Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2006, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "pch_tier0.h"
#if defined(_WIN32) && !defined(_X360)
#define WINDOWS_LEAN_AND_MEAN
#define _WIN32_WINNT 0x0403
#include <windows.h>
#endif
#include <assert.h>
#include "tier0/platform.h"
#include "tier0/progressbar.h"
#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
#include "tier0/memalloc.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#endif
static ProgressReportHandler_t pReportHandlerFN;
PLATFORM_INTERFACE void ReportProgress(char const *job_name, int total_units_to_do, int n_units_completed) { if ( pReportHandlerFN ) (*pReportHandlerFN)( job_name, total_units_to_do, n_units_completed ); }
PLATFORM_INTERFACE ProgressReportHandler_t InstallProgressReportHandler( ProgressReportHandler_t pfn) { ProgressReportHandler_t old = pReportHandlerFN; pReportHandlerFN = pfn; return old; }
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