Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � Valve Corporation, All rights reserved. ============//
  2. #ifndef MATHLIB_CAPSULE_HDR
  3. #define MATHLIB_CAPSULE_HDR
  4. #include "vector.h"
  5. #include "rubikon/param_types.h"
  6. void CastCapsuleRay( CShapeCastResult& out, const Vector& vRayStart, const Vector& vRayDelta, const Vector vCenter[], float flRadius );
  7. #endif