Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =======
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #ifndef MOVIEOBJECTS_INTERFACE_H
  7. #define MOVIEOBJECTS_INTERFACE_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. //-----------------------------------------------------------------------------
  12. // typedefs that should be in platform.h
  13. //-----------------------------------------------------------------------------
  14. typedef unsigned char uchar;
  15. typedef unsigned short ushort;
  16. typedef unsigned int uint;
  17. typedef unsigned long ulong;
  18. //-----------------------------------------------------------------------------
  19. // Forward declarations
  20. //-----------------------------------------------------------------------------
  21. class IGlobalFlexController;
  22. //-----------------------------------------------------------------------------
  23. // Global interfaces used by the movieobjects library
  24. //-----------------------------------------------------------------------------
  25. extern IGlobalFlexController *g_pGlobalFlexController;
  26. #endif // MOVIEOBJECTS_INTERFACE_H