Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
//
// Half-Life Model Viewer (c) 1999 by Mete Ciragan
//
// file: ViewerSettings.h
// last modified: May 29 1999, Mete Ciragan
// copyright: The programs and associated files contained in this
// distribution were developed by Mete Ciragan. The programs
// are not in the public domain, but they are freely
// distributable without licensing fees. These programs are
// provided without guarantee or warrantee expressed or
// implied.
//
// version: 1.2
//
// email: [email protected]
// web: http://www.swissquake.ch/chumbalum-soft/
//
#ifndef INCLUDED_VIEWERSETTINGS
#define INCLUDED_VIEWERSETTINGS
enum // render modes
{ RM_WIREFRAME, RM_FLATSHADED, RM_SMOOTHSHADED, RM_TEXTURED };
typedef struct { // model
float rot[3]; float trans[3];
// render
int renderMode; float transparency; bool showBackground; bool showGround; bool showHitBoxes; bool showBones; bool showTexture; bool showAttachments; int texture; float textureScale; int skin; bool mirror; bool useStencil; // if 3dfx fullscreen set false
// animation
int sequence; float speedScale;
// bodyparts and bonecontrollers
int submodels[32]; float controllers[8];
// fullscreen
int width, height; bool use3dfx; bool cds;
// colors
float bgColor[4]; float lColor[4]; float gColor[4];
// misc
int textureLimit; bool pause;
// only used for fullscreen mode
char modelFile[256]; char backgroundTexFile[256]; char groundTexFile[256]; } ViewerSettings;
extern ViewerSettings g_viewerSettings;
#ifdef __cplusplus
extern "C" { #endif
void InitViewerSettings (void); int LoadViewerSettings (const char *filename); int SaveViewerSettings (const char *filename);
#ifdef __cplusplus
} #endif
#endif // INCLUDED_VIEWERSETTINGS
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