Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef ANORMS_H
  7. #define ANORMS_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "mathlib/vector.h"
  12. #define NUMVERTEXNORMALS 162
  13. // the angle between consecutive g_anorms[] vectors is ~14.55 degrees
  14. #define VERTEXNORMAL_CONE_INNER_ANGLE DEG2RAD(7.275)
  15. extern Vector g_anorms[NUMVERTEXNORMALS];
  16. #endif // ANORMS_H