Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2008, Valve Corporation, All rights reserved. =====//
  2. //
  3. // DmeMaterialGroup
  4. //
  5. //===========================================================================//
  6. #ifndef DMEMATERIALGROUP_H
  7. #define DMEMATERIALGROUP_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "datamodel/dmattributevar.h"
  12. #include "mdlobjects/dmemdllist.h"
  13. //-----------------------------------------------------------------------------
  14. // Dme MaterialGroup element
  15. //-----------------------------------------------------------------------------
  16. class CDmeMaterialGroup : public CDmeMdlList
  17. {
  18. DEFINE_ELEMENT( CDmeMaterialGroup, CDmeMdlList );
  19. public:
  20. virtual CDmAttribute *GetListAttr() { return m_MaterialList.GetAttribute(); }
  21. #ifndef SWIG
  22. CDmaStringArray m_MaterialList;
  23. #endif // #ifndef SWIG
  24. };
  25. #endif // DMEMATERIALGROUP_H