Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef MOVIEOBJECTS_INTERFACE_H
#define MOVIEOBJECTS_INTERFACE_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// typedefs that should be in platform.h
//-----------------------------------------------------------------------------
typedef unsigned char uchar; typedef unsigned short ushort; typedef unsigned int uint; typedef unsigned long ulong;
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class IGlobalFlexController;
//-----------------------------------------------------------------------------
// Global interfaces used by the movieobjects library
//-----------------------------------------------------------------------------
extern IGlobalFlexController *g_pGlobalFlexController;
#endif // MOVIEOBJECTS_INTERFACE_H
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