Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2008, Valve Corporation, All rights reserved. =====//
//
// DmeMaterialGroup
//
//===========================================================================//
#ifndef DMEMATERIALGROUP_H
#define DMEMATERIALGROUP_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/dmattributevar.h"
#include "mdlobjects/dmemdllist.h"
//-----------------------------------------------------------------------------
// Dme MaterialGroup element
//-----------------------------------------------------------------------------
class CDmeMaterialGroup : public CDmeMdlList { DEFINE_ELEMENT( CDmeMaterialGroup, CDmeMdlList );
public: virtual CDmAttribute *GetListAttr() { return m_MaterialList.GetAttribute(); }
#ifndef SWIG
CDmaStringArray m_MaterialList; #endif // #ifndef SWIG
};
#endif // DMEMATERIALGROUP_H
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