Counter Strike : Global Offensive Source Code
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  1. //========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #ifndef COMPRESSED_LIGHT_CUBE_H
  7. #define COMPRESSED_LIGHT_CUBE_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "mathlib/mathlib.h"
  12. struct CompressedLightCube
  13. {
  14. DECLARE_BYTESWAP_DATADESC();
  15. ColorRGBExp32 m_Color[6];
  16. };
  17. #endif // COMPRESSED_LIGHT_CUBE_H