Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef _RUNCOMMANDS_H
#define _RUNCOMMANDS_H
#include <afxtempl.h>
//
// RunCommands functions
//
enum { CCChangeDir = 0x100, CCCopyFile, CCDelFile, CCRenameFile, CCGenerateGridNav, };
// command:
typedef struct { BOOL bEnable; // Run this command?
int iSpecialCmd; // Nonzero if special command exists
char szRun[MAX_PATH]; char szParms[MAX_PATH]; BOOL bLongFilenames; // Obsolete, but kept here for file backwards compatibility
BOOL bEnsureCheck; char szEnsureFn[MAX_PATH]; BOOL bUseProcessWnd; // Obsolete, but kept here for file backwards compatibility
BOOL bNoWait;
} CCOMMAND, *PCCOMMAND;
// list of commands:
typedef CArray<CCOMMAND, CCOMMAND&> CCommandArray;
// run a list of commands:
bool RunCommands(CCommandArray& Commands, LPCTSTR pszDocName, bool bWaitForKeypress); void FixGameVars(char *pszSrc, char *pszDst, BOOL bUseQuotes = TRUE); bool IsRunningCommands();
#endif // _RUNCOMMANDS_H
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