Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2013, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose: Interface to composite texture objects
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef I_COMPOSITETEXTURE_H
  8. #define I_COMPOSITETEXTURE_H
  9. class ICompositeTexture
  10. {
  11. public:
  12. virtual bool IsReady() const = 0;
  13. virtual bool GenerationComplete() const = 0;
  14. virtual IVTFTexture *GetResultVTF() = 0;
  15. virtual const char *GetName() = 0;
  16. };
  17. #endif // I_COMPOSITETEXTURE_H