Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "bsplib.h"
// input:
// from bsplib.h:
// numleafs
// dleafs
void EmitDistanceToWaterInfo( void ) { int leafID; for( leafID = 0; leafID < numleafs; leafID++ ) { dleaf_t *pLeaf = &dleafs[leafID]; if( pLeaf->leafWaterDataID == -1 ) { // FIXME: set the distance to water to infinity here just in case.
continue; }
// Get the vis set for this leaf.
} }
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