Counter Strike : Global Offensive Source Code
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  1. //========= Copyright c 1996-2008, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $Workfile: $
  6. // $Date: $
  7. //
  8. //-----------------------------------------------------------------------------
  9. // $Log: $
  10. //
  11. // $NoKeywords: $
  12. //=============================================================================//
  13. #ifndef ALIGNED_ARRAY_H
  14. #define ALIGNED_ARRAY_H
  15. #include "mathlib/vector4d.h"
  16. #include "tier1/utlvector.h"
  17. // can't make it with Vector4DAligned for now, because of private copy constructor..
  18. typedef CUtlVector<Vector4D, CUtlMemoryAligned<Vector4D, 16> > CUtlVector_Vector4DAligned;
  19. #endif