Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #include "cbase.h"
  7. #include "variant_t.h"
  8. // memdbgon must be the last include file in a .cpp file!!!
  9. #include "tier0/memdbgon.h"
  10. void variant_t::SetEntity( CBaseEntity *val )
  11. {
  12. eVal = val;
  13. fieldType = FIELD_EHANDLE;
  14. }