Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2005, Valve Corporation, All rights reserved. =======
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #ifndef RECORDINGSTATE_H
  7. #define RECORDINGSTATE_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. // Animation set editor recording states
  12. enum RecordingState_t
  13. {
  14. AS_OFF = 0,
  15. AS_PREVIEW,
  16. AS_RECORD,
  17. AS_PLAYBACK,
  18. AS_CURVEEDIT,
  19. NUM_AS_RECORDING_STATES,
  20. };
  21. #endif // RECORDINGSTATE_H