Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef ATTRIBUTEINTERPOLATORTYPECHOICEPANEL_h
#define ATTRIBUTEINTERPOLATORTYPECHOICEPANEL_h
#ifdef _WIN32
#pragma once
#endif
#include "dme_controls/BaseAttributeDoubleChoicePanel.h"
#include "movieobjects/dmeeditortypedictionary.h"
#include "vgui_controls/MessageMap.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
struct AttributeWidgetInfo_t;
namespace vgui { class Panel; class ComboBox; }
//-----------------------------------------------------------------------------
// CAttributeInterpolatorChoicePanel
//-----------------------------------------------------------------------------
class CAttributeInterpolatorChoicePanel : public CBaseAttributeDoubleChoicePanel { DECLARE_CLASS_SIMPLE( CAttributeInterpolatorChoicePanel, CBaseAttributeDoubleChoicePanel );
public: CAttributeInterpolatorChoicePanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info );
private: virtual void PopulateComboBoxes( vgui::ComboBox *pComboBox[2] ); virtual void SetAttributeFromComboBoxes( vgui::ComboBox *pComboBox[2], KeyValues *pKeyValues[ 2 ] ); virtual void SetComboBoxesFromAttribute( vgui::ComboBox *pComboBox[2] ); };
#endif // ATTRIBUTEINTERPOLATORTYPECHOICEPANEL_h
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