Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2013, Valve Corporation, All rights reserved. ============//
//
// Purpose: Interface to composite texture objects
//
// $NoKeywords: $
//=============================================================================//
#ifndef I_COMPOSITETEXTURE_H
#define I_COMPOSITETEXTURE_H
class ICompositeTexture { public: virtual bool IsReady() const = 0; virtual bool GenerationComplete() const = 0; virtual IVTFTexture *GetResultVTF() = 0; virtual const char *GetName() = 0; };
#endif // I_COMPOSITETEXTURE_H
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