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//========= Copyright 1996-2006, Valve Corporation, All rights reserved. ============//
//
// Purpose: VPC
//
//=====================================================================================//
#include "vpc.h"
#include "tier1/utldict.h"
#include "tier1/keyvalues.h"
#include "baseprojectdatacollector.h"
void VPC_ParseFileSection( void ) { while ( 1 ) { const char *pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] ) break;
if ( !V_stricmp( pToken, "}" ) ) { // end of section
break; } if ( !V_stricmp( pToken, "$configuration" ) ) { VPC_Keyword_FileConfiguration( ); } } }
//-----------------------------------------------------------------------------
// VPC_TrackSchemaFile
//
//-----------------------------------------------------------------------------
void VPC_TrackSchemaFile( const char *pName, bool bRemove, const char *pFileFlag ) { #ifdef STEAM
return; #else
if ( !bRemove && (!pFileFlag || !V_stristr( pFileFlag, "schema" )) ) { // adding something that's not schema - ignore
return; }
for ( int i = 0; i < g_pVPC->m_SchemaFiles.Count(); i++ ) { if ( !g_pVPC->m_SchemaFiles[i].String() ) continue;
if ( !V_stricmp( pName, g_pVPC->m_SchemaFiles[i].String() ) ) { if ( bRemove ) { g_pVPC->m_SchemaFiles.Remove( i ); } return; } }
if ( bRemove ) { // not found, nothing to do
return; } g_pVPC->m_SchemaFiles.AddToTail( pName );
// suppress building of schematized cpp files
// (they get #included by an auto-generated cpp that is built instead)
const char *pExt = V_GetFileExtension(pName); if ( pExt && !V_stricmp( pExt, "cpp" ) ) { CUtlVector< CUtlString > configurationNames; g_pVPC->GetProjectGenerator()->GetAllConfigurationNames( configurationNames ); for ( int i=0; i < configurationNames.Count(); i++ ) { g_pVPC->GetProjectGenerator()->StartConfigurationBlock( configurationNames[i].String(), true ); g_pVPC->GetProjectGenerator()->FileIsSchema( true ); g_pVPC->GetProjectGenerator()->FileExcludedFromBuild( true ); g_pVPC->GetProjectGenerator()->EndConfigurationBlock(); } }
#endif
}
//-----------------------------------------------------------------------------
// VPC_Keyword_AddFile
//
//-----------------------------------------------------------------------------
void VPC_Keyword_AddFile( const char *pFileFlag = NULL ) { bool bAllowNextLine = false; bool bResult = true; CUtlVector<CUtlString> files;
while ( 1 ) { const char *pToken = g_pVPC->GetScript().GetToken( bAllowNextLine ); if ( !pToken || !pToken[0] ) break;
// Is this a conditional expression?
if ( pToken[0] == '[' ) { if ( files.Count() == 0 ) { g_pVPC->VPCSyntaxError( "Conditional specified on a $File without any file preceding it." ); }
if ( !g_pVPC->EvaluateConditionalExpression( pToken ) ) { files.Remove( files.Count() - 1 ); }
continue; }
char szFilename[MAX_PATH]; g_pVPC->ResolveMacrosInString( pToken, szFilename, sizeof( szFilename ) );
if ( !V_stricmp( pToken, "\\" ) ) { bAllowNextLine = true; continue; } else { bAllowNextLine = false; }
V_FixSlashes( szFilename );
CUtlString string = szFilename; files.AddToTail( string );
// check for another optional file
pToken = g_pVPC->GetScript().PeekNextToken( bAllowNextLine ); if ( !pToken || !pToken[0] ) break; }
if ( !bResult ) { // files have been conditionally removed
files.Purge(); }
// check for optional section
bool bHasSection = false; const char *pToken = g_pVPC->GetScript().PeekNextToken( true ); if ( pToken && pToken[0] && !V_stricmp( pToken, "{" ) ) { bHasSection = true; }
// dynamic files need to opt out of strict file presence check
bool bDynamicFile = pFileFlag && V_stristr( pFileFlag, "dynamic" );
// need to check files early to handle possible rejected section
if ( g_pVPC->IsCheckFiles() && !bDynamicFile ) { for ( int i=0; i<files.Count(); i++ ) { const char *pFilename = files[i].String(); if ( !Sys_Exists( pFilename ) ) { g_pVPC->VPCWarning( "File '%s' does not exist. Not adding to project.", pFilename ); files.Remove( i ); } } }
if ( g_pVPC->IsShowCaseIssues() && !bDynamicFile ) { for ( int i = 0; i < files.Count(); i++ ) { const char *pFilename = files[i].String(); char actualFilename[MAX_PATH]; if ( !Sys_IsFilenameCaseConsistent( pFilename, actualFilename, sizeof( actualFilename ) ) ) { g_pVPC->VPCWarning( "Case Consistency Issue! File '%s' specified in '%s' is inconsistent with OS version '%s'.", pFilename, g_pVPC->GetProjectName(), actualFilename );
// need script stack to assist in tracking down missing file
g_pVPC->GetScript().SpewScriptStack(); } } }
if ( !files.Count() && bHasSection ) { // optional section has been conditionally removed
g_pVPC->GetScript().SkipBracedSection(); return; }
if ( bHasSection ) { // found optional section, parse opening brace
pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] || V_stricmp( pToken, "{" ) ) g_pVPC->VPCSyntaxError(); }
// save parser state
CScriptSource startingScriptSource = g_pVPC->GetScript().GetCurrentScript();
for ( int i=0; i<files.Count(); i++ ) { const char *pFilename = files[i].String();
bool bAdded = g_pVPC->GetProjectGenerator()->StartFile( pFilename, true );
// Lookup extension for a custom build script
const char *pExtension = V_GetFileExtension( pFilename ); if ( !pExtension ) { pExtension = ""; }
int index = g_pVPC->m_CustomBuildSteps.Find( pExtension ); if ( g_pVPC->m_CustomBuildSteps.IsValidIndex( index ) ) { CUtlString buildsteps = g_pVPC->m_CustomBuildSteps[index]; const char *pBuffer = buildsteps.Get();
CUtlString scriptName; scriptName = pExtension; scriptName += " custom build step";
// save parser state
g_pVPC->GetScript().PushScript( g_pVPC->GetScript().GetName(), pBuffer );
// parse injected buildstep
VPC_ParseFileSection();
// restore parser state
g_pVPC->GetScript().PopScript(); g_pVPC->GetScript().RestoreScript( startingScriptSource ); }
// apply optional section to each file
if ( bHasSection && bAdded ) { // restore parser state
g_pVPC->GetScript().RestoreScript( startingScriptSource ); VPC_ParseFileSection(); }
VPC_TrackSchemaFile( pFilename, false, pFileFlag );
g_pVPC->GetProjectGenerator()->EndFile(); } }
// parse a list of filenames from the current token, handling conditionals, macro expansion, \\, fixslashes, etc
static void VPC_ParseFileList( CUtlStringList &files ) { bool bAllowNextLine = false;
while ( 1 ) { const char *pToken = g_pVPC->GetScript().GetToken( bAllowNextLine ); if ( !pToken || !pToken[0] ) g_pVPC->VPCSyntaxError();
const char *pNextToken = g_pVPC->GetScript().PeekNextToken( false ); if ( !pNextToken || !pNextToken[0] ) { // current token is last token
// last token can be optional conditional, need to identify
// backup and reparse up to last token
if ( pToken && pToken[0] == '[' ) { if ( files.Count() == 0 ) { g_pVPC->VPCSyntaxError( "Conditional specified on a file list without any file preceding it." ); } // last token is an optional conditional
bool bResult = g_pVPC->EvaluateConditionalExpression( pToken ); if ( !bResult ) // was conditional false?
{ files.PurgeAndDeleteElements(); } return; } }
char szFilename[MAX_PATH]; g_pVPC->ResolveMacrosInString( pToken, szFilename, sizeof( szFilename ) ); V_FixSlashes( szFilename );
if ( !V_stricmp( pToken, "\\" ) ) { bAllowNextLine = true; continue; } else { bAllowNextLine = false; }
files.CopyAndAddToTail( szFilename );
// check for another optional file
pToken = g_pVPC->GetScript().PeekNextToken( bAllowNextLine ); if ( !pToken || !pToken[0] ) break; } }
// add or remove .lib or dll import files, automatically adding prefixes and suffices to the name
static void VPC_HandleLibraryExpansion( char const *pDefaultPath, char const *pFileNamePrefix, char const *pSuffix, bool bRemove ) { if ( !pFileNamePrefix ) { pFileNamePrefix = ""; } CUtlStringList impFiles; VPC_ParseFileList( impFiles ); for( int i = 0; i < impFiles.Count(); i++ ) { char szFilename[MAX_PATH]; char const *pPathPrefixToUse = pDefaultPath;
// do not add the path prefix if the filename contains path information already, or if null was passed.
char impFile[MAX_PATH]; V_strncpy( impFile, impFiles[i], sizeof( impFile ) ); V_RemoveDotSlashes( impFile ); char *pLastSlash = (char*)MAX( strrchr( impFile, '\\' ), strrchr( impFile, '/' ) ); if ( pLastSlash ) { *pLastSlash = 0; const char *pFilenamePart = pLastSlash + 1; sprintf( szFilename, "%s/%s%s%s", impFile, pFileNamePrefix, pFilenamePart, pSuffix ); } else { sprintf( szFilename, "%s%s%s%s", pPathPrefixToUse, pFileNamePrefix, impFiles[i], pSuffix ); }
char szFilename1[MAX_PATH]; g_pVPC->ResolveMacrosInString( szFilename, szFilename1, sizeof( szFilename1 ) );
// Replace forward slashes with backslashes regardless of target platform
V_FixSlashes( szFilename1 ); V_RemoveDotSlashes( szFilename1 );
if ( bRemove ) { bool bSucc = g_pVPC->GetProjectGenerator()->RemoveFile( szFilename1 ); if ( !bSucc ) { g_pVPC->VPCError( "Broken $implib command. Failed to remove file %s from project.", szFilename1 ); } } else { bool bAdded = g_pVPC->GetProjectGenerator()->StartFile( szFilename1, true ); if ( !bAdded ) { g_pVPC->VPCError( "couldn't add %s", szFilename1 ); } g_pVPC->GetProjectGenerator()->EndFile(); } } }
static void VPC_Keyword_ImportLibrary( bool bRemove = false ) { VPC_HandleLibraryExpansion( "$LIBPUBLIC\\", "$_IMPLIB_PREFIX", "$_IMPLIB_EXT", bRemove ); }
static void VPC_Keyword_LinkerLibrary( bool bRemove = false ) { VPC_HandleLibraryExpansion( "$LIBPUBLIC\\", NULL, "$_STATICLIB_EXT", bRemove ); }
//-----------------------------------------------------------------------------
// VPC_Keyword_RemoveFile
//
//-----------------------------------------------------------------------------
void VPC_Keyword_RemoveFile() { CUtlStringList filesToRemove; VPC_ParseFileList( filesToRemove ); for ( int i = 0; i < filesToRemove.Count(); i++ ) { bool bSucc = g_pVPC->GetProjectGenerator()->RemoveFile( filesToRemove[i] ); if ( !bSucc ) { g_pVPC->VPCWarning( "Failed to remove file %s from project", filesToRemove[i] ); }
VPC_TrackSchemaFile( filesToRemove[i], true, NULL ); } }
//-----------------------------------------------------------------------------
// VPC_Keyword_Folder
//
//-----------------------------------------------------------------------------
void VPC_Keyword_Folder() { const char *pToken; char folderName[MAX_PATH];
if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, folderName, sizeof( folderName ) ) ) { g_pVPC->GetScript().SkipBracedSection(); return; }
g_pVPC->GetProjectGenerator()->StartFolder( folderName );
// Now parse all the files and subfolders..
pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] || V_stricmp( pToken, "{" ) ) g_pVPC->VPCSyntaxError();
while ( 1 ) { pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] ) break;
if ( !V_stricmp( pToken, "}" ) ) { // pop
break; } else if ( !V_stricmp( pToken, "$file" ) ) { // add file
VPC_Keyword_AddFile(); } else if ( !V_stricmp( pToken, "$DynamicFile" ) ) { // add file
VPC_Keyword_AddFile( "dynamic" ); } else if ( !V_stricmp( pToken, "$schemafile" ) ) { // add file
VPC_Keyword_AddFile( "schema" ); } else if ( !V_stricmp( pToken, "$implib" ) ) { // add file
VPC_Keyword_ImportLibrary(); } else if ( !V_stricmp( pToken, "-$implib" ) ) { // remove file
VPC_Keyword_ImportLibrary( true ); } else if ( !V_stricmp( pToken, "$lib" ) ) { // add file
VPC_Keyword_LinkerLibrary(); } else if ( !V_stricmp( pToken, "-$lib" ) ) { // remove file
VPC_Keyword_LinkerLibrary( true ); } else if ( !V_stricmp( pToken, "-$file" ) ) { // remove file
VPC_Keyword_RemoveFile(); } else if ( !V_stricmp( pToken, "$folder" ) ) { // descend into subdirectory
VPC_Keyword_Folder(); } else { g_pVPC->VPCSyntaxError(); } }
g_pVPC->GetProjectGenerator()->EndFolder(); }
//-----------------------------------------------------------------------------
// VPC_Keyword_Shaders
//
//-----------------------------------------------------------------------------
void VPC_Keyword_Shaders( int depth ) { const char *pToken; char shadersName[MAX_PATH]; CUtlBuffer vpcBuffer; CUtlVector< CUtlString > fxcList; CUtlVector< CUtlString > vshList; CUtlVector< CUtlString > pshList; CUtlVector< CUtlString > vfxList; CUtlVector< CUtlString > otherList; int i; bool bIgnoreRedundancyWarning;
if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, shadersName, sizeof( shadersName ) ) ) { return; }
g_pVPC->VPCStatus( false, "Parsing: %s", shadersName ); g_pVPC->GetScript().PushScript( shadersName );
// parse the shader list file into types (fxc,vsh,psh)
while ( 1 ) { pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] ) { // end of file
break; }
if ( V_stristr( pToken, ".fxc" ) ) { fxcList.AddToTail( pToken ); } else if ( V_stristr( pToken, ".vsh" ) ) { vshList.AddToTail( pToken ); } else if ( V_stristr( pToken, ".psh" ) ) { pshList.AddToTail( pToken ); } else if ( V_stristr( pToken, ".vfx" ) ) { vfxList.AddToTail( pToken ); } else { otherList.AddToTail( pToken ); } }
g_pVPC->GetScript().PopScript();
if ( !fxcList.Count() && !vshList.Count() && !pshList.Count() && !vfxList.Count() && !otherList.Count() ) { g_pVPC->VPCWarning( "No shaders found in %s", shadersName ); return; }
// generate a vpc compatible file to generate the shader file hierarchy
vpcBuffer.SetBufferType( true, true ); vpcBuffer.Printf( "$Folder \"Shader Source\" \n" ); vpcBuffer.Printf( "{\n" );
// add the shader file as a convienence
vpcBuffer.Printf( "$file \"%s\"\n", shadersName ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$Configuration\n" ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$ExcludedFromBuild \"Yes\"\n" ); vpcBuffer.Printf( "}\n" ); vpcBuffer.Printf( "}\n" );
// fxc files
if ( fxcList.Count() ) { vpcBuffer.Printf( "$Folder \"fxc\" \n" ); vpcBuffer.Printf( "{\n" ); for ( i=0; i<fxcList.Count(); i++ ) { vpcBuffer.Printf( "$file \"%s\"\n", fxcList[i].String() ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$Configuration\n" ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$ExcludedFromBuild \"Yes\"\n" ); vpcBuffer.Printf( "}\n" ); vpcBuffer.Printf( "}\n" ); } vpcBuffer.Printf( "}\n" ); }
// vsh files
if ( vshList.Count() ) { vpcBuffer.Printf( "$Folder \"vsh\" \n" ); vpcBuffer.Printf( "{\n" ); for ( i=0; i<vshList.Count(); i++ ) { vpcBuffer.Printf( "$file \"%s\"\n", vshList[i].String() ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$Configuration\n" ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$ExcludedFromBuild \"Yes\"\n" ); vpcBuffer.Printf( "}\n" ); vpcBuffer.Printf( "}\n" ); } vpcBuffer.Printf( "}\n" ); }
// psh files
if ( pshList.Count() ) { vpcBuffer.Printf( "$Folder \"psh\" \n" ); vpcBuffer.Printf( "{\n" ); for ( i=0; i<pshList.Count(); i++ ) { vpcBuffer.Printf( "$file \"%s\"\n", pshList[i].String() ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$Configuration\n" ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$ExcludedFromBuild \"Yes\"\n" ); vpcBuffer.Printf( "}\n" ); vpcBuffer.Printf( "}\n" ); } vpcBuffer.Printf( "}\n" ); }
// vfx files
if ( vfxList.Count() ) { vpcBuffer.Printf( "$Folder \"vfx\" \n" ); vpcBuffer.Printf( "{\n" ); for ( i=0; i<vfxList.Count(); i++ ) { vpcBuffer.Printf( "$file \"%s\"\n", vfxList[i].String() ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$Configuration\n" ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$ExcludedFromBuild \"Yes\"\n" ); vpcBuffer.Printf( "}\n" ); vpcBuffer.Printf( "}\n" ); } vpcBuffer.Printf( "}\n" ); }
// other files
if ( otherList.Count() ) { // psh files
vpcBuffer.Printf( "$Folder \"other\" \n" ); vpcBuffer.Printf( "{\n" ); for ( i=0; i<otherList.Count(); i++ ) { vpcBuffer.Printf( "$file \"%s\"\n", otherList[i].String() ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$Configuration\n" ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$ExcludedFromBuild \"Yes\"\n" ); vpcBuffer.Printf( "}\n" ); vpcBuffer.Printf( "}\n" ); } vpcBuffer.Printf( "}\n" ); }
// end of shader folder
vpcBuffer.Printf( "}\n" );
// save parser
bIgnoreRedundancyWarning = g_pVPC->IsIgnoreRedundancyWarning(); g_pVPC->SetIgnoreRedundancyWarning( true );
g_pVPC->GetScript().PushScript( "Internal List", (char*)vpcBuffer.Base() );
pToken = g_pVPC->GetScript().GetToken( true ); if ( pToken && pToken[0] && !V_stricmp( pToken, "$folder" ) ) { VPC_Keyword_Folder(); }
// restore parser
g_pVPC->GetScript().PopScript(); g_pVPC->SetIgnoreRedundancyWarning( bIgnoreRedundancyWarning ); }
//-----------------------------------------------------------------------------
// VPC_Keyword_Macro
//
//-----------------------------------------------------------------------------
enum MacroType_t { VPC_MACRO_VALUE, VPC_MACRO_EMPTY_STRING }; void VPC_Keyword_Macro( MacroType_t eMacroType ) { const char *pToken; char macro[MAX_SYSTOKENCHARS]; char value[MAX_SYSTOKENCHARS];
pToken = g_pVPC->GetScript().GetToken( false ); if ( !pToken || !pToken[0] ) g_pVPC->VPCSyntaxError(); strcpy( macro, pToken ); if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, value, sizeof( value ) ) ) { return; }
char environmentValue[MAX_SYSTOKENCHARS]; if ( Sys_EvaluateEnvironmentExpression( value, "", environmentValue, sizeof( environmentValue ) ) ) { V_strncpy( value, environmentValue, sizeof( value ) ); } g_pVPC->FindOrCreateMacro( macro, true, ( eMacroType == VPC_MACRO_VALUE ) ? value : "" ); }
//-----------------------------------------------------------------------------
// $MacroRequired <Macro> [DefaultValue] [Condition]
// $MacroRequiredAllowEmpty <Macro> [DefaultValue] [Condition]
//
// Forces a script to error if a macro that it depends on was not set.
// The Default will be used if the macro was not defined, otherwise error.
// This is to allow a required macro in a base script to have a concept
// of a default initialization value.
//-----------------------------------------------------------------------------
enum MacroRequiredType_t { VPC_MACRO_REQUIRED_NOT_EMPTY, VPC_MACRO_REQUIRED_ALLOW_EMPTY }; void VPC_Keyword_MacroRequired( MacroRequiredType_t eMacroRequiredType ) { char macroName[MAX_SYSTOKENCHARS]; char macroDefaultValue[MAX_SYSTOKENCHARS]; const char *pToken;
macroDefaultValue[0] = '\0'; pToken = g_pVPC->GetScript().GetToken( false ); if ( !pToken || !pToken[0] ) { g_pVPC->VPCSyntaxError(); } strcpy( macroName, pToken );
// optional default macro value or conditional
pToken = g_pVPC->GetScript().PeekNextToken( false ); if ( pToken && pToken[0] ) { if ( pToken[0] == '[' ) { // evaulate argument as conditional
if ( !g_pVPC->EvaluateConditionalExpression( pToken ) ) { return; } } else { // argument is a default macro value
if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, macroDefaultValue, sizeof( macroDefaultValue ) ) ) { return; } } }
// find macro, needs to be present and non-empty
macro_t *pMacro = g_pVPC->FindOrCreateMacro( macroName, false, NULL ); if ( !pMacro || ( eMacroRequiredType == VPC_MACRO_REQUIRED_NOT_EMPTY && !strlen( pMacro->value.String() ) ) ) { if ( macroDefaultValue[0] || ( eMacroRequiredType == VPC_MACRO_REQUIRED_ALLOW_EMPTY ) ) { g_pVPC->FindOrCreateMacro( macroName, true, macroDefaultValue ); } else { // In case we're in mksln showing a pacifier of dots. Make sure to show the error on a new line.
g_pVPC->VPCSyntaxError( "\n\nRequired Macro '%s', not defined or empty", macroName ); } } }
//-----------------------------------------------------------------------------
// VPC_Keyword_LoadAddressMacro
//
// $LoadAddressMacro <MacroName>
// {
// <ProjectName> <BaseAddress>
// }
//
// Specialized instruction to populate the load address macro based on a project
// name.
//-----------------------------------------------------------------------------
void VPC_Keyword_LoadAddressMacro( void ) { char szProjectName[MAX_SYSTOKENCHARS]; char szMacroName[MAX_SYSTOKENCHARS]; char szBaseAddress[MAX_SYSTOKENCHARS]; const char *pToken;
if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, szMacroName, sizeof( szMacroName ) ) ) { g_pVPC->GetScript().SkipBracedSection(); return; }
pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] || V_stricmp( pToken, "{" ) ) { g_pVPC->VPCSyntaxError(); } while ( 1 ) { pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] ) { break; } strcpy( szProjectName, pToken );
if ( !V_stricmp( pToken, "}" ) ) { break; } else { if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, szBaseAddress, sizeof( szBaseAddress ) ) ) { continue; } if ( !V_stricmp( szProjectName, g_pVPC->GetLoadAddressName() ) ) { // set Macro
g_pVPC->FindOrCreateMacro( szMacroName, true, szBaseAddress ); } } } }
//-----------------------------------------------------------------------------
// VPC_Keyword_LoadAddressMacroAlias
//
// $LoadAddressMacroAlias <Alias>
// {
// <ProjectName>
// }
//
// When evaluating $LoadAddressMacro/$LoadAddressMacroAuto, substitute all listed <ProjectName> entries with <Alias>
//-----------------------------------------------------------------------------
void VPC_Keyword_LoadAddressMacroAlias( void ) { char szProjectName[MAX_SYSTOKENCHARS]; char szAlias[MAX_SYSTOKENCHARS]; const char *pToken;
if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, szAlias, sizeof( szAlias ) ) ) { g_pVPC->GetScript().SkipBracedSection(); return; }
pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] || V_stricmp( pToken, "{" ) ) { g_pVPC->VPCSyntaxError(); }
while ( 1 ) { pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] ) { break; } strcpy( szProjectName, pToken );
if ( !V_stricmp( pToken, "}" ) ) { break; } else { if ( !V_stricmp( szProjectName, g_pVPC->GetProjectName() ) ) { // set Macro and alias
g_pVPC->FindOrCreateMacro( "LOADADDRESSNAME", true, szAlias ); g_pVPC->SetLoadAddressName( szAlias ); } } } }
//-----------------------------------------------------------------------------
// Internal_LoadAddressMacroAuto
//
// bPad - Differentiate between $LoadAddressMacroAuto and $LoadAddressMacroAuto_Padded
// implementations
//
// Specialized instruction to populate the load address macro based on a project
// name.
//-----------------------------------------------------------------------------
void Internal_LoadAddressMacroAuto( bool bPad ) { char szProjectName[MAX_SYSTOKENCHARS]; char szMacroName[MAX_SYSTOKENCHARS]; char szBaseAddress[MAX_SYSTOKENCHARS]; char szLength[MAX_SYSTOKENCHARS]; const char *pToken;
pToken = g_pVPC->GetScript().GetToken( false ); if ( !pToken || !pToken[0] ) { g_pVPC->VPCSyntaxError(); } strcpy( szMacroName, pToken );
if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, szBaseAddress, sizeof( szBaseAddress ) ) ) { g_pVPC->GetScript().SkipBracedSection(); return; } unsigned int baseAddress = 0; sscanf( szBaseAddress, "%x", &baseAddress ); unsigned int iInitialBaseAddress = baseAddress;
macro_t *pMacro = NULL; int iSetEntryNum = 0; int iSetBaseAddress = 0;
pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] || V_stricmp( pToken, "{" ) ) { g_pVPC->VPCSyntaxError(); } int iEntryNum = 0; while ( 1 ) { pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] ) { break; } strcpy( szProjectName, pToken );
if ( !V_stricmp( szProjectName, g_pVPC->GetLoadAddressName() ) ) { // set Macro
char szMacroValue[MAX_SYSTOKENCHARS]; sprintf( szMacroValue, "0x%8.8x", baseAddress ); iSetEntryNum = iEntryNum; iSetBaseAddress = baseAddress; pMacro = g_pVPC->FindOrCreateMacro( szMacroName, true, szMacroValue ); }
if ( !V_stricmp( pToken, "}" ) ) { break; } else { unsigned int dllLength = 0; if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, szLength, sizeof( szLength ) ) ) { continue; } if ( strstr( szLength, "." ) ) { // assume float format
float fLength = 0; sscanf( szLength, "%f", &fLength ); dllLength = fLength * 1024.0f * 1024.0f; } else { sscanf( szLength, "%d", &dllLength ); }
if ( !bPad ) { dllLength = AlignValue( dllLength, 64 * 1024 ); //will align later when we actually set the darn thing
}
if ( dllLength == 0 ) { g_pVPC->VPCSyntaxError( "$LoadAddressMacroAuto no longer supports 0 size dlls. Use $LoadAddressMacroAlias to have two orthogonal projects load in the same space" ); }
baseAddress += dllLength; }
++iEntryNum; }
if ( bPad && pMacro ) { unsigned int iEndAddress; if ( (iInitialBaseAddress >= 0x82000000) && (iInitialBaseAddress < 0x8C000000) ) { iEndAddress = 0x8BFFFFFF; } else { iEndAddress = 0x9BFFFFFF; }
// compute leftover unused address space
unsigned int iRemainingSpace = iEndAddress - baseAddress;
int iPadPerEntry = iRemainingSpace / iEntryNum; //iPadPerEntry = iPadPerEntry & ~(64 * 1024); //align DOWN to 64k
if ( iPadPerEntry > 0 ) { // set the base address again with padding added
iSetBaseAddress += iPadPerEntry * iSetEntryNum; iSetBaseAddress = AlignValue( iSetBaseAddress, 64 * 1024 );
char szMacroValue[MAX_SYSTOKENCHARS]; sprintf( szMacroValue, "0x%8.8x", iSetBaseAddress ); pMacro->value = szMacroValue; } } }
//-----------------------------------------------------------------------------
// VPC_Keyword_LoadAddressMacroAuto
//
// $LoadAddressMacroAuto <MacroName> <BaseAddress>
// {
// <ProjectName> <Length>
// }
//
// Specialized instruction to populate the load address macro based on a project
// name.
//-----------------------------------------------------------------------------
void VPC_Keyword_LoadAddressMacroAuto( void ) { Internal_LoadAddressMacroAuto( false ); }
//-----------------------------------------------------------------------------
// VPC_Keyword_LoadAddressMacroAuto_Padded
//
// $LoadAddressMacroAuto_Padded <MacroName> <BaseAddress>
// {
// <ProjectName> <Length>
// }
//
// Specialized instruction to populate the load address macro based on a project
// name. Assumes the contained list is minimally packed and has free reign of
// space up to the limit. Finds unused space spreads it out evenly between
// each project
//-----------------------------------------------------------------------------
void VPC_Keyword_LoadAddressMacroAuto_Padded( void ) { Internal_LoadAddressMacroAuto( true ); }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
void VPC_Keyword_Conditional() { const char *pToken = g_pVPC->GetScript().GetToken( false ); if ( !pToken || !pToken[0] ) g_pVPC->VPCSyntaxError();
char name[MAX_SYSTOKENCHARS]; if ( pToken[0] == '$' ) { // being nice to users, quietly remove the unwanted conditional prefix '$'
pToken++; } strcpy( name, pToken ); char value[MAX_SYSTOKENCHARS]; if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, value, sizeof( value ) ) ) { return; } conditional_t *pConditional = g_pVPC->FindOrCreateConditional( name, true, CONDITIONAL_CUSTOM ); if ( pConditional->type != CONDITIONAL_CUSTOM ) { // scripts cannot change any platform or game conditionals
g_pVPC->VPCSyntaxError( "$Conditional cannot be used on the reserved '$%s'", pConditional->upperCaseName.Get() ); }
char environmentValue[MAX_SYSTOKENCHARS]; if ( Sys_EvaluateEnvironmentExpression( value, "0", environmentValue, sizeof( environmentValue ) ) ) { V_strncpy( value, environmentValue, sizeof( value ) ); }
g_pVPC->SetConditional( name, Sys_StringToBool( value ) ); }
//-----------------------------------------------------------------------------
// VPC_Keyword_IgnoreRedundancyWarning
//
//-----------------------------------------------------------------------------
void VPC_Keyword_IgnoreRedundancyWarning( void ) { char value[MAX_SYSTOKENCHARS]; if ( !g_pVPC->GetScript().ParsePropertyValue( NULL, value, sizeof( value ) ) ) { return; }
bool bVal = Sys_StringToBool( value ); g_pVPC->SetIgnoreRedundancyWarning( bVal ); }
//-----------------------------------------------------------------------------
// VPC_Keyword_Linux
//
//-----------------------------------------------------------------------------
void VPC_Keyword_Linux( void ) { // always ignore everything in this block
// parsed and processed by a different tool
g_pVPC->GetScript().SkipBracedSection(); }
void VPC_PrepareToReadScript( const char *pInputScriptName, int depth, bool bQuiet, char* &pScriptBuffer, char szScriptName[MAX_PATH] ) { if ( !depth ) { // startup initialization
g_pVPC->GetProjectGenerator()->StartProject(); }
V_strncpy( szScriptName, pInputScriptName, MAX_PATH ); V_FixSlashes( szScriptName );
// always spew the root script
if ( !bQuiet ) { bool bSpew = ( depth == 0 ); g_pVPC->VPCStatus( bSpew, "Parsing: %s", szScriptName ); }
// parse the text script
if ( !Sys_Exists( szScriptName ) ) { g_pVPC->VPCError( "Cannot open %s", szScriptName ); }
int scriptLen = Sys_LoadTextFileWithIncludes( szScriptName, &pScriptBuffer ); if ( scriptLen < 0 ) { // unexpected due to existence check
g_pVPC->VPCError( "Cannot open %s", szScriptName ); }
g_pVPC->AddScriptToCRCCheck( szScriptName, CRC32_ProcessSingleBuffer( pScriptBuffer, scriptLen ) );
g_pVPC->GetScript().PushScript( szScriptName, pScriptBuffer ); }
void VPC_HandleIncludeStatement( int depth, bool bQuiet, void (*CallbackFn)( const char *pScriptName, int depth, bool bQuiet ) ) { char szBigBuffer[MAX_SYSTOKENCHARS]; if ( g_pVPC->GetScript().ParsePropertyValue( NULL, szBigBuffer, sizeof( szBigBuffer ) ) ) { // recurse into and run
char *pScriptBuffer; char szFixedScriptName[MAX_PATH]; VPC_PrepareToReadScript( szBigBuffer, depth+1, bQuiet, pScriptBuffer, szFixedScriptName );
g_pVPC->GetProjectGenerator()->StartFolder( "VPC Scripts" ); g_pVPC->GetProjectGenerator()->StartFile( g_pVPC->GetScript().GetName(), false ); g_pVPC->GetProjectGenerator()->EndFile(); g_pVPC->GetProjectGenerator()->EndFolder();
CallbackFn( szBigBuffer, depth+1, bQuiet ); free( pScriptBuffer ); // restore state
g_pVPC->GetScript().PopScript(); } }
void VPC_HandleProjectCommands( const char *pUnusedScriptName, int depth, bool bQuiet ) { const char *pToken;
while ( 1 ) { pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] ) break;
if ( !V_stricmp( pToken, "}" ) ) { break; } else if ( !V_stricmp( pToken, "$include" ) ) { VPC_HandleIncludeStatement( depth, bQuiet, VPC_HandleProjectCommands ); } else if ( !V_stricmp( pToken, "$Folder" ) ) { // root level folder
VPC_Keyword_Folder(); } else if ( !V_stricmp( pToken, "$File" ) ) { // add root level file
VPC_Keyword_AddFile(); } else if ( !V_stricmp( pToken, "$SchemaFile" ) ) { // add root level file
VPC_Keyword_AddFile( "schema" ); } else if ( !V_stricmp( pToken, "-$File" ) ) { // remove root level file
VPC_Keyword_RemoveFile(); } else if ( !V_stricmp( pToken, "$Shaders" ) ) { // add root level shaders folder
VPC_Keyword_Shaders( 0 ); } else { g_pVPC->VPCSyntaxError(); } } }
void WriteCRCCheckFile( const char *pVCProjFilename ) { char szFilename[MAX_PATH]; V_snprintf( szFilename, sizeof( szFilename ), "%s." VPCCRCCHECK_FILE_EXTENSION, pVCProjFilename );
FILE *fp = fopen( szFilename, "wt" ); if ( !fp ) { g_pVPC->VPCError( "Unable to open %s to write CRCs into.", szFilename ); }
fprintf( fp, "%s\n", VPCCRCCHECK_FILE_VERSION_STRING ); fprintf( fp, "%s\n", g_pVPC->GetCRCString() ); CUtlDict<int, int> filenameDict( k_eDictCompareTypeFilenames ); for ( int i=0; i < g_pVPC->m_ScriptList.Count(); i++ ) { scriptList_t *pScript = &g_pVPC->m_ScriptList[i];
// Use the dictionary to prevent duplicate file CRCs being written in here.
if ( filenameDict.Find( pScript->m_scriptName.String() ) == filenameDict.InvalidIndex() ) { filenameDict.Insert( pScript->m_scriptName.String(), 1 );
// [crc] [filename]
fprintf( fp, "%8.8x %s\n", ( unsigned int ) pScript->m_crc, pScript->m_scriptName.Get() ); } }
fclose( fp ); }
//
// This is called when it's done parsing a project. If there were any $SchemaFile
// entries in the project, then we will make this project depend on schemacompiler
// (via $AdditionalProjectDependencies).
//
// This fixes full rebuild problems where it's building a project that uses schemacompiler
// at the same time as it's building schemacompiler. This usually screws up when
// it tries to copy the new schemacompiler.exe to game\bin but it's in use.
//
void VPC_ForceAdditionalSchemaDependencies( const char *pProjectName ) { if ( g_pVPC->m_SchemaFiles.Count() == 0 ) return;
// Add "$BASE;SchemaCompiler" to $AdditionalProjectDependencies.
CUtlVector< CUtlString > configurationNames; g_pVPC->GetProjectGenerator()->GetAllConfigurationNames( configurationNames ); for ( int i=0; i < configurationNames.Count(); i++ ) { g_pVPC->GetProjectGenerator()->StartConfigurationBlock( configurationNames[i].String(), false ); g_pVPC->GetProjectGenerator()->StartPropertySection( KEYWORD_GENERAL, NULL );
g_pVPC->GetProjectGenerator()->HandleProperty( g_pOption_AdditionalProjectDependencies, "$BASE;SchemaCompiler" );
g_pVPC->GetProjectGenerator()->EndPropertySection( KEYWORD_GENERAL ); g_pVPC->GetProjectGenerator()->EndConfigurationBlock(); } }
//-----------------------------------------------------------------------------
// VPC_Keyword_Project
//
//-----------------------------------------------------------------------------
void VPC_Keyword_Project( int depth, bool bQuiet ) { char szProjectName[MAX_PATH];
// check for optional project name
const char *pToken = g_pVPC->GetScript().PeekNextToken( false );
if ( pToken && pToken[0] && V_stricmp( pToken, "{" ) ) { // get optional project name
pToken = g_pVPC->GetScript().GetToken( false ); if ( !pToken || !pToken[0] ) { g_pVPC->VPCSyntaxError(); }
g_pVPC->ResolveMacrosInString( pToken, szProjectName, sizeof( szProjectName ) );
if ( g_pVPC->IsDecorateProject() ) { // caller wants decorated project names, add the platform
macro_t *pMacro = g_pVPC->FindOrCreateMacro( "PLATFORM", false, NULL ); if ( pMacro ) { char szPlatform[MAX_PATH]; sprintf( szPlatform, " (%s)", pMacro->value.String() ); strcat( szProjectName, szPlatform ); } } } else { CUtlString strName = g_pVPC->GetProjectGenerator()->GetProjectName(); V_strncpy( szProjectName, strName.String(), sizeof( szProjectName ) ); }
pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] || V_stricmp( pToken, "{" ) ) g_pVPC->VPCSyntaxError();
VPC_HandleProjectCommands( NULL, depth, bQuiet ); // the unnamed project does not get written, once it is named it will be written on closing scope
if ( V_stricmp( szProjectName, "UNNAMED" ) ) { VPC_ForceAdditionalSchemaDependencies( szProjectName );
// change name
g_pVPC->GetProjectGenerator()->SetProjectName( szProjectName ); g_pVPC->GetProjectGenerator()->EndProject(); g_pVPC->m_bGeneratedProject = true; } }
static const char* fileTypes[] = { "c", "cpp", "cxx", "cc", "h", "hh", "hxx", "" }; bool VPC_IsBuiltInFileType( const char *extension ) { for (int i = 0; i < Q_ARRAYSIZE(fileTypes); i++) { if ( !V_stricmp( fileTypes[i], extension ) ) return true; }
return false; }
void VPC_Keyword_CustomBuildStep( void ) { bool bAllowNextLine = false; CUtlVector<CUtlString> extensions;
const char *pToken = NULL; while ( 1 ) { pToken = g_pVPC->GetScript().GetToken( bAllowNextLine ); if ( !pToken || !pToken[0] ) break;
// Is this a conditional expression?
if ( pToken[0] == '[' ) { if ( extensions.Count() == 0 ) { g_pVPC->VPCSyntaxError( "Conditional specified on a $CustomBuildStep without any extensions preceding it." ); }
if ( !g_pVPC->EvaluateConditionalExpression( pToken ) ) { extensions.Remove( extensions.Count() - 1 ); }
continue; }
if ( !V_stricmp( pToken, "\\" ) ) { bAllowNextLine = true; continue; } else { bAllowNextLine = false; }
if ( VPC_IsBuiltInFileType( pToken ) ) { g_pVPC->VPCSyntaxError( "Cannot define custom build steps for built in file type: %s", pToken); }
CUtlString string = pToken; extensions.AddToTail( string );
// check for another optional file
pToken = g_pVPC->GetScript().PeekNextToken( bAllowNextLine ); if ( !pToken || !pToken[0] ) break; }
pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] || V_strcmp( pToken, "{" ) ) { g_pVPC->VPCSyntaxError( "Missing section for CustomBuildStep" ); } else if ( extensions.Count() == 0 ) { g_pVPC->GetScript().SkipBracedSection(); return; } else { const char *pScriptSave = g_pVPC->GetScript().GetData(); while ( 1 ) { pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] ) break;
if ( !V_stricmp( pToken, "}" ) ) { // end of section
break; } }
CUtlString buildsteps; if ( g_pVPC->GetScript().GetData() > pScriptSave ) { CUtlString tempString; tempString.SetDirect( pScriptSave, int( g_pVPC->GetScript().GetData() - pScriptSave - 1 ) ); buildsteps += "$Configuration\n{\n$CustomBuildStep\n{"; buildsteps += tempString + "}\n}\n"; }
if ( !buildsteps.IsEmpty() ) { FOR_EACH_VEC( extensions, i ) { g_pVPC->m_CustomBuildSteps.Insert( extensions[i], buildsteps ); } } } }
void VPC_ParseProjectScriptParameters( const char *szScriptName, int depth, bool bQuiet ) { while ( 1 ) { const char *pToken = g_pVPC->GetScript().GetToken( true ); if ( !pToken || !pToken[0] ) { // end of file
break; }
if ( !V_stricmp( pToken, "$include" ) ) { VPC_HandleIncludeStatement( depth, bQuiet, VPC_ParseProjectScriptParameters ); } else if ( !V_stricmp( pToken, "$configuration" ) ) { VPC_Keyword_Configuration(); } else if ( !V_stricmp( pToken, "$project" ) ) { VPC_Keyword_Project( depth, bQuiet ); } else if ( !V_stricmp( pToken, "$macro" ) ) { VPC_Keyword_Macro( VPC_MACRO_VALUE ); } else if ( !V_stricmp( pToken, "$MacroEmptyString" ) ) { VPC_Keyword_Macro( VPC_MACRO_EMPTY_STRING ); } else if ( !V_stricmp( pToken, "$MacroRequired" ) ) { VPC_Keyword_MacroRequired( VPC_MACRO_REQUIRED_NOT_EMPTY ); } else if ( !V_stricmp( pToken, "$MacroRequiredAllowEmpty" ) ) { VPC_Keyword_MacroRequired( VPC_MACRO_REQUIRED_ALLOW_EMPTY ); } else if ( !V_stricmp( pToken, "$LoadAddressMacro" ) ) { VPC_Keyword_LoadAddressMacro(); } else if ( !V_stricmp( pToken, "$LoadAddressMacroAlias" ) ) { VPC_Keyword_LoadAddressMacroAlias(); } else if ( !V_stricmp( pToken, "$LoadAddressMacroAuto" ) ) { VPC_Keyword_LoadAddressMacroAuto(); } else if ( !V_stricmp( pToken, "$LoadAddressMacroAuto_Padded" ) ) { VPC_Keyword_LoadAddressMacroAuto_Padded(); } else if ( !V_stricmp( pToken, "$IgnoreRedundancyWarning" ) ) { VPC_Keyword_IgnoreRedundancyWarning(); } else if ( !V_stricmp( pToken, "$Linux" ) ) { VPC_Keyword_Linux(); } else if ( !V_stricmp( pToken, "$CustomBuildStep" ) ) { VPC_Keyword_CustomBuildStep(); } else if ( !V_stricmp( pToken, "$Conditional" ) ) { VPC_Keyword_Conditional(); } else { g_pVPC->VPCSyntaxError(); } } }
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
bool CVPC::ParseProjectScript( const char *pScriptName, int depth, bool bQuiet, bool bWriteCRCCheckFile ) { char *pScriptBuffer; char szScriptName[MAX_PATH];
VPC_PrepareToReadScript( pScriptName, depth, bQuiet, pScriptBuffer, szScriptName );
if ( !depth ) { // create reserved $ROOTSCRIPT - tracks the root script
FindOrCreateMacro( "ROOTSCRIPT", true, szScriptName );
// create reserved $PROJECTNAME - tracks the undecorated pure project name
// $(ProjectName) can be auto-decorated, making it unuseable by scripts expecting a pure project name
FindOrCreateMacro( "PROJECTNAME", true, g_pVPC->GetProjectName() );
// create reserved $LOADADDRESSNAME - defaults to project name but can be aliased with $LoadAddressMacroAlias
FindOrCreateMacro( "LOADADDRESSNAME", true, g_pVPC->GetLoadAddressName() );
// create reserved $CRCCHECK
// The CRCs themselves are dumped into theproject.vcproj.vpc_crc (in VPC_WriteCRCCheckFile), so all this does
// is point vpccrccheck.exe at it with "vpccrccheck.exe -crc2 theproject.vcproj"
// scripts add the terminal /n if they append, after referencing $CRCCHECK
CUtlString crcCheckString; crcCheckString = "if exist $SRCDIR\\devtools\\bin\\" VPCCRCCHECK_EXE_FILENAME " $SRCDIR\\devtools\\bin\\" VPCCRCCHECK_EXE_FILENAME " -crc2 "; crcCheckString += g_pVPC->GetOutputFilename(); crcCheckString += "\nif ERRORLEVEL 1 exit 1"; g_pVPC->FindOrCreateMacro( "CRCCHECK", true, crcCheckString.Get() );
// create reserved $PROJECTDIR
char szProjectRootPath[MAX_PATH]; V_snprintf( szProjectRootPath, sizeof( szProjectRootPath ), "%s/..", g_pVPC->GetStartDirectory() ); V_RemoveDotSlashes( szProjectRootPath ); SetMacro( "PROJECTDIR", szProjectRootPath, true );
g_pVPC->GetProjectGenerator()->StartFolder( "VPC Scripts" ); g_pVPC->GetProjectGenerator()->StartFile( g_pVPC->GetScript().GetName(), false ); g_pVPC->GetProjectGenerator()->EndFile(); g_pVPC->GetProjectGenerator()->EndFolder();
// reset
g_pVPC->m_SchemaFiles.Purge(); }
VPC_ParseProjectScriptParameters( szScriptName, depth, bQuiet );
free( pScriptBuffer );
// for safety, force callers to restore to proper state
g_pVPC->GetScript().PopScript();
if ( !depth ) { // at end of all processing
if ( bWriteCRCCheckFile ) { // Finally write out the file with all the CRCs in it. This is referenced by the $CRCCHECK macro in the prebuild steps.
WriteCRCCheckFile( g_pVPC->GetOutputFilename() ); }
g_pVPC->m_ScriptList.Purge(); g_pVPC->RemoveScriptCreatedMacros(); // Remove any macros that came from the script file.
}
return true; }
void CVPC::AddScriptToCRCCheck( const char *pScriptName, CRC32_t crc ) { for ( int i = 0; i < m_ScriptList.Count(); i++ ) { if ( !V_stricmp( m_ScriptList[i].m_scriptName, pScriptName ) ) { // update
g_pVPC->m_ScriptList[i].m_crc = crc; return; } }
int index = g_pVPC->m_ScriptList.AddToTail(); g_pVPC->m_ScriptList[index].m_scriptName = pScriptName; g_pVPC->m_ScriptList[index].m_crc = crc; }
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//
// Schema Script Generation
//
// Temporary - Once the schema workflow settles down, this schema-specific code should be
// at minimum moved into its own file, and ideally generalized so that VPC
// has a minimum of embedded schema-specific logic.
//
//
//
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
KeyValues *ConfigPreprocessorSettingsAsKV( CSpecificConfig *pConfig ); struct SchemaFileInfo_t { bool bIsCppFile; char szFile[MAX_PATH]; char szGeneratedFile[MAX_PATH]; };
void VPC_FakeKeyword_SchemaFolder( CBaseProjectDataCollector *pDataCollector ) { if ( g_pVPC->m_SchemaFiles.Count() == 0 ) return;
macro_t *pMacro = g_pVPC->FindOrCreateMacro( "NOSCHEMACOMPILER", false, NULL ); if ( pMacro && atoi( pMacro->value.Get() ) ) return;
CUtlString platformName = g_pVPC->GetTargetPlatformName(); V_strlower( platformName.Get() ); const char *pPlatformName = platformName.String();
CUtlVector<SchemaFileInfo_t> schemaFileInfos; schemaFileInfos.AddMultipleToTail( g_pVPC->m_SchemaFiles.Count() );
char schemaCompilerPath[MAX_PATH]; g_pVPC->ResolveMacrosInString( "$SRCDIR/devtools/bin/schemacompiler.dll", schemaCompilerPath, sizeof( schemaCompilerPath ) );
CUtlString schemaInputs; CUtlString schemaOutputs; char szExt[MAX_PATH];
schemaInputs += schemaCompilerPath;
for ( int i = 0; i < g_pVPC->m_SchemaFiles.Count(); i++ ) { if ( !g_pVPC->m_SchemaFiles[i].String() ) continue;
schemaInputs += ";"; schemaInputs += g_pVPC->m_SchemaFiles[i];
V_ExtractFileExtension( g_pVPC->m_SchemaFiles[i], szExt, sizeof(szExt) ); SchemaFileInfo_t &fileInfo = schemaFileInfos[i];
V_strncpy( fileInfo.szFile, g_pVPC->m_SchemaFiles[i], sizeof(fileInfo.szFile) ); V_FixSlashes( fileInfo.szFile, '/' );
char szNoExt[MAX_PATH]; V_StripExtension( fileInfo.szFile, szNoExt, sizeof(szNoExt) ); char szBase[MAX_PATH]; V_FileBase( fileInfo.szFile, szBase, sizeof(szBase) ); char szPath[MAX_PATH]; V_ExtractFilePath( fileInfo.szFile, szPath, sizeof(szPath) );
char szGenRelPath[MAX_PATH];
if ( !V_stricmp( szExt, "cpp" ) ) { fileInfo.bIsCppFile = true; V_snprintf( szGenRelPath, sizeof(szGenRelPath), "generated_code_%s_%s/%s_schema_cpp_gen.cpp", g_pVPC->GetProjectName(), pPlatformName, szBase ); } else { fileInfo.bIsCppFile = false; V_snprintf( szGenRelPath, sizeof(szGenRelPath), "generated_code_%s_%s/%s_schema_gen.cpp", g_pVPC->GetProjectName(), pPlatformName, szBase ); }
V_strncpy( fileInfo.szGeneratedFile, szGenRelPath, sizeof(fileInfo.szGeneratedFile) ); V_FixSlashes( fileInfo.szGeneratedFile, '/' );
schemaOutputs += fileInfo.szGeneratedFile; schemaOutputs += ";"; }
char szSchemaOutAnchorPath[MAX_PATH]; V_snprintf( szSchemaOutAnchorPath, sizeof( szSchemaOutAnchorPath ), "generated_code_%s_%s/%s_schema_anchor.cpp", g_pVPC->GetProjectName(), pPlatformName, g_pVPC->GetProjectName() ); V_FixSlashes( szSchemaOutAnchorPath, '/' ); schemaOutputs += szSchemaOutAnchorPath; schemaOutputs += ";";
char szSchemaPath[MAX_PATH]; V_snprintf( szSchemaPath, sizeof( szSchemaPath ), "%s_%s.schproj", g_pVPC->GetProjectName(), pPlatformName );
//////////////////////////////////////////////////////////////////////////
CUtlBuffer vpcBuffer;
char schemaCompilerExePath[MAX_PATH]; g_pVPC->ResolveMacrosInString( "$SRCDIR/devtools/bin/schemacompiler.exe", schemaCompilerExePath, sizeof( schemaCompilerExePath ) ); V_FixSlashes( schemaCompilerExePath );
vpcBuffer.SetBufferType( true, true ); vpcBuffer.Printf( "$Folder \"Autogenerated Schema Files\" \n" ); vpcBuffer.Printf( "{\n" ); vpcBuffer.Printf( "$File \"%s\"\n" "{\n" " $Configuration\n" " {\n" " $CustomBuildStep\n" " {\n" " $CommandLine \"%s -schproj $(InputPath) -config $(ConfigurationName)\"\n" " $Description \"Schema Compiler for [$(ConfigurationName)] $(InputName)\"\n" " $Outputs \"%s\"\n" " $AdditionalDependencies \"%s\"\n" " }\n" " }\n" "}\n", szSchemaPath, schemaCompilerExePath, schemaOutputs.Get(), schemaInputs.Get() );
static const char *schemaConfiguration = "{\n" " $Configuration\n" " {\n" " $Compiler\n" " {\n" //" $PreprocessorDefinitions \"NO_MEMOVERRIDE_NEW_DELETE\"\n"
" $Create/UsePrecompiledHeader \"Not Using Precompiled Headers\"\n" " }\n" " }\n" "}\n"; vpcBuffer.Printf( "$Folder \"Cpp Schema Wrappers\" \n" ); { vpcBuffer.Printf( "{\n" );
for ( int i = 0; i < schemaFileInfos.Count(); ++i ) { if ( schemaFileInfos[i].bIsCppFile ) { vpcBuffer.Printf( "$File \"%s\"\n", schemaFileInfos[i].szGeneratedFile ); vpcBuffer.Printf( schemaConfiguration ); } }
vpcBuffer.Printf( "}\n" ); }
vpcBuffer.Printf( "$Folder \"Header-Generated Files\" \n" ); { vpcBuffer.Printf( "{\n" );
for ( int i = 0; i < schemaFileInfos.Count(); ++i ) { if ( !schemaFileInfos[i].bIsCppFile ) { vpcBuffer.Printf( "$File \"%s\"\n", schemaFileInfos[i].szGeneratedFile ); vpcBuffer.Printf( schemaConfiguration ); } }
vpcBuffer.Printf( "}\n" ); }
vpcBuffer.Printf( "$File \"%s\"\n", szSchemaOutAnchorPath ); vpcBuffer.Printf( schemaConfiguration ); vpcBuffer.Printf( "}\n" );
// save parser
bool bIgnoreRedundancyWarning = g_pVPC->IsIgnoreRedundancyWarning(); g_pVPC->SetIgnoreRedundancyWarning( true ); g_pVPC->GetScript().PushScript( "Internal List [Schema]", (char*)vpcBuffer.Base() );
const char *pToken = g_pVPC->GetScript().GetToken( true ); if ( pToken && pToken[0] && !V_stricmp( pToken, "$folder" ) ) { VPC_Keyword_Folder(); }
// restore parser
g_pVPC->GetScript().PopScript(); g_pVPC->SetIgnoreRedundancyWarning( bIgnoreRedundancyWarning );
//////////////////////////////////////////////////////////////////////////
KeyValues *pOutKeyValues = new KeyValues("schproj"); pOutKeyValues->SetString( "project_name", g_pVPC->GetProjectName() ); pOutKeyValues->SetString( "platform_name", pPlatformName ); pOutKeyValues->SetString( "anchor_path", szSchemaOutAnchorPath ); char dmeTargetFolder[MAX_PATH]; g_pVPC->ResolveMacrosInString( "$SRCDIR\\public", dmeTargetFolder, sizeof( dmeTargetFolder ) ); pOutKeyValues->SetString( "dme_target_folder", dmeTargetFolder );
KeyValues *pOutAllConfigs = new KeyValues( "configs" ); pOutKeyValues->AddSubKey( pOutAllConfigs );
for ( int i = pDataCollector->m_BaseConfigData.m_Configurations.First(); i != pDataCollector->m_BaseConfigData.m_Configurations.InvalidIndex(); i = pDataCollector->m_BaseConfigData.m_Configurations.Next( i ) ) { CSpecificConfig *pConfig = pDataCollector->m_BaseConfigData.m_Configurations[i]; pOutAllConfigs->AddSubKey( ConfigPreprocessorSettingsAsKV( pConfig ) ); }
char szNum[64]; { KeyValues *pOutInputs = new KeyValues( "inputs" ); int nInput = 0; pOutKeyValues->AddSubKey( pOutInputs ); for ( int i = 0; i < schemaFileInfos.Count(); i++ ) { V_snprintf( szNum, sizeof(szNum), "%03d", nInput++ );
SchemaFileInfo_t &fileInfo = schemaFileInfos[i];
KeyValues *pOutFile = new KeyValues( szNum ); pOutInputs->AddSubKey( pOutFile );
pOutFile->SetString( "generation_target", fileInfo.szGeneratedFile ); pOutFile->SetBool( "is_cpp", fileInfo.bIsCppFile ); pOutFile->SetString( "input", fileInfo.szFile ); } } CUtlBuffer tmpBuf; tmpBuf.SetBufferType( true, true ); pOutKeyValues->RecursiveSaveToFile( tmpBuf, 0 ); pOutKeyValues->deleteThis();
FILE *fp = fopen( szSchemaPath, "wt" ); if ( !fp ) { g_pVPC->VPCStatus( true, "Error Saving File: '%s'", szSchemaPath ); } else { fwrite( tmpBuf.Base(), sizeof(char), tmpBuf.TellMaxPut(), fp ); fclose( fp ); } }
KeyValues *ConfigPreprocessorSettingsAsKV( CSpecificConfig * pConfig ) { KeyValues *pOutConfig = new KeyValues( pConfig->GetConfigName() );
char szNum[64]; KeyValues *pInConfigKV = pConfig->m_pKV;
//////////////////////////////////////////////////////////////////////////
// write defines
{ KeyValues *pOutDefines = new KeyValues( "defines" ); pOutConfig->AddSubKey( pOutDefines );
CSplitString outStrings( pInConfigKV->GetString( g_pOption_PreprocessorDefinitions ), (const char**)g_IncludeSeparators, Q_ARRAYSIZE(g_IncludeSeparators) );
int nDefine = 0;
for ( int i=0; i < outStrings.Count(); i++ ) { V_snprintf( szNum, sizeof(szNum), "%03d", nDefine++ ); pOutDefines->SetString( szNum, outStrings[i] ); }
for ( int i=0; i < g_pVPC->m_Macros.Count(); i++ ) { macro_t *pMacro = &g_pVPC->m_Macros[i];
if ( pMacro->m_bSetupDefineInProjectFile ) { V_snprintf( szNum, sizeof(szNum), "%03d", nDefine++ ); pOutDefines->SetString( szNum, outStrings[i] ); } } }
//////////////////////////////////////////////////////////////////////////
// write includes
KeyValues *pOutIncludes = new KeyValues( "includes" ); pOutConfig->AddSubKey( pOutIncludes );
int nInclude = 0;
CSplitString outStrings( pInConfigKV->GetString( g_pOption_AdditionalIncludeDirectories ), (const char**)g_IncludeSeparators, Q_ARRAYSIZE(g_IncludeSeparators) ); for ( int i=0; i < outStrings.Count(); i++ ) { V_snprintf( szNum, sizeof(szNum), "%03d", nInclude++ );
char sDir[MAX_PATH]; V_StrSubst( outStrings[i], "$(IntDir)", "$(OBJ_DIR)", sDir, sizeof( sDir ) ); V_FixSlashes( sDir, '/' ); pOutIncludes->SetString( szNum, sDir ); }
return pOutConfig; }
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