Counter Strike : Global Offensive Source Code
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  1. //====== Copyright (C), Valve Corporation, All rights reserved. =======
  2. //
  3. // Purpose: This file defines all of our mapgroups that can be selected on
  4. // the client for GC-matchmaking and server would map these mapgroups
  5. // to the corresponding mapgroup of gamemodes.txt
  6. //
  7. //=============================================================================
  8. MAPGROUPENUM( ar_shoots )
  9. MAPGROUPENUM( ar_baggage )
  10. MAPGROUPENUM( ar_monastery )
  11. MAPGROUPENUM( de_lake )
  12. MAPGROUPENUM( de_stmarc )
  13. MAPGROUPENUM( de_safehouse )