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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "shareddefs.h"
#include "materialsystem/imesh.h"
#include "materialsystem/imaterial.h"
#include "view.h"
#include "iviewrender.h"
#include "view_shared.h"
#include "texture_group_names.h"
#include "tier0/icommandline.h"
#include "keyvalues.h"
#include "ScreenSpaceEffects.h"
#include "materialsystem/imaterialsystemhardwareconfig.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_EnvScreenOverlay : public C_BaseEntity { DECLARE_CLASS( C_EnvScreenOverlay, C_BaseEntity ); public: DECLARE_CLIENTCLASS();
void PreDataUpdate( DataUpdateType_t updateType ); void PostDataUpdate( DataUpdateType_t updateType );
void HandleOverlaySwitch( void ); void StartOverlays( void ); void StopOverlays( void ); void StartCurrentOverlay( void ); void ClientThink( void );
protected: char m_iszOverlayNames[ MAX_SCREEN_OVERLAYS ][255]; float m_flOverlayTimes[ MAX_SCREEN_OVERLAYS ]; float m_flStartTime; int m_iDesiredOverlay; bool m_bIsActive; bool m_bWasActive; int m_iCachedDesiredOverlay; int m_iCurrentOverlay; float m_flCurrentOverlayTime; };
IMPLEMENT_CLIENTCLASS_DT( C_EnvScreenOverlay, DT_EnvScreenOverlay, CEnvScreenOverlay ) RecvPropArray( RecvPropString( RECVINFO( m_iszOverlayNames[0]) ), m_iszOverlayNames ), RecvPropArray( RecvPropFloat( RECVINFO( m_flOverlayTimes[0] ) ), m_flOverlayTimes ), RecvPropFloat( RECVINFO( m_flStartTime ) ), RecvPropInt( RECVINFO( m_iDesiredOverlay ) ), RecvPropBool( RECVINFO( m_bIsActive ) ), END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
// Input : updateType -
//-----------------------------------------------------------------------------
void C_EnvScreenOverlay::PreDataUpdate( DataUpdateType_t updateType ) { BaseClass::PreDataUpdate( updateType );
m_bWasActive = m_bIsActive; }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_EnvScreenOverlay::PostDataUpdate( DataUpdateType_t updateType ) { BaseClass::PostDataUpdate( updateType );
// If we have a start time now, start the overlays going
if ( m_bIsActive && m_flStartTime > 0 && view->GetScreenOverlayMaterial() == NULL ) { StartOverlays(); } if ( m_flStartTime == -1 ) { StopOverlays(); }
HandleOverlaySwitch();
if ( updateType == DATA_UPDATE_CREATED && CommandLine()->FindParm( "-makereslists" ) ) { for ( int i = 0; i < MAX_SCREEN_OVERLAYS; ++i ) { if ( m_iszOverlayNames[ i ] && m_iszOverlayNames[ i ][ 0 ] ) { materials->FindMaterial( m_iszOverlayNames[ i ], TEXTURE_GROUP_CLIENT_EFFECTS, false ); } } } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_EnvScreenOverlay::StopOverlays( void ) { SetNextClientThink( CLIENT_THINK_NEVER );
if ( m_bWasActive && !m_bIsActive ) { view->SetScreenOverlayMaterial( NULL ); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_EnvScreenOverlay::StartOverlays( void ) { m_iCurrentOverlay = 0; m_flCurrentOverlayTime = 0; m_iCachedDesiredOverlay = 0; SetNextClientThink( CLIENT_THINK_ALWAYS );
StartCurrentOverlay(); HandleOverlaySwitch(); }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_EnvScreenOverlay::HandleOverlaySwitch( void ) { if( m_iCachedDesiredOverlay != m_iDesiredOverlay ) { m_iCurrentOverlay = m_iDesiredOverlay; m_iCachedDesiredOverlay = m_iDesiredOverlay; StartCurrentOverlay(); } } //-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_EnvScreenOverlay::StartCurrentOverlay( void ) { if ( m_iCurrentOverlay == MAX_SCREEN_OVERLAYS || !m_iszOverlayNames[m_iCurrentOverlay] || !m_iszOverlayNames[m_iCurrentOverlay][0] ) { // Hit the end of our overlays, so stop.
m_flStartTime = 0; StopOverlays(); return; }
if ( m_flOverlayTimes[m_iCurrentOverlay] == -1 ) m_flCurrentOverlayTime = -1; else m_flCurrentOverlayTime = gpGlobals->curtime + m_flOverlayTimes[m_iCurrentOverlay];
// Bring up the current overlay
IMaterial *pMaterial = materials->FindMaterial( m_iszOverlayNames[m_iCurrentOverlay], TEXTURE_GROUP_CLIENT_EFFECTS, false ); if ( !IsErrorMaterial( pMaterial ) ) { view->SetScreenOverlayMaterial( pMaterial ); } else { Warning("env_screenoverlay couldn't find overlay %s.\n", m_iszOverlayNames[m_iCurrentOverlay] ); StopOverlays(); } }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void C_EnvScreenOverlay::ClientThink( void ) { // If the current overlay's run out, go to the next one
if ( m_flCurrentOverlayTime != -1 && m_flCurrentOverlayTime < gpGlobals->curtime ) { m_iCurrentOverlay++; StartCurrentOverlay(); } }
// Effect types
enum { SCREENEFFECT_EP2_ADVISOR_STUN, SCREENEFFECT_EP1_INTRO, SCREENEFFECT_EP2_GROGGY, };
// ============================================================================
// Screenspace effect
// ============================================================================
class C_EnvScreenEffect : public C_BaseEntity { DECLARE_CLASS( C_EnvScreenEffect, C_BaseEntity ); public: DECLARE_CLIENTCLASS();
virtual void ReceiveMessage( int classID, bf_read &msg );
private: float m_flDuration; int m_nType; };
IMPLEMENT_CLIENTCLASS_DT( C_EnvScreenEffect, DT_EnvScreenEffect, CEnvScreenEffect ) RecvPropFloat( RECVINFO( m_flDuration ) ), RecvPropInt( RECVINFO( m_nType ) ), END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
// Input : classID -
// &msg -
//-----------------------------------------------------------------------------
void C_EnvScreenEffect::ReceiveMessage( int classID, bf_read &msg ) { // Make sure our IDs match
if ( classID != GetClientClass()->m_ClassID ) { // Message is for subclass
BaseClass::ReceiveMessage( classID, msg ); return; }
int messageType = msg.ReadByte(); switch( messageType ) { // Effect turning on
case 0: // FIXME: Declare
{ // Create a keyvalue block to set these params
KeyValues *pKeys = new KeyValues( "keys" ); if ( pKeys == NULL ) return;
if ( m_nType == SCREENEFFECT_EP1_INTRO ) { // Set our keys
pKeys->SetFloat( "duration", m_flDuration ); pKeys->SetInt( "fadeout", 0 );
g_pScreenSpaceEffects->SetScreenSpaceEffectParams( "episodic_intro", pKeys ); g_pScreenSpaceEffects->EnableScreenSpaceEffect( "episodic_intro" ); } else if ( m_nType == SCREENEFFECT_EP2_ADVISOR_STUN ) { // Set our keys
pKeys->SetFloat( "duration", m_flDuration );
g_pScreenSpaceEffects->SetScreenSpaceEffectParams( "episodic_stun", pKeys ); g_pScreenSpaceEffects->EnableScreenSpaceEffect( "episodic_stun" ); } else if ( m_nType == SCREENEFFECT_EP2_GROGGY ) { // Set our keys
pKeys->SetFloat( "duration", m_flDuration ); pKeys->SetInt( "fadeout", 0 );
g_pScreenSpaceEffects->SetScreenSpaceEffectParams( "ep2_groggy", pKeys ); g_pScreenSpaceEffects->EnableScreenSpaceEffect( "ep2_groggy" ); } pKeys->deleteThis(); } break;
// Effect turning off
case 1: // FIXME: Declare
if ( m_nType == SCREENEFFECT_EP1_INTRO ) { // Create a keyvalue block to set these params
KeyValues *pKeys = new KeyValues( "keys" ); if ( pKeys == NULL ) return;
// Set our keys
pKeys->SetFloat( "duration", m_flDuration ); pKeys->SetInt( "fadeout", 1 );
g_pScreenSpaceEffects->SetScreenSpaceEffectParams( "episodic_intro", pKeys ); } else if ( m_nType == SCREENEFFECT_EP2_ADVISOR_STUN ) { g_pScreenSpaceEffects->DisableScreenSpaceEffect( "episodic_stun" ); } else if ( m_nType == SCREENEFFECT_EP2_GROGGY ) { // Create a keyvalue block to set these params
KeyValues *pKeys = new KeyValues( "keys" ); if ( pKeys == NULL ) return;
// Set our keys
pKeys->SetFloat( "duration", m_flDuration ); pKeys->SetInt( "fadeout", 1 );
g_pScreenSpaceEffects->SetScreenSpaceEffectParams( "ep2_groggy", pKeys ); }
break; } }
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