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//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef DMECLIP_H
#define DMECLIP_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/dmelement.h"
#include "datamodel/dmattribute.h"
#include "datamodel/dmattributevar.h"
#include "datamodel/dmehandle.h"
#include "avi/iavi.h"
#include "materialsystem/materialsystemutil.h"
#include "tier1/utlmap.h"
#include "videocache/iremotevideomaterial.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CDmeClip; class CDmeTimeFrame; class CDmeBookmark; class CDmeBookmarkSet; class CDmeSound; class CDmeChannel; class CDmeCamera; class CDmeDag; class CDmeInput; class CDmeOperator; class CDmeMaterial; class CDmeTrack; class CDmeTrackGroup; class IMaterial; class CDmeChannelsClip; class CDmeAnimationSet; class CDmeMaterialOverlayFXClip; class DmeLog_TimeSelection_t; struct TimeSelection_t; struct Rect_t; enum ChannelMode_t;
enum DmeClipSkipFlag_t { DMESKIP_NONE = 0, DMESKIP_MUTED = 1, DMESKIP_INVISIBLE = 2, }; DEFINE_ENUM_BITWISE_OPERATORS( DmeClipSkipFlag_t )
//-----------------------------------------------------------------------------
// Clip types
//-----------------------------------------------------------------------------
enum DmeClipType_t { DMECLIP_UNKNOWN = -1,
DMECLIP_FIRST = 0,
DMECLIP_CHANNEL = 0, DMECLIP_SOUND, DMECLIP_FX, DMECLIP_FILM,
DMECLIP_LAST = DMECLIP_FILM,
DMECLIP_TYPE_COUNT }; DEFINE_ENUM_INCREMENT_OPERATORS( DmeClipType_t )
struct DmeClipStack_t { public: DmeClipStack_t() : m_bOptimized( false ) {} DmeClipStack_t( const CDmeClip *pRoot, CDmeClip *pShot, CDmeClip *pClip ) { BuildClipStack( pRoot, pShot, pClip ); }
int GetClipCount() const { return m_clips.Count(); } const CDmeClip *GetClip( int i ) const { return m_clips[ i ]; } CDmeClip *GetClip( int i ) { return m_clips[ i ]; } int FindClip( const CDmeClip *pClip ) const; int InvalidClipIndex() const { return m_clips.InvalidIndex(); }
bool BuildClipStack( const CDmeClip *pRoot, const CDmeClip *pShot, const CDmeClip *pClip );
int AddClipToHead( const CDmeClip *pClip ); int AddClipToTail( const CDmeClip *pClip ); void RemoveClip( int i ) { m_clips.Remove( i ); m_bOptimized = false; } void RemoveAll() { m_clips.RemoveAll(); m_bOptimized = false; }
DmeTime_t ToChildMediaTime ( DmeTime_t t, bool bClamp = true ) const; DmeTime_t FromChildMediaTime( DmeTime_t t, bool bClamp = true ) const; DmeTime_t ToChildMediaDuration ( DmeTime_t t ) const; DmeTime_t FromChildMediaDuration( DmeTime_t t ) const;
void ToChildMediaTime( TimeSelection_t ¶ms ) const;
protected: // Given a root clip and a child (or grandchild) clip, builds the stack
// from root on down to the destination clip. If shot is specified, then it
// must build a clip stack that passes through the shot
bool BuildClipStack_R( const CDmeClip *pMovie, const CDmeClip *pShot, const CDmeClip *pCurrent );
CUtlVector< CDmeHandle< CDmeClip > > m_clips; mutable DmeTime_t m_tStart; mutable DmeTime_t m_tDuration; mutable DmeTime_t m_tOffset; mutable double m_flScale; mutable bool m_bOptimized;
void Optimize() const; };
//-----------------------------------------------------------------------------
// Is a particular clip type non-overlapping?
//-----------------------------------------------------------------------------
inline bool IsNonoverlapping( DmeClipType_t type ) { return ( type == DMECLIP_FILM ); }
//-----------------------------------------------------------------------------
// String to clip type + back
//-----------------------------------------------------------------------------
DmeClipType_t ClipTypeFromString( const char *pName ); const char *ClipTypeToString( DmeClipType_t type );
//-----------------------------------------------------------------------------
// Used to move clips in non-film track groups with film clips
//-----------------------------------------------------------------------------
struct ClipAssociation_t { enum AssociationType_t { HAS_CLIP = 0, BEFORE_START, AFTER_END, NO_MOVEMENT, };
AssociationType_t m_nType; CDmeHandle< CDmeClip > m_hClip; CDmeHandle< CDmeClip > m_hAssociation; DmeTime_t m_startTimeInAssociatedClip; // used for HAS_CLIP
DmeTime_t m_offset; // used for BEFORE_START and AFTER_END
};
//-----------------------------------------------------------------------------
// Constructor, destructor
//-----------------------------------------------------------------------------
class CDmeClip : public CDmElement { DEFINE_ELEMENT( CDmeClip, CDmElement );
public: // Returns the time frame
CDmeTimeFrame *GetTimeFrame() const; DmeTime_t ToChildMediaTime ( DmeTime_t t, bool bClamp = true ) const; DmeTime_t FromChildMediaTime( DmeTime_t t, bool bClamp = true ) const; DmeTime_t ToChildMediaDuration ( DmeTime_t dt ) const; DmeTime_t FromChildMediaDuration( DmeTime_t dt ) const; DmeTime_t GetStartTime() const; DmeTime_t GetEndTime() const; DmeTime_t GetDuration() const; DmeTime_t GetTimeOffset() const; DmeTime_t GetStartInChildMediaTime() const; DmeTime_t GetEndInChildMediaTime() const; float GetTimeScale() const; void SetStartTime ( DmeTime_t t ); void SetDuration ( DmeTime_t t ); void SetTimeOffset( DmeTime_t t ); void SetTimeScale ( float s );
virtual void BakeTimeScale( float scale = 1.0f );
// Given a root clip and a child (or grandchild) clip, builds the stack
// from root on down to the destination clip. If shot is specified, then it
// must build a clip stack that passes through the shot
bool BuildClipStack( DmeClipStack_t* pStack, const CDmeClip *pRoot, CDmeClip *pShot = NULL );
void SetClipColor( const Color& clr ); Color GetClipColor() const;
void SetClipText( const char *pText ); const char* GetClipText() const;
// Clip type
virtual DmeClipType_t GetClipType() { return DMECLIP_UNKNOWN; }
// Track group iteration methods
int GetTrackGroupCount() const; CDmeTrackGroup *GetTrackGroup( int nIndex ) const; const CUtlVector< DmElementHandle_t > &GetTrackGroups( ) const;
// Track group addition/removal
void AddTrackGroup( CDmeTrackGroup *pTrackGroup ); void AddTrackGroupBefore( CDmeTrackGroup *pTrackGroup, CDmeTrackGroup *pBefore ); CDmeTrackGroup *AddTrackGroup( const char *pTrackGroupName ); void RemoveTrackGroup( int nIndex ); void RemoveTrackGroup( CDmeTrackGroup *pTrackGroup ); void RemoveTrackGroup( const char *pTrackGroupName );
// Track group finding
CDmeTrackGroup *FindTrackGroup( const char *pTrackGroupName ) const; int GetTrackGroupIndex( CDmeTrackGroup *pTrack ) const; CDmeTrackGroup *FindOrAddTrackGroup( const char *pTrackGroupName );
// Swap track groups
void SwapOrder( CDmeTrackGroup *pTrackGroup1, CDmeTrackGroup *pTrackGroup2 );
// Clip finding
virtual CDmeTrack *FindTrackForClip( CDmeClip *pClip, CDmeTrackGroup **ppTrackGroup = NULL ) const; bool FindMultiTrackGroupForClip( CDmeClip *pClip, int *pTrackGroupIndex, int *pTrackIndex = NULL, int *pClipIndex = NULL ) const;
// Finding clips in tracks by time
virtual void FindClipsAtTime( DmeClipType_t clipType, DmeTime_t time, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const; virtual void FindClipsIntersectingTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const; virtual void FindClipsWithinTime ( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const;
// Is a particular clip typed able to be added?
bool IsSubClipTypeAllowed( DmeClipType_t type ) const;
// Returns the special film track group
virtual CDmeTrackGroup *GetFilmTrackGroup() const { return NULL; } virtual CDmeTrack *GetFilmTrack() const { return NULL; }
// Checks for muteness
void SetMute( bool state ); bool IsMute( ) const;
// Clip vertical display size
void SetDisplayScale( float flDisplayScale ); float GetDisplayScale() const;
protected: virtual int AllowedClipTypes() const { return 1 << DMECLIP_CHANNEL; }
// Is a track group valid to add?
bool IsTrackGroupValid( CDmeTrackGroup *pTrackGroup );
CDmaElementArray< CDmeTrackGroup > m_TrackGroups;
CDmaElement< CDmeTimeFrame > m_TimeFrame; CDmaVar< Color > m_ClipColor; CDmaVar< bool > m_bMute; CDmaVar< float > m_flDisplayScale;
CDmaString m_ClipText; };
inline bool CDmeClip::IsSubClipTypeAllowed( DmeClipType_t type ) const { return ( AllowedClipTypes() & ( 1 << type ) ) != 0; }
inline void CDmeClip::SetMute( bool state ) { m_bMute = state; }
inline bool CDmeClip::IsMute( ) const { return m_bMute; }
//-----------------------------------------------------------------------------
// Clip vertical display size
//-----------------------------------------------------------------------------
inline void CDmeClip::SetDisplayScale( float flDisplayScale ) { m_flDisplayScale = flDisplayScale; }
inline float CDmeClip::GetDisplayScale() const { return m_flDisplayScale; }
//-----------------------------------------------------------------------------
// Sound clip
//-----------------------------------------------------------------------------
class CDmeSoundClip : public CDmeClip { DEFINE_ELEMENT( CDmeSoundClip, CDmeClip );
public: virtual DmeClipType_t GetClipType() { return DMECLIP_SOUND; }
void SetShowWave( bool state ); bool ShouldShowWave( ) const;
void SetFadeTimes( DmeTime_t fadeIn, DmeTime_t fadeOut ) { m_fadeInDuration = fadeIn; m_fadeOutDuration = fadeOut; } void SetFadeInTime( DmeTime_t t ) { m_fadeInDuration = t; } void SetFadeOutTime( DmeTime_t t ) { m_fadeOutDuration = t; } DmeTime_t GetFadeInTime() const { return m_fadeInDuration; } DmeTime_t GetFadeOutTime() const { return m_fadeOutDuration; }
float GetVolumeFade( DmeTime_t tParent );
virtual void BakeTimeScale( float scale = 1.0f );
CDmaElement< CDmeSound > m_Sound; CDmaVar< bool > m_bShowWave; CDmaTime m_fadeInDuration; CDmaTime m_fadeOutDuration; };
//-----------------------------------------------------------------------------
// Clip containing recorded data from the game
//-----------------------------------------------------------------------------
class CDmeChannelsClip : public CDmeClip { DEFINE_ELEMENT( CDmeChannelsClip, CDmeClip );
public: virtual DmeClipType_t GetClipType() { return DMECLIP_CHANNEL; }
virtual void BakeTimeScale( float scale = 1.0f );
CDmeChannel *CreatePassThruConnection ( char const *passThruName, CDmElement *pFrom, char const *pFromAttribute, CDmElement *pTo, char const *pToAttribute, int index = 0 );
void RemoveChannel( CDmeChannel *pChannel ); // Set the mode of all of the channels in the clip
void SetChannelMode( const ChannelMode_t &mode );
// Operate all of the channels in the clip
void OperateChannels();
// Play all of the channels in the clip
void PlayChannels();
CDmaElementArray< CDmeChannel > m_Channels; };
//-----------------------------------------------------------------------------
// An effect clip
//-----------------------------------------------------------------------------
class CDmeFXClip : public CDmeClip { DEFINE_ELEMENT( CDmeFXClip, CDmeClip );
public: virtual DmeClipType_t GetClipType() { return DMECLIP_FX; }
enum { MAX_FX_INPUT_TEXTURES = 3 };
// All effects must be able to apply their effect
virtual void ApplyEffect( DmeTime_t time, Rect_t ¤tRect, Rect_t &totalRect, ITexture *pTextures[MAX_FX_INPUT_TEXTURES] ) {}
// Global list of FX clip types
static void InstallFXClipType( const char *pElementType, const char *pDescription ); static int FXClipTypeCount(); static const char *FXClipType( int nIndex ); static const char *FXClipDescription( int nIndex );
private: enum { MAX_FXCLIP_TYPES = 16 }; static const char *s_pFXClipTypes[MAX_FXCLIP_TYPES]; static const char *s_pFXClipDescriptions[MAX_FXCLIP_TYPES]; static int s_nFXClipTypeCount; };
//-----------------------------------------------------------------------------
// Helper Template factory for simple creation of factories
//-----------------------------------------------------------------------------
template <class T> class CDmFXClipFactory : public CDmElementFactory<T> { public: CDmFXClipFactory( const char *pLookupName, const char *pDescription ) : CDmElementFactory<T>( pLookupName ) { CDmeFXClip::InstallFXClipType( pLookupName, pDescription ); } };
//-----------------------------------------------------------------------------
// All effects must use IMPLEMENT_FX_CLIP_ELEMENT_FACTORY instead of IMPLEMENT_ELEMENT_FACTORY
//-----------------------------------------------------------------------------
#if defined( MOVIEOBJECTS_LIB ) || defined ( DATAMODEL_LIB ) || defined ( DMECONTROLS_LIB )
#define IMPLEMENT_FX_CLIP_ELEMENT_FACTORY( lookupName, className, description ) \
IMPLEMENT_ELEMENT( className ) \ CDmFXClipFactory< className > g_##className##_Factory( #lookupName, description ); \ CDmElementFactoryHelper g_##className##_Helper( #lookupName, &g_##className##_Factory, true ); \ className *g_##className##LinkerHack = NULL;
#else
#define IMPLEMENT_FX_CLIP_ELEMENT_FACTORY( lookupName, className, description ) \
IMPLEMENT_ELEMENT( className ) \ CDmFXClipFactory< className > g_##className##_Factory( #lookupName, description ); \ CDmElementFactoryHelper g_##className##_Helper( #lookupName, &g_##className##_Factory, false ); \ className *g_##className##LinkerHack = NULL;
#endif
//-----------------------------------------------------------------------------
// Film clip
//-----------------------------------------------------------------------------
class CDmeFilmClip : public CDmeClip { DEFINE_ELEMENT( CDmeFilmClip, CDmeClip );
public: virtual DmeClipType_t GetClipType() { return DMECLIP_FILM; }
virtual void BakeTimeScale( float scale = 1.0f );
// Attribute changed
virtual void OnElementUnserialized( ); virtual void OnAttributeChanged( CDmAttribute *pAttribute );
// Resolve
virtual void Resolve();
// Returns the special film track group
virtual CDmeTrackGroup *GetFilmTrackGroup() const; virtual CDmeTrack *GetFilmTrack() const;
CDmeTrackGroup *FindOrCreateFilmTrackGroup(); CDmeTrack *FindOrCreateFilmTrack();
// Clip finding
virtual CDmeTrack *FindTrackForClip( CDmeClip *pClip, CDmeTrackGroup **ppTrackGroup = NULL ) const;
// Finding clips in tracks by time
virtual void FindClipsAtTime( DmeClipType_t clipType, DmeTime_t time, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const; virtual void FindClipsIntersectingTime( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const; virtual void FindClipsWithinTime ( DmeClipType_t clipType, DmeTime_t startTime, DmeTime_t endTime, DmeClipSkipFlag_t flags, CUtlVector< CDmeClip * >& clips ) const;
// mapname helper methods
const char *GetMapName(); void SetMapName( const char *pMapName );
// Returns the camera associated with the clip
CDmeCamera *GetCamera(); void SetCamera( CDmeCamera *pCamera );
// Audio volume
void SetVolume( float state ); float GetVolume() const;
int GetConCommandCount() const; const char *GetConCommand( int i ) const;
int GetConVarCount() const; const char *GetConVar( int i ) const;
// Returns the monitor camera associated with the clip (for now, only 1 supported)
CDmeCamera *GetMonitorCamera(); void AddMonitorCamera( CDmeCamera *pCamera ); void RemoveMonitorCamera( CDmeCamera *pCamera ); void SelectMonitorCamera( CDmeCamera *pCamera ); int FindMonitorCamera( CDmeCamera *pCamera );
// Scene / Dag helper methods
void SetScene( CDmeDag *pDag ); CDmeDag *GetScene( bool bCreateIfNull = false );
// helper for inputs and operators
int GetInputCount(); CDmeInput *GetInput( int nIndex ); void AddInput( CDmeInput *pInput ); void RemoveAllInputs(); void AddOperator( CDmeOperator *pOperator ); void RemoveOperator( CDmeOperator *pOperator ); void CollectOperators( CUtlVector< DmElementHandle_t > &operators ); CDmaElementArray< CDmeOperator > &GetOperators();
// Helper for overlays
// FIXME: Change this to use CDmeMaterials
IMaterial *GetOverlayMaterial(); void SetOverlay( const char *pMaterialName ); float GetOverlayAlpha(); void SetOverlayAlpha( float alpha ); void DrawOverlay( DmeTime_t time, Rect_t ¤tRect, Rect_t &totalRect ); bool HasOpaqueOverlay();
// AVI tape out
void UseCachedVersion( bool bUseCachedVersion ); bool IsUsingCachedVersion() const; AVIMaterial_t GetCachedAVI(); void SetCachedAVI( const char *pAVIFile );
void AssignRemoteVideoMaterial( IRemoteVideoMaterial *theMaterial ); void UpdateRemoteVideoMaterialStatus(); bool HasRemoteVideo(); bool GetCachedQTVideoFrameAt( float timeInSec ); IMaterial *GetRemoteVideoMaterial(); void GetRemoteVideoMaterialTexCoordRange( float *u, float *v );
CDmaElementArray< CDmeAnimationSet > &GetAnimationSets(); // raw access to the array
const CDmaElementArray< CDmeAnimationSet > &GetAnimationSets() const; CDmeAnimationSet *FindAnimationSet( const char *pAnimSetName ) const;
const CDmaElementArray< CDmeBookmarkSet > &GetBookmarkSets() const; CDmaElementArray< CDmeBookmarkSet > &GetBookmarkSets(); int GetActiveBookmarkSetIndex() const; void SetActiveBookmarkSetIndex( int nActiveBookmarkSet ); CDmeBookmarkSet *GetActiveBookmarkSet(); CDmeBookmarkSet *CreateBookmarkSet( const char *pName = "default set" );
void SetFadeTimes( DmeTime_t fadeIn, DmeTime_t fadeOut ) { m_fadeInDuration = fadeIn; m_fadeOutDuration = fadeOut; } void SetFadeInTime( DmeTime_t t ) { m_fadeInDuration = t; } void SetFadeOutTime( DmeTime_t t ) { m_fadeOutDuration = t; } DmeTime_t GetFadeInTime() const { return m_fadeInDuration; } DmeTime_t GetFadeOutTime() const { return m_fadeOutDuration; }
// Used to move clips in non-film track groups with film clips
// Call BuildClipAssociations before modifying the film track,
// then UpdateAssociatedClips after modifying it.
void BuildClipAssociations( CUtlVector< ClipAssociation_t > &association, bool bHandleGaps = true ); void UpdateAssociatedClips( CUtlVector< ClipAssociation_t > &association );
void LatchWorkCamera( CDmeCamera *pCamera ); void UpdateWorkCamera( CDmeCamera *pCamera );
void PreviousWorkCamera(); void NextWorkCamera(); CDmeCamera *GetCurrentCameraStackEntry(); void PurgeCameraStack();
private: virtual int AllowedClipTypes() const { return (1 << DMECLIP_CHANNEL) | (1 << DMECLIP_SOUND) | (1 << DMECLIP_FX) | (1 << DMECLIP_FILM); }
CDmaElement< CDmeTrackGroup > m_FilmTrackGroup;
CDmaString m_MapName; CDmaElement < CDmeCamera > m_Camera; CDmaElementArray< CDmeCamera > m_MonitorCameras; CDmaVar< int > m_nActiveMonitor; CDmaElement < CDmeDag > m_Scene;
CDmaElementArray< CDmeInput > m_Inputs; CDmaElementArray< CDmeOperator > m_Operators;
CDmaString m_AVIFile;
CDmaTime m_fadeInDuration; CDmaTime m_fadeOutDuration;
CDmaElement< CDmeMaterialOverlayFXClip >m_MaterialOverlayEffect; CDmaVar< bool > m_bIsUsingCachedVersion;
CDmaElementArray< CDmeAnimationSet > m_AnimationSets; // "animationSets"
CDmaElementArray< CDmeBookmarkSet > m_BookmarkSets; // "bookmarkSets"
CDmaVar< int > m_nActiveBookmarkSet; // "activeBookmarkSet"
CDmaVar< float > m_Volume;
CDmaStringArray m_ConCommands; CDmaStringArray m_ConVars;
AVIMaterial_t m_hCachedVersion; bool m_bReloadCachedVersion; CMaterialReference m_FadeMaterial;
CDmaElementArray< CDmeCamera > m_CameraStack; int m_nCurrentStackCamera; IRemoteVideoMaterial *m_pRemoteVideoMaterial; };
//-----------------------------------------------------------------------------
// Fast type conversions
//-----------------------------------------------------------------------------
inline bool IsFilmClip( CDmeClip *pClip ) { return pClip && pClip->IsA( CDmeFilmClip::GetStaticTypeSymbol() ); }
//-----------------------------------------------------------------------------
// Creates a slug clip
//-----------------------------------------------------------------------------
CDmeFilmClip *CreateSlugClip( const char *pClipName, DmeTime_t startTime, DmeTime_t endTime, DmFileId_t fileid );
//-----------------------------------------------------------------------------
// For use in template functions
//-----------------------------------------------------------------------------
template <class T> class CDmeClipInfo { public: static DmeClipType_t ClipType( ) { return DMECLIP_UNKNOWN; } };
#define DECLARE_DMECLIP_TYPE( _className, _dmeClipType ) \
template< > class CDmeClipInfo< _className > \ { \ public: \ static DmeClipType_t ClipType() { return _dmeClipType; } \ };
DECLARE_DMECLIP_TYPE( CDmeSoundClip, DMECLIP_SOUND ) DECLARE_DMECLIP_TYPE( CDmeChannelsClip, DMECLIP_CHANNEL ) DECLARE_DMECLIP_TYPE( CDmeFXClip, DMECLIP_FX ) DECLARE_DMECLIP_TYPE( CDmeFilmClip, DMECLIP_FILM )
#define DMECLIP_TYPE( _className ) CDmeClipInfo<T>::ClipType()
//-----------------------------------------------------------------------------
// helper methods
//-----------------------------------------------------------------------------
CDmeTrack *GetParentTrack( CDmeClip *pClip ); CDmeChannel *FindChannelTargetingElement( CDmElement *pElement, const char *pAttributeName = NULL ); CDmeChannel *FindChannelTargetingElement( CDmeChannelsClip *pChannelsClip, CDmElement *pElement, const char *pAttributeName = NULL ); CDmeChannel *FindChannelTargetingElement( CDmeFilmClip *pClip, CDmElement *pElement, const char *pAttributeName, CDmeChannelsClip **ppChannelsClip, CDmeTrack **ppTrack = NULL, CDmeTrackGroup **ppTrackGroup = NULL ); CDmeFilmClip *FindFilmClipContainingDag( CDmeDag *pDag ); void BuildClipStackList( const CUtlVector< CDmeChannel* > &channelList, CUtlVector< DmeClipStack_t > &clipStackList, CUtlVector< DmeTime_t > &orginalTimeList, const CDmeClip *pMovie, CDmeClip *pShot ); void PlayChannelsAtTime( DmeTime_t time, const CUtlVector< CDmeChannel* > &channelList, const CUtlVector< CDmeOperator* > &operatorList, const CUtlVector< DmeClipStack_t > &clipStackList, bool forcePlay = true ); void PlayChannelsAtLocalTimes( const CUtlVector< DmeTime_t > &timeList, const CUtlVector< CDmeChannel* > &channelList, const CUtlVector< CDmeOperator* > &operatorList, bool forcePlay = true );
#endif // DMECLIP_H
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