Counter Strike : Global Offensive Source Code
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//----------------------------------------------------------------------------- // SOURCE_LIB_X360_BASE.VPC // // Base Settings for Source(TM) Projects //-----------------------------------------------------------------------------
$Include "$SRCDIR\vpc_scripts\version.vpc"
$MacroRequired "SRCDIR" $MacroRequired "OUTLIBNAME" "$PROJECTNAME" $MacroRequired "OUTLIBDIR"
$Macro PLATSUBDIR "\." $Macro LIBPUBLIC "$SRCDIR\lib\public" $Macro LIBCOMMON "$SRCDIR\lib\common"
$Include "$SRCDIR\vpc_scripts\source_lib_x360_debug.vpc" $Include "$SRCDIR\vpc_scripts\source_lib_x360_release.vpc"
$IgnoreRedundancyWarning "ON"
// Common Configuration $Configuration { $Compiler { $PreprocessorDefinitions "$BASE;_MEMTEST" [$MEMTEST] $PreprocessorDefinitions "$BASE;_LOWVIOLENCE" [$LV] $PreprocessorDefinitions "$BASE;_X360DEMO" [$X360DEMO] $PreprocessorDefinitions "$BASE;COMPILER_MSVC;COMPILER_MSVCX360;_DLL_EXT=$_DLL_EXT" $PreprocessorDefinitions "$BASE;LIBNAME=$OUTLIBNAME" }
$PreBuildEvent { $CommandLine "if EXIST $OUTLIBDIR\$(TargetName).lib for /f $QUOTEdelims=$QUOTE %%A in ('attrib $QUOTE$OUTLIBDIR\$(TargetName).lib$QUOTE') do set valveTmpIsReadOnly=$QUOTE%%A$QUOTE" "\n" \ "set valveTmpIsReadOnlyLetter=%valveTmpIsReadOnly:~6,1%" "\n" \ "if $QUOTE%valveTmpIsReadOnlyLetter%$QUOTE==$QUOTER$QUOTE (" "\n" \ " attrib -r $OUTLIBDIR\$(TargetName).lib" "\n" \ " $SRCDIR\devtools\bin\gnu\touch.exe -d $QUOTE1999-01-01$QUOTE $OUTLIBDIR\$(TargetName).lib" "\n" \ " attrib +r $OUTLIBDIR\$(TargetName).lib" "\n" \ ")" "\n" \ "$CRCCHECK" "\n" }
$PostBuildEvent { $CommandLine "call $SRCDIR\..\game\bin\CSSVersionNumber.exe $SRCDIR\..\game\platform\resource\css_code_version_local.txt quiet" "\n" $Description "Creating version number." $ExcludedFromBuild "No" }
$PreLinkEvent { $CommandLine "call $SRCDIR\vpc_scripts\valve_p4_edit.cmd $OUTLIBDIR\$(TargetName).lib $SRCDIR" } }
// Skeleton Project - All derived projects get this as a starting base $Project { $Folder "Source Files" { $File "$SRCDIR\common\debug_lib_check.cpp" { $Configuration { $Compiler { $Create/UsePrecompiledHeader "Not Using Precompiled Headers" } } } } }
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