Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Header file for player-thrown grenades.
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#ifndef GRENADE_BASE_H
#define GRENADE_BASE_H
#pragma once
#include "basegrenade_shared.h"
class CSprite;
#define GRENADE_TIMER 5 // Try 5 seconds instead of 3?
//-----------------------------------------------------------------------------
// Purpose: Base Thrown-Grenade class
//-----------------------------------------------------------------------------
class CThrownGrenade : public CBaseGrenade { public: DECLARE_CLASS( CThrownGrenade, CBaseGrenade );
void Spawn( void ); void Thrown( Vector vecOrigin, Vector vecVelocity, float flExplodeTime ); };
#endif // GRENADE_BASE_H
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