Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#if !defined( TEXT_MESSAGE_H )
#define TEXT_MESSAGE_H
#ifdef _WIN32
#pragma once
#endif
abstract_class IHudTextMessage { public: virtual char *LocaliseTextString( const char *msg, char *dst_buffer, int buffer_size ) = 0; virtual char *BufferedLocaliseTextString( const char *msg ) = 0; virtual char *LookupString( const char *msg_name, int *msg_dest = NULL ) = 0; };
extern IHudTextMessage *hudtextmessage; #endif // TEXT_MESSAGE_H
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