackets[i].responderID = listener; // record who we need to respond to
CUtlBuffer &response = m_ResponsePackets[i].packet;
// build the response
response.PutInt(requestID); response.PutInt(SERVERDATA_RESPONSE_STRING); response.PutString(pString); }
//-----------------------------------------------------------------------------
// Purpose: Sets a cvar or value
//-----------------------------------------------------------------------------
void CServerRemoteAccess::SetValue(const char *variable, const char *value) { // check for special types
if (!stricmp(variable, "map")) { // push a map change command
Cbuf_AddText( CBUF_SERVER, va( "changelevel %s\n", value ) ); Cbuf_Execute(); } else if (!stricmp(variable, "mapcycle")) { // write out a new mapcycle file
ConVarRef mapcycle( "mapcyclefile" ); if ( mapcycle.IsValid() ) { FileHandle_t f = g_pFileSystem->Open(mapcycle.GetString(), "wt"); if (!f) { // mapcycle file probably read only, fall pack to temporary file
Msg("Couldn't write to read-only file %s, using file _temp_mapcycle.txt instead.\n", mapcycle.GetString()); mapcycle.SetValue("_temp_mapcycle.txt" ); f = g_pFileSystem->Open(mapcycle.GetString(), "wt"); if (!f) { return; } } g_pFileSystem->Write(value, Q_strlen(value) + 1, f); g_pFileSystem->Close(f); } } else { // Stick the cvar set in the command string, so client notification, replication, etc happens
Cbuf_AddText( CBUF_SERVER, va("%s %s", variable, value) ); Cbuf_AddText(CBUF_SERVER, "\n"); Cbuf_Execute(); } }
//-----------------------------------------------------------------------------
// Purpose: execs a command
//-----------------------------------------------------------------------------
void CServerRemoteAccess::ExecCommand(const char *cmdString) { Cbuf_AddText(CBUF_SERVER, (char *)cmdString); Cbuf_AddText(CBUF_SERVER, "\n"); Cbuf_Execute(); }
//-----------------------------------------------------------------------------
// Purpose: Finds the value of a particular server variable
//-----------------------------------------------------------------------------
bool CServerRemoteAccess::LookupValue(const char *variable, CUtlBuffer &value) { Assert(value.IsText());
// first see if it's a cvar
const char *strval = LookupStringValue(variable); if (strval) { value.PutString(strval); value.PutChar(0); } else if (!stricmp(variable, "stats")) { char stats[512]; GetStatsString(stats, sizeof(stats)); value.PutString(stats); value.PutChar(0); } else if (!stricmp(variable, "banlist")) { // returns a list of banned users and ip's
GetUserBanList(value); } else if (!stricmp(variable, "playerlist")) { GetPlayerList(value); } else if (!stricmp(variable, "maplist")) { GetMapList(value); } else if (!stricmp(variable, "uptime")) { int timeSeconds = (int)(Plat_FloatTime()); value.PutInt(timeSeconds); value.PutChar(0); } else if (!stricmp(variable, "ipaddress")) { char addr[25]; Q_snprintf( addr, sizeof(addr), "%s:%i", net_local_adr.ToString(true), sv.GetUDPPort()); value.PutString( addr ); value.PutChar(0); } else if (!stricmp(variable, "mapcycle")) { ConVarRef mapcycle( "mapcyclefile" ); if ( mapcycle.IsValid() ) { // send the mapcycle list file
FileHandle_t f = g_pFileSystem->Open(mapcycle.GetString(), "rb" );
if ( f == FILESYSTEM_INVALID_HANDLE ) return true; int len = g_pFileSystem->Size(f); char *mapcycleData = (char *)stackalloc( len+1 ); if ( len && g_pFileSystem->Read( mapcycleData, len, f ) ) { mapcycleData[len] = 0; // Make sure it's null terminated.
value.PutString((const char *)mapcycleData); value.PutChar(0); } else { value.PutString( "" ); value.PutChar(0); }
g_pFileSystem->Close( f );
} } else { // value not found, null terminate
value.PutChar(0); return false; } return true; }
//-----------------------------------------------------------------------------
// Purpose: Finds the value of a particular server variable for simple string values
//-----------------------------------------------------------------------------
const char *CServerRemoteAccess::LookupStringValue(const char *variable) { static char s_ReturnBuf[32]; IConVar *pVar = g_pCVar->FindVar( variable ); if ( pVar ) { ConVarRef var( pVar ); if ( var.IsValid() ) return var.GetString(); }
// special types
if ( !Q_stricmp( variable, "map" ) ) return sv.GetMapName();
if ( !Q_stricmp( variable, "playercount" ) ) { Q_snprintf( s_ReturnBuf, sizeof(s_ReturnBuf) - 1, "%d", sv.GetNumClients() - sv.GetNumProxies()); return s_ReturnBuf; } if ( !Q_stricmp( variable, "maxplayers" ) ) { Q_snprintf( s_ReturnBuf, sizeof(s_ReturnBuf) - 1, "%d", sv.GetMaxClients() ); return s_ReturnBuf; } if ( !Q_stricmp( variable, "gamedescription" ) && serverGameDLL ) return serverGameDLL->GetGameDescription();
return NULL; }
//-----------------------------------------------------------------------------
// Purpose: fills a buffer with a list of all banned IP addresses
//-----------------------------------------------------------------------------
void CServerRemoteAccess::GetUserBanList(CUtlBuffer &value) { // add user bans
int i; for (i = 0; i < g_UserFilters.Count(); i++) { value.Printf("%i %s : %.3f min\n", i + 1, GetUserIDString(g_UserFilters[i].userid), g_UserFilters[i].banTime); }
// add ip filters
for (i = 0; i < g_IPFilters.Count() ; i++) { unsigned char b[4]; *(unsigned *)b = g_IPFilters[i].compare; value.Printf("%i %i.%i.%i.%i : %.3f min\n", i + 1 + g_UserFilters.Count(), b[0], b[1], b[2], b[3], g_IPFilters[i].banTime); }
value.PutChar(0); }
void CServerRemoteAccess::GetStatsString(char *buf, int bufSize) { float avgIn=0,avgOut=0;
sv.GetNetStats( avgIn, avgOut );
// format: CPU percent, Bandwidth in, Bandwidth out, uptime, changelevels, framerate, total players
_snprintf(buf, bufSize - 1, "%6.1f %8.1f %8.1f %7i %5i %7.2f %7i %7.2f %7.2f %7.2f", sv.GetCPUUsage() * 100, avgIn, avgOut, (int)(Sys_FloatTime()) / 60, sv.GetSpawnCount() - 1, 1.0/host_frametime, // frame rate
sv.GetNumClients() - sv.GetNumProxies(), 1000.0f*host_frameendtime_computationduration, 1000.0f*host_frametime_stddeviation, 1000.0f*host_framestarttime_stddeviation ); buf[bufSize - 1] = 0; };
//-----------------------------------------------------------------------------
// Purpose: Fills buffer with details on everyone in the server
//-----------------------------------------------------------------------------
void CServerRemoteAccess::GetPlayerList(CUtlBuffer &value) { if ( !serverGameClients ) { return; }
for ( int i=0 ; i< sv.GetClientCount() ; i++ ) { CGameClient *client = sv.Client(i); if ( !client || !client->IsActive() ) continue;
CPlayerState *pl = serverGameClients->GetPlayerState( client->edict ); if ( !pl ) continue;
// valid user, add to buffer
// format per user, each user seperated by a newline '\n'
// "name authID ipAddress ping loss frags time"
if ( client->IsFakeClient() ) { value.Printf("\"%s\" %s 0 0 0 %d 0\n", client->GetClientName(), client->GetNetworkIDString(), pl->score); } else { value.Printf("\"%s\" %s %s %d %d %d %d\n", client->GetClientName(), client->GetNetworkIDString(), client->GetNetChannel()->GetAddress(), (int)(client->GetNetChannel()->GetAvgLatency(FLOW_OUTGOING) * 1000.0f), (int)(client->GetNetChannel()->GetAvgLoss(FLOW_INCOMING)), pl->score, (int)(client->GetNetChannel()->GetTimeConnected())); } }
value.PutChar(0); }
//-----------------------------------------------------------------------------
// Purpose: Fills buffer with list of maps from this mod
//-----------------------------------------------------------------------------
void CServerRemoteAccess::GetMapList(CUtlBuffer &value) { // search the directory structure.
char mapwild[MAX_QPATH]; char friendly_com_gamedir[ MAX_OSPATH ]; strcpy(mapwild, "maps/*.bsp"); Q_strncpy( friendly_com_gamedir, com_gamedir, sizeof(friendly_com_gamedir) ); Q_strlower( friendly_com_gamedir ); char const *findfn = Sys_FindFirst( mapwild, NULL, 0 ); while ( findfn ) { char curDir[MAX_PATH]; _snprintf(curDir, MAX_PATH, "maps/%s", findfn); g_pFileSystem->GetLocalPath(curDir, curDir, MAX_PATH); // limit maps displayed to ones for the mod only
if (strstr(curDir, friendly_com_gamedir)) { // clean up the map name
char mapName[MAX_PATH]; strcpy(mapName, findfn); char *extension = strstr(mapName, ".bsp"); if (extension) { *extension = 0; }
// write into buffer
value.PutString(mapName); value.PutString("\n"); } findfn = Sys_FindNext( NULL, 0 ); }
Sys_FindClose(); value.PutChar(0); }
//-----------------------------------------------------------------------------
// Purpose: sends a message to all the watching admin UI's
//-----------------------------------------------------------------------------
void CServerRemoteAccess::SendMessageToAdminUI( ra_listener_id listenerID, const char *message) { if ( listenerID != m_AdminUIID ) { Warning( "ServerRemoteAccess: Sending AdminUI message to non-AdminUI listener\n" ); }
// allocate a spot in the list for the response
int i = m_ResponsePackets.AddToTail(); m_ResponsePackets[i].responderID = listenerID; // record who we need to respond to
CUtlBuffer &response = m_ResponsePackets[i].packet;
// post the message
response.PutInt(0); response.PutInt(SERVERDATA_UPDATE); response.PutString(message); }
//-----------------------------------------------------------------------------
// Purpose: Sends a response to the client
//-----------------------------------------------------------------------------
void CServerRemoteAccess::SendResponseToClient( ra_listener_id listenerID, ServerDataResponseType_t type, void *pData, int nDataLen ) { // allocate a spot in the list for the response
int i = m_ResponsePackets.AddToTail(); m_ResponsePackets[i].responderID = listenerID; // record who we need to respond to
CUtlBuffer &response = m_ResponsePackets[i].packet;
// post the message
response.PutInt( 0 ); response.PutInt( type ); response.PutInt( nDataLen ); response.Put( pData, nDataLen ); }
//-----------------------------------------------------------------------------
// Purpose: sends an opaque blob of data from VProf to a remote rcon listener
//-----------------------------------------------------------------------------
void CServerRemoteAccess::SendVProfData( ra_listener_id listenerID, bool bGroupData, void *data, int len ) { Assert( listenerID != m_AdminUIID ); // only RCON clients support this right now
SendResponseToClient( listenerID, bGroupData ? SERVERDATA_VPROF_GROUPS : SERVERDATA_VPROF_DATA, data, len ); }
//-----------------------------------------------------------------------------
// Purpose: C function for rest of engine to access CServerRemoteAccess class
//-----------------------------------------------------------------------------
extern "C" void NotifyDedicatedServerUI(const char *message) { if ( g_ServerRemoteAccess.GetAdminUIID() != INVALID_LISTENER_ID ) // if we have an admin UI actually registered
{ g_ServerRemoteAccess.SendMessageToAdminUI( g_ServerRemoteAccess.GetAdminUIID(), message); } }
|