Counter Strike : Global Offensive Source Code
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#ifndef CRYPTOPP_ADLER32_H
#define CRYPTOPP_ADLER32_H
#include "cryptlib.h"
NAMESPACE_BEGIN(CryptoPP)
//! ADLER-32 checksum calculations
class Adler32 : public HashTransformation { public: CRYPTOPP_CONSTANT(DIGESTSIZE = 4) Adler32() {Reset();} void Update(const byte *input, size_t length); void TruncatedFinal(byte *hash, size_t size); unsigned int DigestSize() const {return DIGESTSIZE;} static const char * StaticAlgorithmName() {return "Adler32";} std::string AlgorithmName() const {return StaticAlgorithmName();}
private: void Reset() {m_s1 = 1; m_s2 = 0;}
word16 m_s1, m_s2; };
NAMESPACE_END
#endif
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