Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef DMETIMESELECTIONTIMES_H
#define DMETIMESELECTIONTIMES_H
#ifdef _WIN32
#pragma once
#endif
enum TimeSelectionTimes_t { TS_LEFT_FALLOFF = 0, TS_LEFT_HOLD, TS_RIGHT_HOLD, TS_RIGHT_FALLOFF,
TS_TIME_COUNT, };
struct TimeSelection_t { TimeSelection_t() { m_Times[ TS_LEFT_FALLOFF ] = DMETIME_INVALID; m_Times[ TS_LEFT_HOLD ] = DMETIME_INVALID; m_Times[ TS_RIGHT_HOLD ] = DMETIME_INVALID; m_Times[ TS_RIGHT_FALLOFF] = DMETIME_INVALID; }
const DmeTime_t &operator[]( int index ) const { Assert( index < TS_TIME_COUNT ); return m_Times[ index ]; }
DmeTime_t &operator[]( int index ) { Assert( index < TS_TIME_COUNT ); return m_Times[ index ]; }
bool operator==( const TimeSelection_t &rhs ) { for ( int i = 0; i < TS_TIME_COUNT; ++i ) { if ( m_Times[ i ] != rhs.m_Times[ i ] ) return false; } return true; }
bool operator!=( const TimeSelection_t &rhs ) { return !operator==( rhs ); }
DmeTime_t m_Times[ TS_TIME_COUNT ]; };
// NOTE: _side == 0 means left, == 1 means right
#define TS_FALLOFF( _side ) ( ( TS_TIME_COUNT - (_side) ) & 0x3 )
#define TS_HOLD( _side ) ( TS_LEFT_HOLD + (_side) )
#endif // DMETIMESELECTIONTIMES_H
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