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//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef DMECONTROLS_UTILS_H
#define DMECONTROLS_UTILS_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/keyvalues.h"
#include "tier1/fmtstr.h"
#include "tier1/utlbufferutil.h"
#include "tier1/utlsymbollarge.h"
#include "datamodel/dmelement.h"
#include "datamodel/dmattribute.h"
#include "datamodel/dmattributevar.h"
#include "movieobjects/dmegamemodel.h"
#include "movieobjects/dmeclip.h"
#include "movieobjects/dmechannel.h"
#include "movieobjects/dmeanimationset.h"
#include "vgui_controls/TextEntry.h"
#include "vgui_controls/InputDialog.h"
#include "vgui_controls/Menu.h"
inline int AddCheckableMenuItem( vgui::Menu *pMenu, const char *pItemName, KeyValues *pKeyValues, vgui::Panel *pTarget, bool bState, bool bEnabled = true ) { int id = pMenu->AddCheckableMenuItem( pItemName, pKeyValues, pTarget ); pMenu->SetMenuItemChecked( id, bState ); pMenu->SetItemEnabled( id, bEnabled ); return id; }
inline int AddCheckableMenuItem( vgui::Menu *pMenu, const char *pItemName, const char *pKVName, vgui::Panel *pTarget, bool bState, bool bEnabled = true ) { return AddCheckableMenuItem( pMenu, pItemName, new KeyValues( pKVName ), pTarget, bState, bEnabled ); }
//-----------------------------------------------------------------------------
// Helper method to insert + extract DmElement handles into keyvalues
//-----------------------------------------------------------------------------
inline void SetElementKeyValue( KeyValues *pKeyValues, const char *pName, CDmElement *pElement ) { pKeyValues->SetInt( pName, pElement ? pElement->GetHandle() : DMELEMENT_HANDLE_INVALID ); }
template< class T > T* GetElementKeyValue( KeyValues *pKeyValues, const char *pName ) { DmElementHandle_t h = (DmElementHandle_t)pKeyValues->GetInt( pName, DMELEMENT_HANDLE_INVALID ); return GetElement<T>( h ); }
inline KeyValues *CreateElementKeyValues( const char *pName, const char *pKey, CDmElement *pElement ) { return new KeyValues( pName, pKey, pElement ? ( int )pElement->GetHandle() : DMELEMENT_HANDLE_INVALID ); }
inline void AddStandardElementKeys( KeyValues *pKeyValues, CDmElement *pElement ) { SetElementKeyValue( pKeyValues, "dmeelement", pElement );
if ( pElement ) { char buf[ 256 ]; UniqueIdToString( pElement->GetId(), buf, sizeof( buf ) ); pKeyValues->SetString( "text", buf ); pKeyValues->SetString( "type", pElement->GetTypeString() ); } }
inline void SetMatrixKeyValue( KeyValues *pKeyValues, const char *pName, const VMatrix &mat ) { CUtlBuffer buf; buf.SetBufferType( true, false ); Serialize( buf, mat ); pKeyValues->SetString( pName, ( char* )buf.Base() ); }
inline void GetMatrixKeyValue( KeyValues *pKeyValues, const char *pName, VMatrix &mat ) { const char *pMatrixString = pKeyValues->GetString( pName ); CUtlBuffer buf( pMatrixString, V_strlen( pMatrixString ) + 1, CUtlBuffer::TEXT_BUFFER | CUtlBuffer::READ_ONLY ); Unserialize( buf, mat ); }
//-----------------------------------------------------------------------------
// Helper method to insert + extract DmeTime_t into keyvalues
//-----------------------------------------------------------------------------
inline void SetDmeTimeKeyValue( KeyValues *pKeyValues, const char *pName, DmeTime_t t ) { pKeyValues->SetInt( pName, t.GetTenthsOfMS() ); }
inline DmeTime_t GetDmeTimeKeyValue( KeyValues *pKeyValues, const char *pName, DmeTime_t defaultTime = DMETIME_ZERO ) { return DmeTime_t( pKeyValues->GetInt( pName, defaultTime.GetTenthsOfMS() ) ); }
inline bool ElementTree_IsArrayItem( KeyValues *itemData ) { return !itemData->IsEmpty( "arrayIndex" ); }
inline CDmAttribute *ElementTree_GetAttribute( KeyValues *itemData ) { CDmElement *pOwner = GetElementKeyValue< CDmElement >( itemData, "ownerelement" ); if ( !pOwner ) return NULL;
const char *pAttributeName = itemData->GetString( "attributeName", "" ); return pOwner->GetAttribute( pAttributeName ); }
inline DmAttributeType_t ElementTree_GetAttributeType( KeyValues *itemData ) { CDmElement *pOwner = GetElementKeyValue< CDmElement >( itemData, "ownerelement" ); if ( !pOwner ) return AT_UNKNOWN;
const char *pAttributeName = itemData->GetString( "attributeName", "" ); CDmAttribute *pAttribute = pOwner->GetAttribute( pAttributeName ); if ( !pAttribute ) return AT_UNKNOWN;
return pAttribute->GetType(); }
inline bool ElementTree_GetDroppableItems( CUtlVector< KeyValues * >& msglist, const char *elementType, CUtlVector< CDmElement * >& list ) { int c = msglist.Count(); for ( int i = 0; i < c; ++i ) { KeyValues *data = msglist[ i ];
CDmElement *e = GetElementKeyValue<CDmElement>( data, "dmeelement" ); if ( !e ) { continue; }
//if ( !e->IsA( elementType ) )
//{
// continue;
//}
list.AddToTail( e ); }
return list.Count() != 0; }
inline void ElementTree_RemoveListFromArray( CDmAttribute *pArrayAttribute, CUtlVector< CDmElement * >& list ) { CDmrElementArray<> array( pArrayAttribute ); int c = array.Count(); for ( int i = c - 1 ; i >= 0 ; --i ) { CDmElement *element = array[ i ]; if ( list.Find( element ) != list.InvalidIndex() ) { array.Remove( i ); } } }
struct PresetGroupInfo_t { PresetGroupInfo_t( CUtlSymbolLarge group = UTL_INVAL_SYMBOL_LARGE ) : presetGroupSym( group ) {} CUtlSymbolLarge presetGroupSym; bool bGroupShared; bool bGroupReadOnly; bool bGroupVisible; friend bool operator==( const PresetGroupInfo_t &lhs, const PresetGroupInfo_t &rhs ) { return lhs.presetGroupSym == rhs.presetGroupSym; } friend bool operator!=( const PresetGroupInfo_t &lhs, const PresetGroupInfo_t &rhs ) { return lhs.presetGroupSym != rhs.presetGroupSym; } };
inline void CollectPresetGroupInfo( CDmeFilmClip *pFilmClip, CUtlVector< PresetGroupInfo_t > &presetInfo, bool bSkipReadOnly = false, bool bSkipInvisible = false ) { CAnimSetGroupAnimSetTraversal traversal( pFilmClip ); while ( CDmeAnimationSet *pAnimSet = traversal.Next() ) { const CDmrElementArray< CDmePresetGroup > presetGroups = pAnimSet->GetPresetGroups(); int nPresetGroups = presetGroups.Count(); for ( int i = 0; i < nPresetGroups; ++i ) { CDmePresetGroup *pPresetGroup = presetGroups[ i ]; if ( !pPresetGroup ) continue;
if ( bSkipReadOnly && pPresetGroup->m_bIsReadOnly ) continue;
if ( bSkipInvisible && !pPresetGroup->m_bIsVisible ) continue;
PresetGroupInfo_t info( g_pDataModel->GetSymbol( pPresetGroup->GetName() ) ); info.bGroupReadOnly = pPresetGroup->m_bIsReadOnly; info.bGroupVisible = pPresetGroup->m_bIsVisible; info.bGroupShared = pPresetGroup->IsShared();
int idx = presetInfo.Find( info ); if ( idx != presetInfo.InvalidIndex() ) continue;
presetInfo.AddToTail( info ); } } }
inline void CollectProceduralPresetNames( CUtlVector< CUtlSymbolLarge > &presetNames ) { static const CUtlSymbolLarge proceduralPresetGroupNameSymbol = g_pDataModel->GetSymbol( PROCEDURAL_PRESET_GROUP_NAME );
int idx = presetNames.AddMultipleToTail( NUM_PROCEDURAL_PRESET_TYPES - 1 ); for ( int i = 1; i < NUM_PROCEDURAL_PRESET_TYPES; ++i, ++idx ) // skip PROCEDURAL_PRESET_NOT
{ presetNames[ idx ] = g_pDataModel->GetSymbol( GetProceduralPresetName( i ) ); } }
inline void CollectPresetNamesForGroup( CDmeFilmClip *pFilmClip, const char *pPresetGroupName, CUtlVector< CUtlSymbolLarge > &presetNames ) { CAnimSetGroupAnimSetTraversal traversal( pFilmClip ); while ( CDmeAnimationSet *pAnimSet = traversal.Next() ) { CDmePresetGroup *pPresetGroup = pAnimSet->FindPresetGroup( pPresetGroupName ); if ( !pPresetGroup ) continue;
CDmrElementArray< CDmePreset > presets = pPresetGroup->GetPresets();
int cp = presets.Count(); for ( int j = 0; j < cp; ++j ) { CDmePreset *pPreset = presets[ j ]; Assert( pPreset ); if ( !pPreset ) continue;
CUtlSymbolLarge symPresetName = g_pDataModel->GetSymbol( pPreset->GetName() ); if ( presetNames.Find( symPresetName ) != presetNames.InvalidIndex() ) continue;
presetNames.AddToTail( symPresetName ); } } }
#endif // DMECONTROLS_UTILS_H
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