Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "env_detail_controller.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
IMPLEMENT_NETWORKCLASS_ALIASED( EnvDetailController, DT_DetailController ) LINK_ENTITY_TO_CLASS_ALIASED(env_detail_controller, EnvDetailController);
BEGIN_NETWORK_TABLE_NOBASE( CEnvDetailController, DT_DetailController ) #ifdef CLIENT_DLL
RecvPropFloat( RECVINFO( m_flFadeStartDist ) ), RecvPropFloat( RECVINFO( m_flFadeEndDist ) ), #else
SendPropFloat( SENDINFO( m_flFadeStartDist ) ), SendPropFloat( SENDINFO( m_flFadeEndDist ) ), #endif
END_NETWORK_TABLE()
static CEnvDetailController *s_detailController = NULL; CEnvDetailController * GetDetailController() { return s_detailController; }
CEnvDetailController::CEnvDetailController() { s_detailController = this; }
CEnvDetailController::~CEnvDetailController() { if ( s_detailController == this ) { s_detailController = NULL; } }
//--------------------------------------------------------------------------------------------------------------
int CEnvDetailController::UpdateTransmitState() { #ifndef CLIENT_DLL
// ALWAYS transmit to all clients.
return SetTransmitState( FL_EDICT_ALWAYS ); #else
return 0; #endif
}
#ifndef CLIENT_DLL
bool CEnvDetailController::KeyValue( const char *szKeyName, const char *szValue ) { if (FStrEq(szKeyName, "fademindist")) { m_flFadeStartDist = atof(szValue); } else if (FStrEq(szKeyName, "fademaxdist")) { m_flFadeEndDist = atof(szValue); }
return true; }
#endif // !CLIENT_DLL
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