Counter Strike : Global Offensive Source Code
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//================ Copyright (c) 1996-2009 Valve Corporation. All Rights Reserved. =================
//
//
//
//==================================================================================================
#ifndef WINUTILS_H
#define WINUTILS_H
#include "togl/rendermechanism.h"
#if !defined(_WIN32)
void Sleep( unsigned int ms ); bool IsIconic( VD3DHWND hWnd ); BOOL ClientToScreen( VD3DHWND hWnd, LPPOINT pPoint ); void* GetCurrentThread(); void SetThreadAffinityMask( void *hThread, int nMask ); void GlobalMemoryStatus( MEMORYSTATUS *pOut ); #endif
#endif // WINUTILS_H
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