Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ANORMS_H
#define ANORMS_H
#ifdef _WIN32
#pragma once
#endif
#include "mathlib/vector.h"
#define NUMVERTEXNORMALS 162
// the angle between consecutive g_anorms[] vectors is ~14.55 degrees
#define VERTEXNORMAL_CONE_INNER_ANGLE DEG2RAD(7.275)
extern Vector g_anorms[NUMVERTEXNORMALS];
#endif // ANORMS_H
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